javascript - 猜数字游戏 : progressing the loop/alert + reset

标签 javascript loops conditional-statements

我想创建一个“猜数字游戏”,您可以在一定的尝试次数内猜出一个随机数。

我挣扎于:

(必须有) 1. 警报后在循环中进行(它会显示您的猜测是高、低还是不是数字。

(很高兴有) 2. 如果您设法猜中数字或尝试次数用完,请重置游戏。重置意味着恢复原来的猜测数量并将您的尝试归零。也许只是一个刷新页面的命令。

我 - 在我的第一次尝试后中断了多年 - 编码新手。

这是对我的项目的访问:https://glitch.com/~gravel-pyrite

我认为这是我搞砸的相关循环/条件引擎:

var rangeMin = 0; //set the min value 
var rangeMax = 10; //set the max value 
var randomNumber = Math.floor(Math.random() * (rangeMax - rangeMin + 1)) + rangeMin;
var counter = 0;
var maxTries = 5;
var remainingTries = maxTries;
var guessedNumbers = [];


document.getElementById("submit").onclick = function() {

//Displaying min, max and remaining guesses in HTML

  document.getElementById('min').innerHTML = rangeMin;
  document.getElementById('max').innerHTML = rangeMax+"!";
  document.getElementById('feedback').innerHTML = "Remaining guesses: "+remainingTries;
  document.getElementById('guessedNumbers').innerHTML = "Your guesses so far: " + guessedNumbers;

  var attempts = +document.getElementById("guessInput").value; // use `+` to make sure your input value is treated as a number and not a string
  guessedNumbers.push(" "+attempts+" ");
  counter++;
  remainingTries--;
  if (counter >= maxTries) { //If running outs of attempts, break out of loop (test for >= to)
    alert("You used up your maximum tries. A new game will start.");
    resetGame();
  } else if (isNaN(attempts)) { //If anything else than a number is entered
    alert(attempts + " is not a number");
  } else if (attempts == randomNumber) { //If guessed correctly
    alert("Awesome! You guessed the number right: " + randomNumber + ". You needed " + attempts + " attempts.");
    resetGame();
  } else if (attempts > randomNumber && counter < maxTries) {
    alert("Your guess " + attempts + " is too high. Guess lower.")
  } else if (attempts < randomNumber && counter < maxTries) {
    alert("Your guess " + attempts + " is too low. Guess higehr.")
  }
}
function resetGame() {
  location.reload(true);
}

我希望在警报之后,我可以输入一个新值,而不是陷入“警报循环”。

编辑:我现在已经更新了我的代码。成功用完所有尝试后重新加载页面效果很好。

一件事打开: document.getElementById('feedback').innerHTML = "剩余猜测:"+remainingTries; document.getElementById('guessedNumbers').innerHTML = "你目前的猜测:"+ guessedNumbers;

不会仅在第一次提交按钮后显示。

这是 HTML:

<body>
    <h1>Guess what!</h1>
    <p>Guess a number between <span id="min"></span> & <span id="max"></span></p>
    <div>
      <label for="guessInput">Your guess</label>
      <input type="text" id="guessInput">
      <input type="submit" id="submit">
    </div>
    <p id="feedback"></p>
    <p id="guessedNumbers"></p>
    <button onclick="resetGame()">Reset Game</button>
  </body>

最佳答案

调整你的代码 参见 fiddle 示例:https://jsfiddle.net/u0cmtg7j/1/

您不需要循环,在提交事件中执行所有操作。 还要将您的 DOM 操作代码移到提交事件中,因为您希望在每次结果更改时更新 HTML。

建议: 将您的 DOM/HTML 操作代码打包到一个函数中,这样既美观又可重用。

JS

var rangeMin = 0; //set the min value
var rangeMax = 10; //set the max value
var randomNumber = Math.floor(Math.random() * (rangeMax - rangeMin + 1)) + rangeMin;
var counter = 0;
var maxTries = 5;
var remainingTries = maxTries;
var guessedNumbers = [];

//Prompt that asks user to guess a number between x / 10


//Check if number is correct
//If wrong, prompt them to guess again unti they run out of guesses
//If correct, tell them they won, the number of attempts and thank you

document.getElementById("submit").onclick = function() {

  var attempts = document.getElementById("guessInput").value;
  guessedNumbers.push(attempts);
  counter++;
  remainingTries--;
  if (counter > maxTries) { //If running outs of attempts, break out of loop
    alert("You used up your maximum tries.");
    resetGame();
  } else if (isNaN(attempts)) { //If anything else than a number is entered
    alert(attempts + " is not a number");
  } else if (attempts == randomNumber) { //If guessed correctly
    alert("Awesome! You guessed the number right: " + randomNumber + "You needed " + attempts + " attempts.");
    resetGame();
  } else if (attempts > randomNumber && counter < maxTries) {
    alert("Your guess " + attempts + " is too high. Guess lower.")
  } else if (attempts < randomNumber && counter < maxTries) {
    alert("Your guess " + attempts + " is too low. Guess higer.")
  }

  document.getElementById('min').innerHTML = rangeMin;
  document.getElementById('max').innerHTML = rangeMax + "!";
  document.getElementById('feedback').innerHTML = "Remainig guesses: " + remainingTries;
  document.getElementById('guessedNumbers').innerHTML = "Your guesses so far: " + guessedNumbers;
}

function resetGame() {

}

//Displaying min, max and remaining guesses in HTML
document.getElementById('min').innerHTML = rangeMin;
document.getElementById('max').innerHTML = rangeMax + "!";
document.getElementById('feedback').innerHTML = "Remainig guesses: " + remainingTries;
document.getElementById('guessedNumbers').innerHTML = "Your guesses so far: " + guessedNumbers;

HTML

<h1>Guess what!</h1>
<p>Guess a number between <span id="min"></span> & <span id="max"></span></p>
<div>
  <label for="guessInput">Your guess</label>
  <input type="text" id="guessInput">
  <input type="submit" id="submit">
</div>
<p id="feedback"></p>
<p id="guessedNumbers"></p>
<button>Reset Game</button>

关于javascript - 猜数字游戏 : progressing the loop/alert + reset,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/57737291/

相关文章:

javascript - 是否有可能在 Q.All 中一次返回所有 "failures"

javascript - 基于使用 php 的另一个选择进行选择不工作

c#:检查数据行是否存在于具有动态列的不同数据表中

java - 迭代数据结构和嵌套类

Pandas 迭代行和条件计数

Swift Forin-在哪里执行过滤或跳过(继续)?

javascript - 更改 Google map 地面叠加层中的图像

javascript - 正则表达式通过特定符号查找单词

java - 通过 hashmap 的键值逐个字母迭代字符串以获得总和

if-statement - 条件测试应该得到阳性结果还是阴性结果?