我正在开发 Facebook 的登录功能,我在我的控制台中看到了这个问题。它说:
Can't call setState (or forceUpdate) on an unmounted component.
This is a no-op, but it indicates a memory leak in your application.
To fix, cancel all subscriptions and asynchronous tasks in the componentWillUnmount method.
我得到 userProfile
的控制台日志,我们在其中看到来自 Facebook 的响应,之后代码的执行停止。因此,我没有看到我的登录被调度,setState
应该发生。
这是登录代码,我们只在一个部分执行setState
。
class SocialLogin extends Component{
constructor(props){
super(props);
this.state={
userData:""
};
}
componentDidMount() {
(function (d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
console.log("d",d);
console.log("s",s);
console.log("id",id);
debugger
if (d.getElementById(id)) {
return;
}
js = d.createElement(s);
console.log("js",js);
js.id = id;
js.src = "https://connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
window.fbAsyncInit = ()=> {
window.FB.init({
appId: FACEBOOK_APP_ID,//Change with your Facebook app id
autoLogAppEvents: true,
xfbml: true,
version: 'v3.0'
});
window.FB.Event.subscribe('auth.statusChange', response => {
console.log("event",response);
debugger
if (response.authResponse) {
this.checkLoginState();
} else {
console.log('[FacebookLoginButton] User cancelled login or did not fully authorize.');
}
});
};
}
// componentDidUpdate(){
// console.log("updateduserprofile",userProfile);
// this.props.loginUser(userProfile);
// debugger
// //window.location.href="https://rooter-web-app-dev.firebaseapp.com/home/cricket"
// }
checkLoginState(){
debugger
window.FB.getLoginStatus(function(response) {
console.log("response inside checklogin",response);
this.statusChangeCallback(response);
}.bind(this));
}
login(){
window.FB.login(this.checkLoginState(), {scope: 'email'});
}
statusChangeCallback(response) {
console.log("response",response);
accessToken =response && response.authResponse && response.authResponse.accessToken;
if (response.status === 'connected') {
this.testAPI();
} else if (response.status === 'not_authorized') {
console.log("[FacebookLoginButton] Person is logged into Facebook but not your app");
} else {
console.log("[FacebookLoginButton] Person is not logged into Facebook");
}
}
testAPI() {
window.FB.api('/me' ,(response)=> {
console.log("testAPI",response);
if(response){
userProfile = {
auth:accessToken,
id:response.id,
name:response.name,
provider: "Facebook",
};
console.log("userProfile",userProfile);
this.setData(userProfile);
}
console.log('[FacebookLoginButton] Successful login for: ', response);
});
}
setData=(userProfile)=>{
this.setState({
userData:userProfile
},()=>{
console.log('inside setData');
if(userProfile!==undefined){
console.log("inside callback",userProfile);
this.props.loginUser(this.state.userData);
}
});
}
render(){
return (
<div style={loginstyle}>
<button onClick={()=>this.login() } className="loginBtn loginBtn--facebook">
Login with Facebook
</button>
</div>
)
} z
最佳答案
在更新组件状态之前,您需要检查它是否已安装??如果未安装则不要更新到它的状态,为此你需要维护指示组件安装状态的标志 考虑以下代码
constructor(props){
super(props);
this.state={
userData:""
};
//initially its false
this.mount=false
}
componentWillUnMount(){
//make it false here
this.mount=false;
}
componentDidMount() {
//make it true when mounted
this.mount=true;
}
现在在使用 setState 之前确保 this.mount 是 true,希望它会有所帮助!
关于javascript - 在登录部分工作时无法在未安装的组件中调用 setState,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/55724188/