我正在学习如何在没有 Interface Builder 的情况下创建 iOS 应用程序(即 Storyboard、xibs 等)。下面是我正在使用的基本应用程序委托(delegate)类。问题是当显示 UIWindow
时,它没有用完设备的全屏(见附件截图)。这发生在我测试过的所有设备和模拟器上。为什么不使用全屏?
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
lazy var window: UIWindow? = {
debugPrint("AppDelegate: Creating Window")
let screen: UIScreen = UIScreen.mainScreen()
let window: UIWindow = UIWindow.init(frame: screen.bounds)
window.backgroundColor = UIColor.whiteColor()
return window
}()
lazy var rootViewController: ShapesViewController = {
debugPrint("AppDelegate: Creating Root View Controller")
let rootViewController = ShapesViewController.init(nibName: nil, bundle: nil)
return rootViewController
}()
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject : AnyObject]?) -> Bool {
debugPrint("AppDelegate: applicationWillEnterForeground")
window?.rootViewController = rootViewController
window?.makeKeyAndVisible()
return true
}
}
最佳答案
问题原来是我没有启动图像或 Storyboard。出于某种原因,如果没有这个,应用程序默认为 3.5"大小。归功于此评论:A launch storyboard or xib must be provided unless the app requires full screen
关于ios - 手动创建的 UIWindow 大小错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/38817725/