python - 关于 PyQt 示例程序

标签 python qt pyqt

我目前需要一个项目的 GUI 库。我熟悉 python,发现 PyQt 可能是一个不错的选择。

我正在阅读 a tutorial about PyQt , 并对以下内容感到困惑 example program

#!/usr/bin/python
# -*- coding: utf-8 -*-

"""
ZetCode PyQt4 tutorial 

In this example, we draw text in Russian azbuka.

author: Jan Bodnar
website: zetcode.com 
last edited: September 2011
"""

import sys
from PyQt4 import QtGui, QtCore

class Example(QtGui.QWidget):

    def __init__(self):
        super(Example, self).__init__()
    
        self.initUI()
    
    def initUI(self):      

        self.text = u'\u041b\u0435\u0432 \u041d\u0438\u043a\u043e\u043b\u0430\
\u0435\u0432\u0438\u0447 \u0422\u043e\u043b\u0441\u0442\u043e\u0439: \n\
\u0410\u043d\u043d\u0430 \u041a\u0430\u0440\u0435\u043d\u0438\u043d\u0430'

        self.setGeometry(300, 300, 280, 170)
        self.setWindowTitle('Draw text')
        self.show()

    def paintEvent(self, event):

        qp = QtGui.QPainter()
        qp.begin(self)
        self.drawText(event, qp)
        qp.end()
    
    def drawText(self, event, qp):
  
        qp.setPen(QtGui.QColor(168, 34, 3))
        qp.setFont(QtGui.QFont('Decorative', 10))
        qp.drawText(event.rect(), QtCore.Qt.AlignCenter, self.text)        
            
    
def main():

    app = QtGui.QApplication(sys.argv)
    ex = Example()
    sys.exit(app.exec_())


if __name__ == '__main__':
    main()

这里,在main函数中,创建了一个Example对象,从而调用了__init__()函数,initUI()。 我的问题是 paintEvent() 函数在哪里被调用?因为如果我们运行程序,self.text(some Russian letters) 将准确地出现在小部件上。

换句话说,sys.exit(app.exec_()) 实际上做了什么?为什么会调用paintEvent()函数?

谢谢!

最佳答案

来自 PyQt docs :

int QApplication.exec_ ()

Enters the main event loop and waits until exit() is called, then returns the value that was set to exit() (which is 0 if exit() is called via quit()).

It is necessary to call this function to start event handling. The main event loop receives events from the window system and dispatches these to the application widgets.

来自 another source :

sys.exit(app.exec_())

Finally, we enter the mainloop of the application. The event handling starts from this point. The mainloop receives events from the window system and dispatches them to the application widgets. The mainloop ends, if we call the exit() method or the main widget is destroyed. The sys.exit() method ensures a clean exit. The environment will be informed, how the application ended.

The exec_() method has an underscore. It is because the exec is a Python keyword. And thus, exec_() was used instead.

关于painting :

4.2.1. When Painting Occurs

The paintEvent() method is called automatically when

  • Your widget is shown for the first time.

  • After a window has been moved to reveal some part (or all) of the widget.

  • The window in which the widget lies is restored after being minimized.

  • The window in which the widget lies is resized.

  • The user switches from another desktop to the desktop on which the widget's window lies.

You can generate paint events manually by calling QWidget::update(). QWidget::update() erases the widget before generating the paint event. You can pass arguments to update(), which can restrict painting only to areas (rectangles, in particular) that need it. The two equivalent forms of the method are QWidget::update (int x, int y, int width, int height) and QWidget::update (QRect rectangle), where x and y give the upper-left corner of the rectangle, and width and height are obvious. Because update() places a paint event into the event queue, no painting occurs until the current method exits and control returns to the event handler. This is a good thing because other events may be waiting there to be processed, and events need to be processed in a timely manner for the GUI to operate smoothly.

You can also invoke painting of the widget by calling QWidget::repaint (int x, int y, int width, int height, bool erase) (or one of several convenience-method forms), where all the arguments mean the same as in the case of the update() method, and erase tells repaint whether to erase the rectangle before painting it. repaint() calls paintEvent() directly. It does not place a paint event into the event queue, so use this method with care. If you try to call repaint() repeatedly from a simple loop to create an animation, for example, the animation will be drawn, but the rest of your user interface will be unresponsive because the events corresponding to mouse button clicks, keyboard presses, and so on will be waiting in the queue. Even if you are not performing a task as potentially time-consuming as animation, it is generally better to use update() to help keep your GUI alive.

If you paint something on your widget outside the paintEvent(), you still need to include the logic and commands necessary to paint that same thing in paintEvent(). Otherwise, the painting you did would disappear the next time the widget is updated.

关于python - 关于 PyQt 示例程序,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11790504/

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