我正在用 Python 制作 Hangman 游戏。在游戏中,一个 python 文件有一个函数,可以从数组中选择一个随机字符串并将其存储在一个变量中。然后将该变量传递给另一个文件中的函数。该函数将用户猜测作为字符串存储在变量中,然后检查该猜测是否在单词中。但是,每当我输入一个字母并按回车键时,我都会在这个问题的标题中得到错误。正如你所知,我使用的是 Python 2.7。下面是接受单词的函数的代码:
import random
easyWords = ["car", "dog", "apple", "door", "drum"]
mediumWords = ["airplane", "monkey", "bananana", "window", "guitar"]
hardWords = ["motorcycle", "chuckwalla", "strawberry", "insulation", "didgeridoo"]
wordCount = []
#is called if the player chooses an easy game.
#The words in the array it chooses are the shortest.
#the following three functions are the ones that
#choose the word randomly from their respective arrays.
def pickEasy():
word = random.choice(easyWords)
word = str(word)
for i in range(1, len(word) + 1):
wordCount.append("_")
#is called when the player chooses a medium game.
def pickMedium():
word = random.choice(mediumWords)
for i in range(1, len(word) + 1):
wordCount.append("_")
#is called when the player chooses a hard game.
def pickHard():
word = random.choice(hardWords)
for i in range(1, len(word) + 1):
wordCount.append("_")
现在这里是代码,让用户猜测并确定它是否在为游戏选择的单词中(不要注意 wordCount 变量。另外,“words”是包含代码的文件的名称以上。)):
from words import *
from art import *
def gamePlay(difficulty):
if difficulty == 1:
word = pickEasy()
print start
print wordCount
getInput(word)
elif difficulty == 2:
word = pickMedium()
print start
print wordCount
elif difficulty == 3:
word = pickHard()
print start
print wordCount
def getInput(wordInput):
wrong = 0
guess = raw_input("Type a letter to see if it is in the word: \n").lower()
if guess in wordInput:
print "letter is in word"
else:
print "letter is not in word"
到目前为止,我已经尝试使用 str() 将 gamePlay 函数中的“guess”变量转换为字符串,我已经尝试使用 .lower() 将其变为小写,并且我在 words 文件中做了类似的事情.这是我在运行时遇到的完整错误:
File "main.py", line 42, in <module>
main()
File "main.py", line 32, in main
diff()
File "main.py", line 17, in diff
gamePlay(difficulty)
File "/Users/Nathan/Desktop/Hangman/gameplay.py", line 9, in gamePlay
getInput(word)
File "/Users/Nathan/Desktop/Hangman/gameplay.py", line 25, in getInput
if guess in wordInput:
你看到的“main.py”是我写的另一个python文件。如果你想看看其他人,请告诉我。但是,我觉得我展示的那些是唯一重要的。感谢您的时间!如果我遗漏了任何重要的细节,请告诉我。
最佳答案
如果一个函数不返回任何东西,例如:
def test():
pass
它有一个隐式返回值 None
。
因此,由于您的 pick*
方法不返回任何内容,例如:
def pickEasy():
word = random.choice(easyWords)
word = str(word)
for i in range(1, len(word) + 1):
wordCount.append("_")
调用它们的行,例如:
word = pickEasy()
设置word
为None
,所以getInput
中的wordInput
为None
。这意味着:
if guess in wordInput:
相当于:
if guess in None:
和 None
是 NoneType
的一个实例,它不提供迭代器/迭代功能,因此您会收到该类型错误。
修复是添加返回类型:
def pickEasy():
word = random.choice(easyWords)
word = str(word)
for i in range(1, len(word) + 1):
wordCount.append("_")
return word
关于python - 类型错误 : argument of type 'NoneType' is not iterable,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23417403/