我正在开发一个 android 应用程序,在其中的 fragment 中打开相机。每当第一次打开相机时。它以大约 1 秒的小冲击加载。使屏幕变黑。如何完全防止屏幕在那一秒变黑。
详细解释:
当我们在 Facebook Messenger 中打开相机时,甚至尝试在您的手机中正常打开相机时。打开需要一秒钟,同时屏幕变黑。同样的事情正在发生。这可以预防吗?怎么办?伙计们,我们将不胜感激您的回复。
下面是与上述问题相同的工作代码。
public class scan extends Fragment implements ZXingScannerView.ResultHandler{
private ZXingScannerView zXingScannerView;
private SurfaceView mySurfaceView;
private QREader qrEader;
private Camera mCamera;
private CameraPreview mPreview;
private String m_Text="";
private String number="";
private static final String ARG_PARAM1 = "param1";
private static final String ARG_PARAM2 = "param2";
private String mParam1;
private String mParam2;
private OnFragmentInteractionListener mListener;
public scan() {
}
@Override
public void handleResult(Result rawResult) {
Log.e("handler", rawResult.getText());
Log.e("handler", rawResult.getBarcodeFormat().toString());
AlertDialog.Builder builder = new AlertDialog.Builder(this.getActivity());
builder.setTitle("Scan Result");
builder.setMessage(rawResult.getText());
number = rawResult.getText().substring(rawResult.getText().length() - 13);
//
final EditText input = new EditText(this.getActivity());
input.setInputType(InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_PASSWORD);
builder.setView(input);
builder.setPositiveButton("OK", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
m_Text = input.getText().toString();
}
});
builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
builder.setNegativeButton("NO",
new DialogInterface.OnClickListener() {
public void onClick(DialogInterface dialog, int which) {
dialog.cancel();
}
});
AlertDialog alert1 = builder.create();
alert1.show();
zXingScannerView.resumeCameraPreview(this);
}
public static scan newInstance(String param1, String param2) {
scan fragment = new scan();
Bundle args = new Bundle();
args.putString(ARG_PARAM1, param1);
args.putString(ARG_PARAM2, param2);
fragment.setArguments(args);
return fragment;
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
if (getArguments() != null) {
mParam1 = getArguments().getString(ARG_PARAM1);
mParam2 = getArguments().getString(ARG_PARAM2);
}
if(checkCameraHardware(getActivity().getApplicationContext())) {
zXingScannerView = new ZXingScannerView(this.getActivity().getApplicationContext());
zXingScannerView.setResultHandler(this);
zXingScannerView.startCamera();
}
}
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
View view = inflater.inflate(R.layout.fragment_scan, container, false);
FrameLayout preview =(FrameLayout)view.findViewById(R.id.camera_preview);
preview.addView(zXingScannerView);
return view;
}
@Override
public void onPause()
{
super.onPause();
zXingScannerView.stopCamera();
}
@Override
public void onResume() {
super.onResume();
zXingScannerView.setResultHandler(this); // Register ourselves as a handler for scan results.
zXingScannerView.startCamera(); // Start camera on resume
}
/** Check if this device has a camera */
public boolean checkCameraHardware(Context context) {
if (context.getPackageManager().hasSystemFeature(PackageManager.FEATURE_CAMERA)){
// this device has a camera
return true;
} else {
// no camera on this device
return false;
}
}
public void onButtonPressed(Uri uri) {
if (mListener != null) {
mListener.onFragmentInteraction(uri);
}
}
@Override
public void onAttach(Context context) {
super.onAttach(context);
if (context instanceof OnFragmentInteractionListener) {
mListener = (OnFragmentInteractionListener) context;
} else {
throw new RuntimeException(context.toString()
+ " must implement OnFragmentInteractionListener");
}
}
@Override
public void onDetach() {
if (mCamera!= null) {
mCamera.stopPreview();
mCamera.release();
mCamera = null;
}
super.onDetach();
mListener = null;
}
public interface OnFragmentInteractionListener {
// TODO: Update argument type and name
void onFragmentInteraction(Uri uri);
}
}
最佳答案
我看到您使用的是已弃用 Camera API。如果您希望您的应用程序在 Lollipop 或更高版本的设备上表现最佳,您应该切换到新的 camera2 API。请在此处查看讨论:Android camera android.hardware.Camera deprecated .
新 API 可以显着提高性能,但如果您受困于旧 API,请不要绝望。如果您没有使用最新版本的 ZXingScannerView,请更新此类以在后台线程中打开相机。此更改improved显着启动。
如果您的 fragment 是 ViewPager 的一部分(如 camera preview within viewpager ),请确保在寻呼机将 scan fragment 带到屏幕之前启动相机预览。
在其他情况下,最好选择 启动画面 范例的变体,这有利也有弊。您可以在相机预览表面的顶部短暂显示另一个非黑色 View ,或者如果您使用 OpenGL 预览,则显示预定义的纹理。
关于android - 如何在没有黑屏的情况下处理android相机打开,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/43993926/