我的所有 Activity 都需要有背景音乐。当应用程序不在前台时,它应该停止。因为我正在为 2.3 开发,所以我不能使用 ActivityLifeCycleCallBacks 类。我在 Checking if an Android application is running in the background 实现了解决方案然后决定让媒体播放器成为单例并在服务中使用它。
一切正常,如果我按主页,从菜单中选择退出,或者我让应用程序以任何方式进入背景,声音停止但是...... 在我做其他事情的某个随机时间之后,甚至当屏幕关闭,音乐会突然重新开始。即使我从任务管理器中终止应用程序,它也会在稍后再次启动。
这是我的第一个单例,也是我第一次玩服务,所以我想我错过了一些非常基本的东西。我想我正在关闭服务,但显然我没有。 这是代码:
播放音频.java
import ...
public class PlayAudio extends Service{
private static final Intent Intent = null;
MediaPlayer objPlayer;
private int length = 0;
boolean mIsPlayerRelease = true;
private static PlayAudio uniqueIstance; //the singleton
static PlayAudio mService;
static boolean mBound = false; // boolean to check if the service containing this singleton is binded to some activity
public static boolean activityVisible; // boolean to check if the activity using the player is foreground or not
//My attempt to make a singleton
public static PlayAudio getUniqueIstance(){
if (uniqueIstance == null) {
uniqueIstance = new PlayAudio();
}
return uniqueIstance;
}
public static boolean isActivityVisible() {
return activityVisible;
}
public static void activityResumed() {
activityVisible = true;
}
public static void activityPaused() {
activityVisible = false;
}
static public ServiceConnection mConnection = new ServiceConnection() {// helper for the activity
public void onServiceConnected(ComponentName className,
IBinder service) {
LocalBinder binder = (LocalBinder) service;
mService = binder.getService();
mBound = true;
}
public void onServiceDisconnected(ComponentName arg0) {
mBound = false;
}
};
public static Intent createIntent (Context context) { //helper for the activity using the player
Intent intent = new Intent(context, PlayAudio.class);
return intent;
}
private final IBinder mBinder = new LocalBinder();
public class LocalBinder extends Binder {
PlayAudio getService() {
// Return this instance so clients can call public methods
return PlayAudio.this;
}
}
@Override
public IBinder onBind(Intent intent) {
return mBinder;
}
public void onCreate(){
super.onCreate();
Log.d(LOGCAT, "Service Started!");
objPlayer = MediaPlayer.create(this,R.raw.kickstarterreduced);
objPlayer.setLooping(true);
mIsPlayerRelease = false;
}
public int onStartCommand(Intent intent, int flags, int startId){
objPlayer.start();
Log.d(LOGCAT, "Media Player started!");
if(objPlayer.isLooping() != true){
Log.d(LOGCAT, "Problem in Playing Audio");
}
return 1;
}
public void onStop(){
objPlayer.setLooping(false);
objPlayer.stop();
objPlayer.release();
mIsPlayerRelease = true;
}
public void onPause(){
if(objPlayer.isPlaying())
{
objPlayer.pause();
length=objPlayer.getCurrentPosition(); // save the position in order to be able to resume from here
}
}
public void resumeMusic() // if length is 0 the player just start from zero
{ if (mIsPlayerRelease == true) {
objPlayer = MediaPlayer.create(this,R.raw.kickstarterreduced);
mIsPlayerRelease = false;
}
if(objPlayer.isPlaying()==false )
{
if (length != 0) objPlayer.seekTo(length);
objPlayer.start();
}
}
}
这是我在每个 Activity 的类中实现的方法
SharedPreferences sharedPrefs;
PlayAudio playerIstanced;
public static boolean activityVisible;
@Override
public void onStart() {
super.onStart();
sharedPrefs = PreferenceManager.getDefaultSharedPreferences(this);
}
@Override
public void onResume() {
super.onResume();
playerIstanced= PlayAudio.getUniqueIstance(); //call singleton
bindService(PlayAudio.createIntent(this), playerIstanced.mConnection, Context.BIND_AUTO_CREATE); // create the service
if (sharedPrefs.getBoolean("sound", true) == true) {// if sound is enabled in option it will start the service
startService(PlayAudio.createIntent(this));
playerIstanced.mService.activityResumed();
if (playerIstanced.mBound == true) {
playerIstanced.mService.resumeMusic();
}
}
}
@Override
public void onPause() {
super.onPause();
playerIstanced.mService.activityPaused();
final Handler handler = new Handler();
handler.postDelayed(new Runnable() {
public void run() {
//If the phone lags when changing activity (between onPause() and the other activity onResume() the music won't stop. If after 500ms onResume() is not called it means the activity went background...Am I messing with service here?
if (playerIstanced.mService.isActivityVisible() != true) {
playerIstanced.mService.onPause();
}
}
}, 500);
}
@Override
public void onStop(){
super.onStop();
// Unbind from the service
if (playerIstanced.mService.mBound) {
playerIstanced.mService.mBound = false;
unbindService(playerIstanced.mService.mConnection);
}
}
}
最佳答案
当用户退出应用程序时自动停止音乐
这部分必须在每个 Activity 的 onPause 中:
public void onPause(){
super.onPause();
Context context = getApplicationContext();
ActivityManager am = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
List<RunningTaskInfo> taskInfo = am.getRunningTasks(1);
if (!taskInfo.isEmpty()) {
ComponentName topActivity = taskInfo.get(0).topActivity;
if (!topActivity.getPackageName().equals(context.getPackageName())) {
StopPlayer();
Toast.makeText(xYourClassNamex.this, "YOU LEFT YOUR APP. MUSIC STOP", Toast.LENGTH_SHORT).show();
}
}
}
这部分必须在每个 Activity 的 onResume 中:
当用户恢复应用时自动播放音乐
Public void onResume()
{
super.onResume();
StartPlayer();
}
希望对你有帮助!! 你可以查看my answer根据这个主题,它可能会解决您的问题。
关于Android mediaplayer 单例服务不会停止播放,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/18669541/