ios - Cocos 2d,应用程序在我的所有设备上运行,但是当提交到苹果商店时,他们给我发送黑屏外观,只有背景声音

标签 ios objective-c cocos2d-iphone

2014-03-20 20:04:14.370 Diving Merlin[3199:60b] cocos2d: cocos2d v1.0.1
2014-03-20 20:04:14.372 Diving Merlin[3199:60b] cocos2d: Using Director Type:CCDirectorDisplayLink
2014-03-20 20:04:14.401 Diving Merlin[3199:60b] cocos2d: OS version: 7.1 (0x07010000)
2014-03-20 20:04:14.402 Diving Merlin[3199:60b] cocos2d: GL_VENDOR:   Apple Computer, Inc.
2014-03-20 20:04:14.402 Diving Merlin[3199:60b] cocos2d: GL_RENDERER: Apple Software Renderer
2014-03-20 20:04:14.403 Diving Merlin[3199:60b] cocos2d: GL_VERSION:  OpenGL ES-CM 1.1 APPLE-9.4.3
2014-03-20 20:04:14.403 Diving Merlin[3199:60b] cocos2d: GL_MAX_TEXTURE_SIZE: 4096
2014-03-20 20:04:14.404 Diving Merlin[3199:60b] cocos2d: GL_MAX_MODELVIEW_STACK_DEPTH: 16
2014-03-20 20:04:14.404 Diving Merlin[3199:60b] cocos2d: GL_MAX_SAMPLES: 4
2014-03-20 20:04:14.405 Diving Merlin[3199:60b] cocos2d: GL supports PVRTC: YES
2014-03-20 20:04:14.405 Diving Merlin[3199:60b] cocos2d: GL supports BGRA8888 textures: YES
2014-03-20 20:04:14.405 Diving Merlin[3199:60b] cocos2d: GL supports NPOT textures: YES
2014-03-20 20:04:14.406 Diving Merlin[3199:60b] cocos2d: GL supports discard_framebuffer: YES
2014-03-20 20:04:14.406 Diving Merlin[3199:60b] cocos2d: compiled with NPOT support: NO
2014-03-20 20:04:14.407 Diving Merlin[3199:60b] cocos2d: compiled with VBO support in TextureAtlas : YES
2014-03-20 20:04:14.407 Diving Merlin[3199:60b] cocos2d: compiled with Affine Matrix transformation in CCNode : YES
2014-03-20 20:04:14.408 Diving Merlin[3199:60b] cocos2d: compiled with Profiling Support: NO
2014-03-20 20:04:14.410 Diving Merlin[3199:60b] cocos2d: CCTexture2D. Can't create Texture. UIImage is nil
2014-03-20 20:04:14.411 Diving Merlin[3199:60b] cocos2d: Couldn't add image:fps_images.png in CCTextureCache
2014-03-20 20:04:14.411 Diving Merlin[3199:60b] cocos2d: Could not open file: fps_images.png
2014-03-20 20:04:14.412 Diving Merlin[3199:60b] cocos2d: Could not initialize CCAtlasNode. Invalid Texture
2014-03-20 20:04:14.413 Diving Merlin[3199:60b] cocos2d: CCFileUtils: Warning HD file not found: Default-568h1@2x-hd.png
2014-03-20 20:04:14.481 Diving Merlin[3199:60b] cocos2d: Frame interval: 1
2014-03-20 20:04:14.482 Diving Merlin[3199:60b] Application windows are expected to have a root view controller at the end of application launch
2014-03-20 20:04:14.483 Diving Merlin[3199:60b] cocos2d: surface size: 640x1136
2014-03-20 20:04:16.481 Diving Merlin[3199:60b] cocos2d: CCFileUtils: Warning HD file not found: Splash-render-5_newfdsd-hd.png

最佳答案

cocos2d:CCTexture2D。无法创建纹理。 UIImage 为零。确保将所有文件作为资源添加到项目中,并检查构建阶段以查看是否设置为包含在(复制捆绑资源)中。

关于ios - Cocos 2d,应用程序在我的所有设备上运行,但是当提交到苹果商店时,他们给我发送黑屏外观,只有背景声音,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/22537271/

相关文章:

ios - mapView viewForOverlay 从未调用过

ios - 健康栏的 CCProgressNode 不工作

ios - cocos2d 视差触摸

ios - 修改后的 EXIF 数据无法正确保存

ios - 如何确定 "no attribute was found"异常的原因?

ios - Xcode 8 : Disabling bitcode and Umbrella frameworks

objective-c - 将对象从静态变量 Objective C 初始化为 Swift

objective-c - 有没有类似 NSLevelIndicator 的自定义控件,具有反色功能?

objective-c - runAction 没有移动我的船

ios - Xcode 7 beta 6 停留在 "copying Pkginfo"