这是我的代码
- (void) update:(NSTimeInterval)currentTime
{
[self.children enumerateObjectsUsingBlock:^(SKSpriteNode * child, NSUInteger idx, BOOL *stop) {
child.position = CGPointMake(child.position.x-self.scrollingSpeed, child.position.y);
if (child.position.x <= -child.size.width){
float delta = child.position.x+child.size.width;
child.position = CGPointMake(child.size.width*(self.children.count-1)+delta, child.position.y);
}
}];
}
我收到一个错误
Incompatible block pointer types sending 'void (^)(SKSpriteNode *__strong, NSUInteger, BOOL *)' to parameter of type 'void (^ _Nonnull)(SKNode * _Nonnull __strong, NSUInteger, BOOL * _Nonnull)'
我也不知道为什么。我尝试将其更改为 SKNode
但它说大小不存在。
任何想法将不胜感激。
最佳答案
枚举 block 语法不正确,需要修改:
[self.children enumerateObjectsUsingBlock:^(SKSpriteNode * child, NSUInteger idx, BOOL *stop)
{
child.position = CGPointMake(child.position.x-self.scrollingSpeed, child.position.y);
if (child.position.x <= -child.size.width)
{
float delta = child.position.x+child.size.width;
child.position = CGPointMake(child.size.width*(self.children.count-1)+delta, child.position.y);
}
}];
到
[self.children enumerateObjectsUsingBlock:^(id object, NSUInteger idx, BOOL *stop)
{
SKSpriteNode *child = (SKSpriteNode *)object;
child.position = CGPointMake(child.position.x-self.scrollingSpeed, child.position.y);
if (child.position.x <= -child.size.width)
{
float delta = child.position.x+child.size.width;
child.position = CGPointMake(child.size.width*(self.children.count-1)+delta, child.position.y);
}
}];
枚举 block 的第一个参数是id
类型而不是SKSpriteNode
。 NSArray 没有这样的实现.
关于ios - 不兼容的 block 指针 SKSpriteNode,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33584180/