jquery - 从 jQuery 脚本中的 TOP 和 LEFT 值中减去像素

标签 jquery css jquery-masonry tweak

我想调整这个 Masonry 插件,让它始终从每个“砖 block ”的 TOP 和 LEFT css 值中减去 1 个像素。

(function(a, b, c) {
    "use strict";
    var d = b.event,
        e;
    d.special.smartresize = {
        setup: function() {
            b(this).bind("resize", d.special.smartresize.handler)
        },
        teardown: function() {
            b(this).unbind("resize", d.special.smartresize.handler)
        },
        handler: function(a, b) {
            var c = this,
                d = arguments;
            a.type = "smartresize", e && clearTimeout(e), e = setTimeout(function() {
                jQuery.event.handle.apply(c, d)
            }, b === "execAsap" ? 0 : 100)
        }
    }, b.fn.smartresize = function(a) {
        return a ? this.bind("smartresize", a) : this.trigger("smartresize", ["execAsap"])
    }, b.Mason = function(a, c) {
        this.element = b(c), this._create(a), this._init()
    }, b.Mason.settings = {
        isResizable: !0,
        isAnimated: !1,
        animationOptions: {
            queue: !1,
            duration: 500
        },
        gutterWidth: 0,
        isRTL: !1,
        isFitWidth: !1,
        containerStyle: {
            position: "relative"
        }
    }, b.Mason.prototype = {
        _filterFindBricks: function(a) {
            var b = this.options.brickSelector;
            return b ? a.filter(b).add(a.find(b)) : a
        },
        _getBricks: function(a) {
            var b = this._filterFindBricks(a).css({
                position: "absolute"
            });
            return b
        },
        _create: function(c) {
            this.options = b.extend(!0, {}, b.Mason.settings, c), this.styleQueue = [];
            var d = this.element[0].style;
            this.originalStyle = {
                height: d.height || ""
            };
            var e = this.options.containerStyle;
            for (var f in e) this.originalStyle[f] = d[f] || "";
            this.element.css(e), this.horizontalDirection = this.options.isRTL ? "right" : "left", this.offset = {
                x: parseInt(this.element.css("padding-" + this.horizontalDirection), 10),
                y: parseInt(this.element.css("padding-top"), 10)
            }, this.isFluid = this.options.columnWidth && typeof this.options.columnWidth == "function";
            var g = this;
            setTimeout(function() {
                g.element.addClass("masonry")
            }, 0), this.options.isResizable && b(a).bind("smartresize.masonry", function() {
                g.resize()
            }), this.reloadItems()
        },
        _init: function(a) {
            this._getColumns(), this._reLayout(a)
        },
        option: function(a, c) {
            b.isPlainObject(a) && (this.options = b.extend(!0, this.options, a))
        },
        layout: function(a, b) {
            for (var c = 0, d = a.length; c < d; c++) this._placeBrick(a[c]);
            var e = {};
            e.height = Math.max.apply(Math, this.colYs);
            if (this.options.isFitWidth) {
                var f = 0;
                c = this.cols;
                while (--c) {
                    if (this.colYs[c] !== 0) break;
                    f++
                }
                e.width = (this.cols - f) * this.columnWidth - this.options.gutterWidth
            }
            this.styleQueue.push({
                $el: this.element,
                style: e
            });
            var g = this.isLaidOut ? this.options.isAnimated ? "animate" : "css" : "css",
                h = this.options.animationOptions,
                i;
            for (c = 0, d = this.styleQueue.length; c < d; c++) i = this.styleQueue[c], i.$el[g](i.style, h);
            this.styleQueue = [], b && b.call(a), this.isLaidOut = !0
        },
        _getColumns: function() {
            var a = this.options.isFitWidth ? this.element.parent() : this.element,
                b = a.width();
            this.columnWidth = this.isFluid ? this.options.columnWidth(b) : this.options.columnWidth || this.$bricks.outerWidth(!0) || b, this.columnWidth += this.options.gutterWidth, this.cols = Math.floor((b + this.options.gutterWidth) / this.columnWidth), this.cols = Math.max(this.cols, 1)
        },
        _placeBrick: function(a) {
            var c = b(a),
                d, e, f, g, h;
            d = Math.ceil(c.outerWidth(!0) / (this.columnWidth + this.options.gutterWidth)), d = Math.min(d, this.cols);
            if (d === 1) f = this.colYs;
            else {
                e = this.cols + 1 - d, f = [];
                for (h = 0; h < e; h++) g = this.colYs.slice(h, h + d), f[h] = Math.max.apply(Math, g)
            }
            var i = Math.min.apply(Math, f),
                j = 0;
            for (var k = 0, l = f.length; k < l; k++) if (f[k] === i) {
                j = k;
                break
            }
            var m = {
                top: i + this.offset.y
            };
            m[this.horizontalDirection] = this.columnWidth * j + this.offset.x, this.styleQueue.push({
                $el: c,
                style: m
            });
            var n = i + c.outerHeight(!0),
                o = this.cols + 1 - l;
            for (k = 0; k < o; k++) this.colYs[j + k] = n
        },
        resize: function() {
            var a = this.cols;
            this._getColumns(), (this.isFluid || this.cols !== a) && this._reLayout()
        },
        _reLayout: function(a) {
            var b = this.cols;
            this.colYs = [];
            while (b--) this.colYs.push(0);
            this.layout(this.$bricks, a)
        },
        reloadItems: function() {
            this.$bricks = this._getBricks(this.element.children())
        },
        reload: function(a) {
            this.reloadItems(), this._init(a)
        },
        appended: function(a, b, c) {
            if (b) {
                this._filterFindBricks(a).css({
                    top: this.element.height()
                });
                var d = this;
                setTimeout(function() {
                    d._appended(a, c)
                }, 1)
            } else this._appended(a, c)
        },
        _appended: function(a, b) {
            var c = this._getBricks(a);
            this.$bricks = this.$bricks.add(c), this.layout(c, b)
        },
        remove: function(a) {
            this.$bricks = this.$bricks.not(a), a.remove()
        },
        destroy: function() {
            this.$bricks.removeClass("masonry-brick").each(function() {
                this.style.position = "", this.style.top = "", this.style.left = ""
            });
            var c = this.element[0].style;
            for (var d in this.originalStyle) c[d] = this.originalStyle[d];
            this.element.unbind(".masonry").removeClass("masonry").removeData("masonry"), b(a).unbind(".masonry")
        }
    }, b.fn.imagesLoaded = function(a) {
        function i(a) {
            var c = a.target;
            c.src !== f && b.inArray(c, g) === -1 && (g.push(c), --e <= 0 && (setTimeout(h), d.unbind(".imagesLoaded", i)))
        }
        function h() {
            a.call(c, d)
        }
        var c = this,
            d = c.find("img").add(c.filter("img")),
            e = d.length,
            f = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==",
            g = [];
        e || h(), d.bind("load.imagesLoaded error.imagesLoaded", i).each(function() {
            var a = this.src;
            this.src = f, this.src = a
        });
        return c
    };
    var f = function(b) {
        a.console && a.console.error(b)
    };
    b.fn.masonry = function(a) {
        if (typeof a == "string") {
            var c = Array.prototype.slice.call(arguments, 1);
            this.each(function() {
                var d = b.data(this, "masonry");
                if (!d) f("cannot call methods on masonry prior to initialization; attempted to call method '" + a + "'");
                else {
                    if (!b.isFunction(d[a]) || a.charAt(0) === "_") {
                        f("no such method '" + a + "' for masonry instance");
                        return
                    }
                    d[a].apply(d, c)
                }
            })
        } else this.each(function() {
            var c = b.data(this, "masonry");
            c ? (c.option(a || {}), c._init()) : b.data(this, "masonry", new b.Mason(a, this))
        });
        return this
    }
})(window, jQuery);​

最佳答案

尝试使用负边距

margin: -1px -1px 0 0;

参见 http://jsfiddle.net/desandro/nJhVr/3/

关于jquery - 从 jQuery 脚本中的 TOP 和 LEFT 值中减去像素,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/12877044/

相关文章:

javascript - Jquery Validation 使用远程检查用户名

javascript - 删除 ng-repeat 而不会泄漏

javascript - 上传时人像图像水平翻转

jquery - 砌体浮筒 :left & max-width

jquery - 浏览器生成的随机 <li> 标签

javascript - 根据菜单项的URL路径结构创建嵌套的UL菜单

javascript - 忽略是临时 Internet 文件

HTML CSS 在一个文件中有效,但在另一个文件中无效

javascript - 通过单击按钮删除 Masonry “Remove Method” 中的项目

javascript - 在 Masonry 中使用 Django 无限分页