javascript - 如何使用 JavaScript 每秒向右移动 10 个像素并向下移动 10 个像素

标签 javascript jquery html ecmascript-6 javascript-objects

我想在浏览器中从左到右为一个 div(比如高度 50 像素和宽度 50 像素)设置动画。

我可以在这里分享我的 html css 部分:

<!DOCTYPE html>
<html lang="en">
<head>
  <style>
    .box{
        width:100px;
        height:100px;
        position: absolute;
    }
    .blue{
        background:#00f;
    }
    .position{
        margin-top: 50px;
    }
 </style>

</head>
<body>

<div class="box blue position" id="move_box"> </div>

<script>

</script>

</body>
</html>

如何根据“每秒向右移动 10 个像素,向下移动 10 个像素”的条件从左到右为 div 设置动画。

注意:仅在 JavaScript 中。

我的脚本:

<script>
var box = document.getElementById('move_box'),
    boxPos = 0,
    boxLastPos = 0,
    boxVelocity = 0.01,
    limit = 300,
    lastFrameTimeMs = 0,
    maxFPS = 60,
    delta = 0,
    timestep = 1000 / 60,
    fps = 60,
    framesThisSecond = 0,
    lastFpsUpdate = 0,
    running = false,
    started = false,
    frameID = 0;

function update(delta) {
    boxLastPos = boxPos;
    boxPos += boxVelocity * delta;
    // Switch directions if we go too far
    if (boxPos >= limit || boxPos <= 0) boxVelocity = -boxVelocity;
}

function draw(interp) {

    box.style.left = (boxLastPos + (boxPos - boxLastPos) * interp) + 'px';
    box.style.top = (boxLastPos + (boxPos - boxLastPos) * interp) + 'px';

    console.log(box.style.top);

}

function panic() {
    delta = 0;
}

function begin() {
}

function end(fps) {

    /*box.style.backgroundColor = 'blue';*/

}

function stop() {
    running = false;
    started = false;
    cancelAnimationFrame(frameID);
}

function start() {
    if (!started) {
        started = true;
        frameID = requestAnimationFrame(function(timestamp) {
            draw(1);
            running = true;
            lastFrameTimeMs = timestamp;
            lastFpsUpdate = timestamp;
            framesThisSecond = 0;
            frameID = requestAnimationFrame(mainLoop);
        });
    }
}

function mainLoop(timestamp) {
    // Throttle the frame rate.
    if (timestamp < lastFrameTimeMs + (1000 / maxFPS)) {
        frameID = requestAnimationFrame(mainLoop);
        return;
    }
    delta += timestamp - lastFrameTimeMs;
    lastFrameTimeMs = timestamp;

    begin(timestamp, delta);

    if (timestamp > lastFpsUpdate + 1000) {
        fps = 0.25 * framesThisSecond + 0.75 * fps;

        lastFpsUpdate = timestamp;
        framesThisSecond = 0;
    }
    framesThisSecond++;

    var numUpdateSteps = 0;
    while (delta >= timestep) {
        update(timestep);
        delta -= timestep;
        if (++numUpdateSteps >= 240) {
            panic();
            break;
        }
    }

    draw(delta / timestep);

    end(fps);

    frameID = requestAnimationFrame(mainLoop);
}

start();
</script>

最佳答案

查看下面的代码。它移动你的盒子。只需调整 css 和 fps 值即可。

感谢您对动画的帮助:Controlling fps with requestAnimationFrame?

var box = document.getElementById('move_box'),
  fpsDiv = document.getElementById('fps'),
  frameCount = 0,
  startX = 50,
  startY = 50,
  x = startX,
  y = startY,
  movePerSec = 10,
  moveUntilY = 100,
  stop = false,
  fps, fpsInterval, startTime, now, then, elapsed;

box.style.position = "absolute";
box.style.left = x + "px";
box.style.top = y + "px";
startAnimating(30);

function startAnimating(fps) {
  fpsInterval = 1000 / fps;
  then = Date.now();
  startTime = then;
  animate();
}


function animate() {

  // stop
  if (stop) {
    return;
  }

  // request another frame

  requestAnimationFrame(animate);

  // calc elapsed time since last loop

  now = Date.now();
  elapsed = now - then;

  // if enough time has elapsed, draw the next frame

  if (elapsed > fpsInterval) {

    // Get ready for next frame by setting then=now, but...
    // Also, adjust for fpsInterval not being multiple of 16.67
    then = now - (elapsed % fpsInterval);

    // draw stuff here
    var sinceStart = now - startTime;
    var currentFps = Math.round(1000 / (sinceStart / ++frameCount) * 100) / 100;
    fpsDiv.textContent = "animating @ " + currentFps.toFixed(2) + " fps. X = " + x.toFixed(2) + ", Y = " + y.toFixed(2) + " animated for " + (sinceStart / 1000).toFixed(2) + "s";
    x = x + movePerSec / currentFps;
    y = y + movePerSec / currentFps;
    box.style.left = x + "px";
    box.style.top = y + "px";
    if (y > moveUntilY) {
      x = startX;
      y = startY;
      box.style.left = x + "px";
      box.style.top = y + "px";
      stop = true;
    }

  }
}
.box {
  width: 100px;
  height: 100px;
}

.blue {
  background: #00f;
}
<div class="box blue" id="move_box"> </div>
<pre id="fps"> </pre>

关于javascript - 如何使用 JavaScript 每秒向右移动 10 个像素并向下移动 10 个像素,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43488936/

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