我是 Threads 的新手。我正在尝试从服务器向客户端广播消息。但我不能。似乎服务器总是在监听新连接。但我可以使用客户端终端向其他客户端发送消息。我的问题是如何在收听的同时允许输入。这是代码。
多线程聊天服务器同步.java
import java.io.InputStreamReader;
import java.io.DataInputStream;
import java.io.PrintStream;
import java.io.IOException;
import java.net.Socket;
import java.net.ServerSocket;
import java.io.BufferedReader;
public class MultiThreadChatServerSync extends Thread {
private static ServerSocket serverSocket = null;
private static Socket clientSocket = null;
private static Socket serversSocket = null;
private static DataInputStream iss = null;
private static PrintStream oss = null;
private static final int maxClientsCount = 10;
private static final clientThread[] threads = new clientThread[maxClientsCount];
public static void main(String args[]) {
int num = 0;
int portNumber = 2222;
if (args.length < 1) {
System.out.println("Usage: java MultiThreadChatServerSync<portNumber> "Nowusingnumber=" + portNumber);
} else {
portNumber = Integer.valueOf(args[0]).intValue();
}
try {
serverSocket = new ServerSocket(portNumber);
} catch (IOException e) {
System.out.println(e);
}
DataInputStream iss = null;
while (true) {
try {
System.out.println("5");
num++;
// I want to be able to input text here to the server which will be
// send to different clients
// But I cannot
clientSocket = serverSocket.accept();
int i = 0;
for (i = 0; i < maxClientsCount; i++) {
if (threads[i] == null) {
System.out.println("6");
(threads[i] = new clientThread(clientSocket, threads))
.start();
break;
}
}
if (i == maxClientsCount) {
PrintStream os = new PrintStream(clientSocket.getOutputStream());
os.println("Server too busy. Try later.");
os.close();
clientSocket.close();
}
} catch (IOException e) {
System.out.println(e);
}
}
}
}
class clientThread extends Thread {
private String clientName = null;
private DataInputStream is = null;
private PrintStream os = null;
private Socket clientSocket = null;
private final clientThread[] threads;
private int maxClientsCount;
public clientThread(Socket clientSocket, clientThread[] threads) {
this.clientSocket = clientSocket;
this.threads = threads;
maxClientsCount = threads.length;
}
public void run() {
int maxClientsCount = this.maxClientsCount;
clientThread[] threads = this.threads;
try {
is = new DataInputStream(clientSocket.getInputStream());
os = new PrintStream(clientSocket.getOutputStream());
String name;
while (true) {
os.println("Enter your name.");
name = is.readLine().trim();
if (name.indexOf('@') == -1) {
break;
} else {
os.println("The name should not contain '@' character.");
}
}
os.println("Welcome " + name
+ " to our chat room.\nTo leave enter /quit in a new line.");
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] == this) {
clientName = "@" + name;
break;
}
}
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this) {
threads[i].os.println("*** A new user " + name
+ " entered the chat room !!! ***");
}
}
}
while (true) {
String line = is.readLine();
if (line.startsWith("/quit")) {
break;
}
if (line.startsWith("@")) {
String[] words = line.split("\\s", 2);
if (words.length > 1 && words[1] != null) {
words[1] = words[1].trim();
if (!words[1].isEmpty()) {
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this
&& threads[i].clientName != null
&& threads[i].clientName.equals(words[0])) {
threads[i].os.println("<" + name + "> "
+ words[1]);
this.os.println(">" + name + "> " + words[1]);
break;
}
}
}
}
}
} else {
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i].clientName != null) {
threads[i].os.println("<" + name + "> " + line);
}
}
}
}
}
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] != null && threads[i] != this
&& threads[i].clientName != null) {
threads[i].os.println("*** The user " + name
+ " is leaving the chat room !!! ***");
}
}
}
os.println("*** Bye " + name + " ***");
synchronized (this) {
for (int i = 0; i < maxClientsCount; i++) {
if (threads[i] == this) {
threads[i] = null;
}
}
}
is.close();
os.close();
clientSocket.close();
} catch (IOException e) {
}
}
}
最佳答案
- 您应该在后台线程中监听客户端。您的代码当前未执行此操作,因此您的服务器实际上被锁定在无休止的
while (true)
循环中。 - 你应该重构你的代码,这样你的方法就不会那么庞大和笨拙。
- 您应该重构您的代码,使您的 main 方法非常简短,可以这么说,它只是简单地为 watch 上弦并开始运行。
- 您的格式化代码很难阅读。请考虑编辑您的帖子并修复缩进样式,以使其统一一致。我通常避免使用制表符进行缩进(论坛软件通常不能很好地使用制表符)并将每个代码块缩进 4 个空格。
- 您几乎不想让您的类扩展 Thread。相反,让它实现 Runnable(或使用 Rod_Algonquin 的优秀建议)。
- 不要使用已弃用的方法,例如
DataInputStream#readLine(...)
,因为这样做可能很危险。
例如,您的 main 可以像这样简单...
public static void main(String[] args) {
MyServer myServer = new MyServer();
myServer.getThingsRunning();
}
编辑
作为警告添加的注释:我通常不使用套接字、服务器套接字或创建聊天程序,而且我在使用执行器方面仍然是新手,但是您可以按照这些行构建代码...
public class MultiServer implements Runnable {
public static final int PORT_NUMBER = 2222;
private static final int THREAD_POOL_COUNT = 20;
private List<MultiClient> clientList = new ArrayList<>();
private ServerSocket serverSocket;
private ExecutorService clientExecutor = Executors.newFixedThreadPool(THREAD_POOL_COUNT);
public MultiServer() throws IOException {
serverSocket = new ServerSocket(PORT_NUMBER);
}
@Override
public void run() {
// embed your socket acceptance loop in a Runnable's run method
while (true) {
try {
Socket clientSocket = serverSocket.accept();
MultiClient client = new MultiClient(clientSocket);
clientList.add(client);
clientExecutor.execute(client);
} catch (IOException e) {
// TODO notify someone of problem!
e.printStackTrace();
}
}
}
// ..... more methods and such
public static void main(String[] args) {
try {
MultiServer multiServer = new MultiServer();
new Thread(multiServer).start();
} catch (IOException e) {
e.printStackTrace();
}
}
}
关于java - 多线程聊天服务器,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23583848/