我第一次在这里使用实际有效的代码发布问题!但是,我相信有一种方法可以减少代码中的行数。希望有高手指点方法。
这是供引用的 Storyboard窗口:
我有一个带有容器 View 的主视图 Controller 。 ContainerView 有它自己的导航 Controller 。主视图 Controller Segue 左侧的每个按钮 (B1-B5) 与其各自的场景编号。即 B2 会将场景 2 压入堆栈。 B4 会将场景 4 压入堆栈。如果 visibleViewContoller 是场景 5,并且用户按下 B1,它将弹出所有 viewController 直到我们到达场景 1。依此类推。
下面的代码再次工作正常,我只是想缩小 B1 和 B2 的代码大小:
- (IBAction)B1Pressed:(id)sender {
UINavigationController *navController = [self.childViewControllers objectAtIndex:0];
NSMutableArray *VCs = [navController.viewControllers mutableCopy];
UIViewController *visibleViewController = [navController visibleViewController];
if (visibleViewController == [VCs objectAtIndex:0])
{
return;
}
else if (visibleViewController ==[VCs objectAtIndex:1])
{
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:2])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:3])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:4])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:5])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
}
- (IBAction)B2Pressed:(id)sender {
UINavigationController *navController = [self.childViewControllers objectAtIndex:0];
NSMutableArray *VCs = [navController.viewControllers mutableCopy];
UIViewController *visibleViewController = [navController visibleViewController];
if (visibleViewController == [VCs objectAtIndex:0])
{
STLMEatDrinkViewController *stlmEDVC = [self.storyboard instantiateViewControllerWithIdentifier:@"B2"];
[navController pushViewController:stlmEDVC animated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:1])
{
return;
}
else if (visibleViewController ==[VCs objectAtIndex:2])
{
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:3])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:4])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
else if (visibleViewController ==[VCs objectAtIndex:5])
{
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:NO];
[navController popViewControllerAnimated:YES];
}
}
现在想象一下,为 B3Pressed、B4Pressed 和 B5Pressed 再写三次相同的代码。我认为代码太多了,我几乎肯定有更好的方法来解决这个问题。
谢谢。
最佳答案
1.) 您不得使用==
比较对象。使用 isEqual:
。
2.) 循环。
int idx = [VCs indexOfObject:visibleViewController];
if (idx == 0) {
STLMEatDrinkViewController *stlmEDVC = [self.storyboard instantiateViewControllerWithIdentifier:@"B2"];
[navController pushViewController:stlmEDVC animated:YES];
} else if (idx == 1) {
return;
} else {
int i;
for (i = 2; i < idx; i++) {
[navController popViewControllerAnimated:NO];
}
[navController popViewControllerAnimated:YES];
}
关于ios - 重构 iOS 代码 : Decreasing the number of lines of code,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14792055/