我做了一个小游戏。现在我想从我的服务器获得高分。客户端代码:
private int getOnlineHighscore() {
int highscore = 0;
try {
socket = new Socket("localhost", 444);
input = socket.getInputStream();
System.out.println(input);
highscore = input.read();
input.close();
socket.close();
input = null;
socket = null;
} catch (Exception e) {
System.out.println("Verbindung fehlgeschlagen!");
}
System.out.println(highscore);
return highscore;
}
在服务器上:
import java.io.*;
import java.net.*;
public class ReadServer extends Thread {
private Socket socket;
public ReadServer(Socket socket) {
super();
this.socket = socket;
}
public void run() {
try {
System.out.println(socket.getInetAddress());
String result = "";
try (BufferedReader br = new BufferedReader(
new FileReader(System.getProperty("user.home") + "/AppData/Roaming/GameServer/.sg"))) {
StringBuilder sb = new StringBuilder();
String line = br.readLine();
System.out.println("2");
while (line != null) {
sb.append(line);
sb.append(System.lineSeparator());
line = br.readLine();
}
System.out.println("3");
result = sb.toString();
System.out.println("3.5");
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
System.out.println("4");
socket.getOutputStream().write(Integer.parseInt(result));
System.out.println(result);
} catch (Exception e) {
}
try {
socket.close();
} catch (Exception e) {
}
}
public static void main(String[] Args) {
Socket socket = null;
ServerSocket server = null;
try {
server = new ServerSocket(444);
while (true) {
socket = server.accept();
new ReadServer(socket).start();
}
} catch (Exception e) {
}
try {
server.close();
} catch (Exception e) {
}
}
}
如果我运行它,客户端函数将返回: -1 服务器在控制台中写入(我认为不重要): /127.0.0.1 2 3 3.5 4
如何解决这个问题?我想将服务器上存储的 int 发送到客户端。
-雅各布
最佳答案
-1
由 read()
返回,用于指定流结束,确保要读取的数据正在返回。
关于java - 网络通讯无法正常工作,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33973488/