android - 构建生产时出错 react native firebase 应用程序

标签 android react-native react-native-firebase

我已经在我的 rn 应用程序中实现了原生 firebase react ,它破坏了我的生产构建(开发构建工作正常)。

有人可以指点我如何解决这个问题吗?我使用 faSTLane 来构建应用程序。构建脚本似乎无法找到支持库,尽管我已将它们添加到 build.gradle。

这里是错误:

 Task :react-native-firebase:compileReleaseJavaWithJavac FAILED
/somepath/node_modules/react-native-firebase/android/src/main/java/io/invertase/firebase/ReactNativeFirebaseAppRegistrar.java:20: error: package android.support.annotation does not exist
import android.support.annotation.Keep;
                                 ^
/somepath/node_modules/react-native-firebase/android/src/main/java/io/invertase/firebase/ReactNativeFirebaseAppRegistrar.java:29: error: cannot find symbol
@Keep
 ^
....
                                            ^

这是我的 app/build.gradle

apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
 *   entryFile: "index.android.js",
 *
 *   // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    entryFile: "index.js",
    enableHermes: false,  // clean and rebuild if changing
    iconFontNames: [ 'MaterialCommunityIcons.ttf', 'FontAwesome.ttf' ] // Name of the font files you want to copy
]

apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

/**
 * Get password from keychain access app, works only on macosx
*/
def getPassword(String keyChain) {
   def stdout = new ByteArrayOutputStream()
   def stderr = new ByteArrayOutputStream()
   exec {
       commandLine 'security', '-q', 'find-generic-password', '-s', keyChain, '-w'
       standardOutput = stdout
       errorOutput = stderr
       ignoreExitValue true
   }
   //noinspection GroovyAssignabilityCheck
      stdout.toString().trim()
}

def keystorePass = getPassword("someapp_keystore")

android {
    compileSdkVersion rootProject.ext.compileSdkVersion

    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }

    defaultConfig {
        applicationId "cz.somecompany.someapp"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 62
        versionName "1.0"
        missingDimensionStrategy 'react-native-camera', 'mlkit'
        multiDexEnabled true
        resValue "string", "build_config_package", "cz.somecompany.someapp"
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        release {
            if (project.hasProperty('someapp_UPLOAD_STORE_FILE')) {
                storeFile file(someapp_UPLOAD_STORE_FILE)
                storePassword keystorePass
                keyAlias someapp_UPLOAD_KEY_ALIAS
                keyPassword keystorePass
            }
            v1SigningEnabled true
            v2SigningEnabled true
        }
    }
    flavorDimensions "version"
    productFlavors {
        dev {
            applicationIdSuffix ".dev"
            resValue "string", "app_name", "someapp dev"
        }

        stage {
            applicationIdSuffix ".stage"
            resValue "string", "app_name", "someapp stage"
        }

        prod {
            resValue "string", "app_name", "someapp"
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://facebook.github.io/react-native/docs/signed-apk-android.
            signingConfig signingConfigs.release
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }
    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }

        }
    }
}

dependencies {
    implementation(project(':react-native-firebase'))

    // Firebase dependencies
    implementation "com.google.android.gms:play-services-base:16.1.0"
    implementation "com.google.firebase:firebase-core:16.0.9"
    implementation "com.google.firebase:firebase-messaging:18.0.0"

    compile 'com.android.support:multidex:1.0.1'
    implementation project(':react-native-config')
    implementation fileTree(dir: "libs", include: ["*.jar"])
    implementation "com.facebook.react:react-native:+"  // From node_modules

    if (enableHermes) {
        def hermesPath = "../../node_modules/hermes-engine/android/";
        debugImplementation files(hermesPath + "hermes-debug.aar")
        releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
        implementation jscFlavor
    }
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply plugin: 'com.google.gms.google-services'

最佳答案

我能够通过在构建应用程序之前运行 npx jetify 来解决这个问题。

参见:https://github.com/invertase/react-native-firebase/issues/2332

关于android - 构建生产时出错 react native firebase 应用程序,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58747716/

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