我正在修改 Apple SquareCam 示例面部检测应用程序,以便它在写入相机胶卷之前裁剪面部,而不是在面部周围绘制红色方 block 。我使用与绘制红色正方形相同的 CGRect 来进行裁剪。但是行为是不同的。在纵向模式下,如果脸部位于屏幕的水平中心,它会按预期裁剪脸部(与红色方 block 所在的位置相同)。如果脸部偏左或偏右,裁剪似乎总是从屏幕中间开始,而不是红色方 block 所在的位置。
苹果原代码如下:
- (CGImageRef)newSquareOverlayedImageForFeatures:(NSArray *)features
inCGImage:(CGImageRef)backgroundImage
withOrientation:(UIDeviceOrientation)orientation
frontFacing:(BOOL)isFrontFacing
{
CGImageRef returnImage = NULL;
CGRect backgroundImageRect = CGRectMake(0., 0., CGImageGetWidth(backgroundImage), CGImageGetHeight(backgroundImage));
CGContextRef bitmapContext = CreateCGBitmapContextForSize(backgroundImageRect.size);
CGContextClearRect(bitmapContext, backgroundImageRect);
CGContextDrawImage(bitmapContext, backgroundImageRect, backgroundImage);
CGFloat rotationDegrees = 0.;
switch (orientation) {
case UIDeviceOrientationPortrait:
rotationDegrees = -90.;
break;
case UIDeviceOrientationPortraitUpsideDown:
rotationDegrees = 90.;
break;
case UIDeviceOrientationLandscapeLeft:
if (isFrontFacing) rotationDegrees = 180.;
else rotationDegrees = 0.;
break;
case UIDeviceOrientationLandscapeRight:
if (isFrontFacing) rotationDegrees = 0.;
else rotationDegrees = 180.;
break;
case UIDeviceOrientationFaceUp:
case UIDeviceOrientationFaceDown:
default:
break; // leave the layer in its last known orientation
}
UIImage *rotatedSquareImage = [square imageRotatedByDegrees:rotationDegrees];
// features found by the face detector
for ( CIFaceFeature *ff in features ) {
CGRect faceRect = [ff bounds];
NSLog(@"faceRect=%@", NSStringFromCGRect(faceRect));
CGContextDrawImage(bitmapContext, faceRect, [rotatedSquareImage CGImage]);
}
returnImage = CGBitmapContextCreateImage(bitmapContext);
CGContextRelease (bitmapContext);
return returnImage;
}
和我的替补:
- (CGImageRef)newSquareOverlayedImageForFeatures:(NSArray *)features
inCGImage:(CGImageRef)backgroundImage
withOrientation:(UIDeviceOrientation)orientation
frontFacing:(BOOL)isFrontFacing
{
CGImageRef returnImage = NULL;
//I'm only taking pics with one face. This is just for testing
for ( CIFaceFeature *ff in features ) {
CGRect faceRect = [ff bounds];
returnImage = CGImageCreateWithImageInRect(backgroundImage, faceRect);
}
return returnImage;
}
更新*
根据 Wains 的输入,我尝试使我的代码更像原来的代码,但结果是一样的:
- (NSArray*)extractFaceImages:(NSArray *)features
fromCGImage:(CGImageRef)sourceImage
withOrientation:(UIDeviceOrientation)orientation
frontFacing:(BOOL)isFrontFacing
{
NSMutableArray *faceImages = [[[NSMutableArray alloc] initWithCapacity:1] autorelease];
CGImageRef returnImage = NULL;
CGRect backgroundImageRect = CGRectMake(0., 0., CGImageGetWidth(sourceImage), CGImageGetHeight(sourceImage));
CGContextRef bitmapContext = CreateCGBitmapContextForSize(backgroundImageRect.size);
CGContextClearRect(bitmapContext, backgroundImageRect);
CGContextDrawImage(bitmapContext, backgroundImageRect, sourceImage);
CGFloat rotationDegrees = 0.;
switch (orientation) {
case UIDeviceOrientationPortrait:
rotationDegrees = -90.;
break;
case UIDeviceOrientationPortraitUpsideDown:
rotationDegrees = 90.;
break;
case UIDeviceOrientationLandscapeLeft:
if (isFrontFacing) rotationDegrees = 180.;
else rotationDegrees = 0.;
break;
case UIDeviceOrientationLandscapeRight:
if (isFrontFacing) rotationDegrees = 0.;
else rotationDegrees = 180.;
break;
case UIDeviceOrientationFaceUp:
case UIDeviceOrientationFaceDown:
default:
break; // leave the layer in its last known orientation
}
// features found by the face detector
for ( CIFaceFeature *ff in features ) {
CGRect faceRect = [ff bounds];
NSLog(@"faceRect=%@", NSStringFromCGRect(faceRect));
returnImage = CGBitmapContextCreateImage(bitmapContext);
returnImage = CGImageCreateWithImageInRect(returnImage, faceRect);
UIImage *clippedFace = [UIImage imageWithCGImage:returnImage];
[faceImages addObject:clippedFace];
}
CGContextRelease (bitmapContext);
return faceImages;
我拍了三张照片并用这些结果记录了 faceRect;
照片拍摄时脸部靠近设备的左边缘。捕获图像完全错过了右边的脸: faceRect={{972, 43.0312}, {673.312, 673.312}}
在设备中间拍摄的照片。捕获图像良好: faceRect={{1060.59, 536.625}, {668.25, 668.25}}
照片拍摄时脸部靠近设备的右边缘。捕获图像完全错过了左边的脸: faceRect={{982.125, 999.844}, {804.938, 804.938}}
所以看起来“x”和“y”是颠倒的。我以纵向方式握住设备,但 faceRect 似乎是基于横向的。但是,我无法弄清楚苹果原始代码的哪一部分是造成这种情况的原因。该方法中的方向代码似乎只影响红色方形叠加图像本身。
最佳答案
您应该保留所有原始代码并在返回之前添加一行(通过调整将图像生成放在循环中,因为您只裁剪了第一张脸):
returnImage = CGImageCreateWithImageInRect(returnImage, faceRect);
这允许以正确的方向渲染图像,这意味着面部矩形将位于正确的位置。
关于ios - 使用面部检测裁剪到面部,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17266910/