我最近找到了Objective Zip我一直在阅读说明以在我的项目中进行设置。但是我不太确定如何使用它来解压我想要解压的一些 NSData。
我查看了示例解决方案,它似乎正在对 zip 文件执行解压缩,代码大致如下所示
ZipFile *unzipFile= [[ZipFile alloc] initWithFileName:filePath mode:ZipFileModeUnzip];
[unzipFile goToFirstFileInZip];
ZipReadStream *read1= [unzipFile readCurrentFileInZip];
给出或采取一些其他说明,这是他们向您展示的使用方法,他们的示例代码是 here
我想知道如何使用 NSData 做同样的事情?还是我必须将 NSData 转换为 zipFile?如果是这样,那是如何正确执行的?
如果 zlib 已压缩,我将尝试解压缩 NSData...任何示例代码都会有所帮助
最佳答案
这里是https://stackoverflow.com/a/6466832/751885
我用下面两种方法处理NSData
并调用
saveToFile
方法写入磁盘。
[[self compressData:uncompressedData] writeToFile:@"fileName.zip" atomically:YES];
压缩:
-(NSData*) compressData:(NSData* )uncompressedData {
if ([uncompressedData length] == 0) return uncompressedData;
z_stream strm;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
strm.opaque = Z_NULL;
strm.total_out = 0;
strm.next_in=(Bytef *)[uncompressedData bytes];
strm.avail_in = (unsigned int)[uncompressedData length];
// Compresssion Levels:
// Z_NO_COMPRESSION
// Z_BEST_SPEED
// Z_BEST_COMPRESSION
// Z_DEFAULT_COMPRESSION
if (deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, (15+16), 8, Z_DEFAULT_STRATEGY) != Z_OK) return nil;
NSMutableData *compressed = [NSMutableData dataWithLength:16384]; // 16K chunks for expansion
do {
if (strm.total_out >= [compressed length])
[compressed increaseLengthBy: 16384];
strm.next_out = [compressed mutableBytes] + strm.total_out;
strm.avail_out = (unsigned int)([compressed length] - strm.total_out);
deflate(&strm, Z_FINISH);
} while (strm.avail_out == 0);
deflateEnd(&strm);
[compressed setLength: strm.total_out];
return [NSData dataWithData:compressed];
}
解压缩:
-(NSData*) uncompressGZip:(NSData*) compressedData {
if ([compressedData length] == 0) return compressedData;
NSUInteger full_length = [compressedData length];
NSUInteger half_length = [compressedData length] / 2;
NSMutableData *decompressed = [NSMutableData dataWithLength: full_length + half_length];
BOOL done = NO;
int status;
z_stream strm;
strm.next_in = (Bytef *)[compressedData bytes];
strm.avail_in = (unsigned int)[compressedData length];
strm.total_out = 0;
strm.zalloc = Z_NULL;
strm.zfree = Z_NULL;
if (inflateInit2(&strm, (15+32)) != Z_OK) return nil;
while (!done) {
// Make sure we have enough room and reset the lengths.
if (strm.total_out >= [decompressed length]) {
[decompressed increaseLengthBy: half_length];
}
strm.next_out = [decompressed mutableBytes] + strm.total_out;
strm.avail_out = (unsigned int)([decompressed length] - strm.total_out);
// Inflate another chunk.
status = inflate (&strm, Z_SYNC_FLUSH);
if (status == Z_STREAM_END) {
done = YES;
} else if (status != Z_OK) {
break;
}
}
if (inflateEnd (&strm) != Z_OK) return nil;
// Set real length.
if (done) {
[decompressed setLength: strm.total_out];
return [NSData dataWithData: decompressed];
} else {
return nil;
}
}
关于objective-c - 使用 objective zip 解压 NSData,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13831953/