当用户输入错误时,我使用 Facebook POP 框架为 UILabels
和 UITextFields
设置动画。想在mac上模拟输入错误密码时的那种 Spring 动画。
我写了这个方法来做摇动动画:
- (void)shakeAnimation:(UITextField *)textField :(UILabel *)label
{
//This method takes a textField and a label as input, and animates them accordingly.
//When the animation is done, the button is available for touch again, and the animation is removed.
POPSpringAnimation *positionAnimation = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
positionAnimation.springBounciness = 20; //just parameters, nothing fancy
positionAnimation.velocity = @4000;
[positionAnimation setCompletionBlock:^(POPAnimation *animation, BOOL finished) {
self.signUpButton.userInteractionEnabled = YES;
}];
[textField.layer pop_addAnimation:positionAnimation forKey:@"positionAnimation"];
[label.layer pop_addAnimation:positionAnimation forKey:@"positionAnimation"];
[positionAnimation removedOnCompletion];
}
但是,当我这样调用此方法时:[self shakeAnimation:self.emailField :self.emailLabel];
UILabels
只向右移动大约 50px 然后停止移动,而 UITextFields
什么都不做。看起来根本不像是动画,只是调整了帧数。
最佳答案
不要将相同的 POPSpringAnimation
添加到 textField
层和 label
层,而是制作两个 POPSpringAnimation
s 并为每个加一。像这样:
POPSpringAnimation *anim1 = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
anim1.springBounciness = 20; //just parameters, nothing fancy
anim1.velocity = @400;
[anim1 setCompletionBlock:^(POPAnimation *animation, BOOL finished) {
self.button.userInteractionEnabled = YES;
}];
POPSpringAnimation *anim2 = [POPSpringAnimation animationWithPropertyNamed:kPOPLayerPositionX];
anim2.springBounciness = 20; //just parameters, nothing fancy
anim2.velocity = @400;
[textField.layer pop_addAnimation:anim1 forKey:@"positionAnimation"];
[label.layer pop_addAnimation:anim2 forKey:@"positionAnimation"];
[anim1 removedOnCompletion];
[anim2 removedOnCompletion];
关于ios - UILabel 和 UITextField 的动画(Facebook POP 框架),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/25964581/