我有一部 Android 4.2.2 的 root 手机。我想在引导加载程序代码中使用 minui
API(来源 here)在屏幕上绘制内容。 minui 比 native OpenGL 简单得多,我不需要 OpenGL 公开的任何复杂功能。
问题是我无法直接将内容写入fb0
设备。 FBIOPUT_VSCREENINFO
因未知原因而失败。
如何在 Android 上直接绘制到 fb0
,或者如何在引导加载程序模式之外使用 minui
?
最佳答案
设备节点:/dev/graphics/fb0
您可以在 Android 树中构建或使用 arm-linux-gcc。
arm-linux-gcc -D__ANDROID__ fb-test.c -static
喜欢普通的嵌入式linux,有一个例子:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <linux/fb.h>
#include <sys/mman.h>
struct fb_fix_screeninfo FixedInfo;
struct fb_var_screeninfo OrigVarInfo;
static int FrameBufferFD = -1;
void *FrameBuffer = (void *) -1;
#ifndef __ANDROID__
#define FRAMEBUFFER "/dev/fb0"
#else
#define FRAMEBUFFER "/dev/graphics/fb0"
#endif //__ANDROID__
void openFBDEV(void)
{
/* open the framebuffer device */
FrameBufferFD = open(FRAMEBUFFER, O_RDWR);
if (FrameBufferFD < 0)
{
fprintf(stderr, "Error opening %s\n", FRAMEBUFFER);
exit(1);
}
/* Get the fixed screen info */
if (ioctl(FrameBufferFD, FBIOGET_FSCREENINFO, &FixedInfo))
{
fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed\n");
exit(1);
}
/* get the variable screen info */
if (ioctl(FrameBufferFD, FBIOGET_VSCREENINFO, &OrigVarInfo))
{
fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed\n");
exit(1);
}
if (FixedInfo.visual != FB_VISUAL_TRUECOLOR
&& FixedInfo.visual != FB_VISUAL_DIRECTCOLOR)
{
fprintf(stderr,
"non-TRUE/DIRECT-COLOR visuals (0x%x) not supported by this demo.\n",
FixedInfo.visual);
exit(1);
}
/*
* fbdev says the frame buffer is at offset zero, and the mmio region
* is immediately after.
*/
/* mmap the framebuffer into our address space */
FrameBuffer = (void *) mmap(0, /* start */
FixedInfo.smem_len, /* bytes */
PROT_READ | PROT_WRITE, /* prot */
MAP_SHARED, /* flags */
FrameBufferFD, /* fd */
0 /* offset */);
if (FrameBuffer == (void *) -1)
{
fprintf(stderr, "error: unable to mmap framebuffer\n");
exit(1);
}
}
void closeFBDEV(void)
{
munmap(FrameBuffer, FixedInfo.smem_len);
close(FrameBufferFD);
}
int main()
{
openFBDEV();
fprintf(stderr, "openFBDEV finish\n");
memset(FrameBuffer, 128, FixedInfo.smem_len);
sleep(5);
closeFBDEV();
fprintf(stderr, "closeFBDEV finish\n");
return 0;
}
关于android - 直接在 Android 上写入帧缓冲区,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/22909849/