我有以下 JavaScript;目的是圆圈会在屏幕上反弹,离开所有边缘。
我找到了一个存储窗口高度和宽度的变量,因为我认为未能从屏幕底部反弹可能是因为节点正在逐渐扩展,所以我最初对 jQuery(window).height() 的检查毫无意义.
然而,在解决了这种使窗口在边缘有 flex 的方法之后,或者尝试过(在 http://cats.stornge.com ),我还没有看到球从窗口的一个边缘反弹,如果你看你的滚动条,您可以看到它们落下时远远超出了窗口的原始底部。
var viewport_height = jQuery(window).height()
var viewport_width = jQuery(window).width();
var available_images = ['red.png', 'orange.png', 'yellow.png',
'green.png', 'blue.png', 'purple.png', 'brown.png', 'black.png',
'grey.png']; //, 'white.png'];
var bodies = [];
for(var i = 0; i < 3; ++i)
{
body = {id: i, velocity_y : Math.random(),
velocity_x: Math.random() * 10 - 5,
position_x: Math.random() * viewport_width - 100,
position_y: Math.random() * viewport_height - 100};
document.write('<img id="' + i + '" src="' + available_images[Math.floor(Math.random() * available_images.length)] + '" style="z-index: ' + i + '" />');
bodies[bodies.length] = body;
}
function iterate()
{
for(var index = 0; index < bodies.length; ++index)
{
bodies[index].velocity_y += .1;
bodies[index].position_x += bodies[index].velocity_x;
bodies[index].position_y += bodies[index].velocity_y;
var position = jQuery('#' + index).position();
if (position.top + 100 > viewport_height)
{
bodies[index].velocity_y = - bodies[index].velocity_y;
bodies[index].position_y = viewport_height - 100;
}
if (position.top < 0)
{
bodies[index].velocity_y = - bodies[index].velocity_y;
bodies[index].position_y = 0;
}
if (position.left > viewport_width - 100)
{
bodies[index].velocity_x = -bodies[index].velocity_x;
bodies[index].position_x = viewport_width - 100;
}
jQuery('#' + index).css('margin-top',
bodies[index].position_y + 'px');
jQuery('#' + index).css('margin-left',
bodies[index].position_x + 'px');
}
}
setInterval(iterate, 30);
我很想看看如何在原始视口(viewport)的边界处制作此代码集的弹力墙。
最佳答案
当改变 margin-top 和 margin-left 时,窗口的宽度和高度也开始改变。
我通过将 css()
调用设置 margin-top 和 margin-left 更改为 offset()
来实现它。我还添加了另一个 if 语句以确保球也从左侧反弹:
var viewport_height = jQuery(window).height()
var viewport_width = jQuery(window).width();
var available_images = ['red.png', 'orange.png', 'yellow.png',
'green.png', 'blue.png', 'purple.png', 'brown.png', 'black.png',
'grey.png']; //, 'white.png'];
var bodies = [];
for(var i = 0; i < 3; ++i)
{
body = {id: i, velocity_y : Math.random(),
velocity_x: Math.random() * 10 - 5,
position_x: Math.random() * viewport_width - 100,
position_y: Math.random() * viewport_height - 100};
document.write('<img id="' + i + '" src="http://cats.stornge.com/' + available_images[Math.floor(Math.random() * available_images.length)] + '" style="z-index: ' + i + '" />');
bodies[bodies.length] = body;
}
function iterate()
{
for(var index = 0; index < bodies.length; ++index)
{
bodies[index].velocity_y += .1;
bodies[index].position_x += bodies[index].velocity_x;
bodies[index].position_y += bodies[index].velocity_y;
var position = jQuery('#' + index).position();
if (position.top + 100 > viewport_height)
{
bodies[index].velocity_y = - bodies[index].velocity_y;
bodies[index].position_y = viewport_height - 100;
}
if (position.top < 0)
{
bodies[index].velocity_y = - bodies[index].velocity_y;
bodies[index].position_y = 0;
}
if (position.left > viewport_width - 100)
{
bodies[index].velocity_x = -bodies[index].velocity_x;
bodies[index].position_x = viewport_width - 100;
}
if (position.left < 0)
{
bodies[index].velocity_x = -bodies[index].velocity_x;
bodies[index].position_x = 0;
}
jQuery('#' + index).offset({top: bodies[index].position_y, left: bodies[index].position_x });
}
}
setInterval(iterate, 30);
关于javascript - 为什么彩色球越过页面边缘继续下降,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16450760/