我正在尝试使用 UIPanGesture、UIRotateGesture 和 UIPinchGesture 来实现编辑图像。编辑后,我希望保存编辑后的 UIImage。
我已完成编辑图像功能。
但我不知道如何保存完全像原生iOS Camera App。
Pan Gesture 工作正常。
我的问题是旋转和缩放。
如何设置UIImage的中心 anchor ?
当我从转换信息中保存 UIImage 时,UIImage 的结果看起来不同,因为旋转和缩放,然后它总是基于 (0,0) 应用
@IBAction func showEditedImage(_ sender: Any) {
let image = preview.image!
var drawingRect : CGRect = CGRect.zero
drawingRect.size = preview.frame.size
let scale = transformedImg.frame.width / (preview.image?.size.width)!
let height = (preview.image?.size.height)! * scale
UIGraphicsBeginImageContextWithOptions(CGSize(width: transformedImg.frame.width, height: height), false, 0)
let context = UIGraphicsGetCurrentContext()
context!.concatenate(preview.transform)
image.draw(in: CGRect(x: 0, y: 0, width: transformedImg.frame.width, height: height))
resultsImg = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
transformedImg.image = resultsImg
}
这是我所有的代码。
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var preview: UIImageView!
@IBOutlet weak var frame: UIView!
@IBOutlet weak var transformedImg: UIImageView!
//save edited image
var resultsImg : UIImage!
override func viewDidLoad() {
resultsImg = UIImage()
super.viewDidLoad()
}
@IBAction func showEditedImage(_ sender: Any) {
let image = preview.image!
var drawingRect : CGRect = CGRect.zero
drawingRect.size = preview.frame.size
let scale = transformedImg.frame.width / (preview.image?.size.width)!
let height = (preview.image?.size.height)! * scale
UIGraphicsBeginImageContextWithOptions(CGSize(width: transformedImg.frame.width, height: height), false, 0)
let context = UIGraphicsGetCurrentContext()
context!.concatenate(preview.transform)
image.draw(in: CGRect(x: 0, y: 0, width: transformedImg.frame.width, height: height))
resultsImg = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
transformedImg.image = resultsImg
}
@IBAction func pinchaction(_ sender: UIPinchGestureRecognizer) {
preview.transform = preview.transform.scaledBy(x: sender.scale, y: sender.scale)
sender.scale = 1
}
@IBAction func rotateaction(_ sender: UIRotationGestureRecognizer) {
let rotate = sender.rotation
preview.transform = preview.transform.rotated(by: rotate)
sender.rotation = 0
}
@IBAction func panaction(_ sender: UIPanGestureRecognizer) {
let points = sender.translation(in: self.frame)
preview.transform = preview.transform.translatedBy(x: points.x, y: points.y)
let translatedCenter = CGPoint(x:self.frame.center.x + points.x, y:self.frame.center.y + points.y)
sender.setTranslation(CGPoint.zero, in: self.frame)
}
}
环境:XCode9 + Swift 4
2017 年 10 月 14 日更新
我的问题解决了
@IBAction func showEditedImage(_ sender: Any) {
let image = preview.image!
var drawingRect : CGRect = CGRect.zero
drawingRect.size = preview.frame.size
let scale = transformedImg.frame.width / (preview.image?.size.width)!
let height = (preview.image?.size.height)! * scale
UIGraphicsBeginImageContextWithOptions(CGSize(width: transformedImg.frame.width, height: height), false, 0)
let context = UIGraphicsGetCurrentContext()
//Set Center Position before Scale, Rotate Image
context?.translateBy(x: transformedImg.frame.width / 2, y: height / 2)
//Applied Translate, Scale, Rotate
context!.concatenate(preview.transform)
context?.translateBy(x: -(transformedImg.frame.width / 2), y: -(height / 2))
image.draw(in: CGRect(x: 0, y: 0, width: transformedImg.frame.width, height: height))
resultsImg = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext();
transformedImg.image = resultsImg
}
最佳答案
我有一个名为 myView 的具有透明背景的 UIIView,我将 UIImageView 作为 subview 添加到 myView 中,然后我在 myView 上应用 UIRotationGestureRecognizer,以便在此处旋转我的图像是我的 UIRotationGestureRecognizer 的 @IBAction 函数....
@IBAction func rotateGesture(sender: UIRotationGestureRecognizer) {
if let view = sender.view {
view.transform = CGAffineTransformRotate(view.transform, sender.rotation)
sender.rotation = 0
}
}
关于ios - 使用平移、旋转和捏合手势编辑后如何保存 UIImage,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/46645731/