c++ - 智能感知 : argument of type "HWND" is incompatible with parameter of type "rawData::HWND"

标签 c++ wndproc hwnd

我一直在改进我一直致力于的类(class),其中之一就是创建库来处理某些在我的主项目中并不真正需要看到的任务。但是,当我调用该类并实例化我刚刚创建的库时,我得到:

Intellisense: argument of type "HWND" is incompatible with parameter of type "rawData::HWND"

当我从库中调用一个方法并传递这些参数时会发生这种情况(错误在第一个参数中):

// register the window for touch instead of gestures
   rawData::RegisterTouchWindow(hWnd, 0);  

完整代码在这里:

   //Creates the main window
int WINAPI WinMain(HINSTANCE hInstance,
                   HINSTANCE hPrevInstance,
                   LPSTR lpCmdLine,
                   int nCmdShow)
{

  WNDCLASSEX wcex;

    wcex.cbSize = sizeof(WNDCLASSEX);
    wcex.style          = CS_HREDRAW | CS_VREDRAW;
    wcex.lpfnWndProc    = WndProc;
    wcex.cbClsExtra     = 0;
    wcex.cbWndExtra     = 0;
    wcex.hInstance      = hInstance;
    wcex.hIcon          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_APPLICATION));
    wcex.hCursor        = LoadCursor(NULL, IDC_ARROW);
    wcex.hbrBackground  = (HBRUSH)(COLOR_WINDOW+1);
    wcex.lpszMenuName   = NULL;
    wcex.lpszClassName  = szWindowClass;
    wcex.hIconSm        = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_APPLICATION));

    if (!RegisterClassEx(&wcex))
    {
        MessageBox(NULL,
            _T("Call to RegisterClassEx failed!"),
            _T("Win32 Guided Tour"),
            NULL);

        return 1;
    }

   hInst = hInstance; // Store instance handle in our global variable

   // The parameters to CreateWindow explained:
    // szWindowClass: the name of the application
    // szTitle: the text that appears in the title bar
    // WS_OVERLAPPEDWINDOW: the type of window to create
    // CW_USEDEFAULT, CW_USEDEFAULT: initial position (x, y)
    // 500, 100: initial size (width, length)
    // NULL: the parent of this window
    // NULL: this application does not have a menu bar
    // hInstance: the first parameter from WinMain
    // NULL: not used in this application
    HWND hWnd = CreateWindow(
        szWindowClass,
        szTitle,
        WS_OVERLAPPEDWINDOW,
        CW_USEDEFAULT, CW_USEDEFAULT,
        800, 600,
        NULL,
        NULL,
        hInstance,
        NULL
    );

   if (!hWnd) {
      MessageBox(NULL,
            _T("Call to CreateWindow failed!"),
            _T("Win32 Guided Tour"),
            NULL);

        return 1;
   }   
   // register the window for touch instead of gestures
   /*ERROR HERE*/rawTData::RegisterTouchWindow(hWnd, 0);/*ERROR HERE*/  

   // the following code initializes the points
   for (int i=0; i< MAXPOINTS; i++){
     points[i][0] = -1;
     points[i][1] = -1;
     idLookup[i]  = -1;
   }  

   ShowWindow(hWnd, nCmdShow);
   UpdateWindow(hWnd);

   // Main message loop:
    MSG msg;
    while (GetMessage(&msg, NULL, 0, 0))
    {
        TranslateMessage(&msg);
        DispatchMessage(&msg);
    }
    return (int) msg.wParam;
}

我访问了一些网站,他们建议使用“this->”来指定您指向的变量,但是当我尝试时没有任何显示。这就是为什么我来这里看看是否有人遇到过这种情况。任何一点帮助将不胜感激。提前致谢!

此外,这是我的库类的源代码:

#ifndef RAWTOUCHDATA_H
#define RAWTOUCHDATA_H

#pragma once
namespace rawTData
{
//#define __in                                          __allowed(on_parameter)
#if (defined(_M_IX86) || defined(_M_IA64) || defined(_M_AMD64)) && !defined(MIDL_PASS)
#define DECLSPEC_IMPORT __declspec(dllimport)
#else
#define DECLSPEC_IMPORT
#endif

//
// Define API decoration for direct importing of DLL references.
//
#if !defined(_USER32_)
#define WINUSERAPI DECLSPEC_IMPORT
#define WINABLEAPI DECLSPEC_IMPORT
#else
#define WINUSERAPI
#define WINABLEAPI
#endif

#ifndef NO_STRICT
#ifndef STRICT
#define STRICT 1
#endif
#endif /* NO_STRICT */

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

#ifndef WINVER                  // Specifies that the minimum required platform is Windows 7.
#define WINVER 0x0601           // Change this to the appropriate value to target other versions of Windows.
#endif

#ifndef _WIN32_WINNT            // Specifies that the minimum required platform is Windows 7.
#define _WIN32_WINNT 0x0601     // Change this to the appropriate value to target other versions of Windows.
#endif

//
// The following types are guaranteed to be signed and 32 bits wide.
//
typedef signed int LONG32, *PLONG32;

//
// The following types are guaranteed to be unsigned and 32 bits wide.
//
typedef unsigned int ULONG32, *PULONG32;
typedef unsigned int DWORD32, *PDWORD32;

#if !defined(_W64)
#if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
#define _W64 __w64
#else
#define _W64
#endif
#endif

//
// The INT_PTR is guaranteed to be the same size as a pointer.  Its
// size with change with pointer size (32/64).  It should be used
// anywhere that a pointer is cast to an integer type. UINT_PTR is
// the unsigned variation.
//
// __int3264 is intrinsic to 64b MIDL but not to old MIDL or to C compiler.
//
#if ( 501 < __midl )

    typedef [public] __int3264 INT_PTR, *PINT_PTR;
    typedef [public] unsigned __int3264 UINT_PTR, *PUINT_PTR;

    typedef [public] __int3264 LONG_PTR, *PLONG_PTR;
    typedef [public] unsigned __int3264 ULONG_PTR, *PULONG_PTR;

#else  // midl64
// old midl and C++ compiler

#if defined(_WIN64)
    typedef __int64 INT_PTR, *PINT_PTR;
    typedef unsigned __int64 UINT_PTR, *PUINT_PTR;

    typedef __int64 LONG_PTR, *PLONG_PTR;
    typedef unsigned __int64 ULONG_PTR, *PULONG_PTR;

    #define __int3264   __int64

#else
    typedef _W64 int INT_PTR, *PINT_PTR;
    typedef _W64 unsigned int UINT_PTR, *PUINT_PTR;

    typedef _W64 long LONG_PTR, *PLONG_PTR;
    typedef _W64 unsigned long ULONG_PTR, *PULONG_PTR;

    #define __int3264   __int32

#endif
#endif // midl64

//
// Define API decoration for direct importing system DLL references.
//
#if !defined(_NTSYSTEM_)
#define NTSYSAPI     DECLSPEC_IMPORT
#define NTSYSCALLAPI DECLSPEC_IMPORT
#else
#define NTSYSAPI
#if defined(_NTDLLBUILD_)
#define NTSYSCALLAPI
#else
#define NTSYSCALLAPI DECLSPEC_ADDRSAFE
#endif
#endif

//
// Basics
//
#ifndef VOID
#define VOID void
typedef char CHAR;
typedef short SHORT;
typedef long LONG;
#if !defined(MIDL_PASS)
typedef int INT;
#endif
#endif

#ifndef WINVER
#define WINVER 0x0500
#endif /* WINVER */

/*
 * BASETYPES is defined in ntdef.h if these types are already defined
 */
#ifndef BASETYPES
#define BASETYPES
typedef unsigned long ULONG;
typedef ULONG *PULONG;
typedef unsigned short USHORT;
typedef USHORT *PUSHORT;
typedef unsigned char UCHAR;
typedef UCHAR *PUCHAR;
typedef char *PSZ;
#endif  /* !BASETYPES */

#define MAX_PATH          260

#ifndef NULL
#ifdef __cplusplus
#define NULL    0
#else
#define NULL    ((void *)0)
#endif
#endif

#ifndef FALSE
#define FALSE               0
#endif

#ifndef TRUE
#define TRUE                1
#endif

#ifndef IN
#define IN
#endif

#ifndef OUT
#define OUT
#endif

#ifndef OPTIONAL
#define OPTIONAL
#endif

#undef far
#undef near
#undef pascal

#define far
#define near
#if (!defined(_MAC)) && ((_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED))
#define pascal __stdcall
#else
#define pascal
#endif

#if defined(DOSWIN32) || defined(_MAC)
#define cdecl _cdecl
#ifndef CDECL
#define CDECL _cdecl
#endif
#else
#define cdecl
#ifndef CDECL
#define CDECL
#endif
#endif

#ifdef _MAC
#define CALLBACK    PASCAL
#define WINAPI      CDECL
#define WINAPIV     CDECL
#define APIENTRY    WINAPI
#define APIPRIVATE  CDECL
#ifdef _68K_
#define PASCAL      __pascal
#else
#define PASCAL
#endif
#elif (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
#define CALLBACK    __stdcall
#define WINAPI      __stdcall
#define WINAPIV     __cdecl
#define APIENTRY    WINAPI
#define APIPRIVATE  __stdcall
#define PASCAL      __stdcall
#else
#define CALLBACK
#define WINAPI
#define WINAPIV
#define APIENTRY    WINAPI
#define APIPRIVATE
#define PASCAL      pascal
#endif

#ifdef _M_CEE_PURE
#define WINAPI_INLINE  __clrcall
#else
#define WINAPI_INLINE  WINAPI
#endif

#undef FAR
#undef  NEAR
#define FAR                 far
#define NEAR                near
#ifndef CONST
#define CONST               const
#endif

typedef unsigned long       DWORD;
typedef int                 BOOL;
typedef unsigned char       BYTE;
typedef unsigned short      WORD;
typedef float               FLOAT;
typedef FLOAT               *PFLOAT;
typedef BYTE near           *PBYTE;
typedef BYTE far            *LPBYTE;
typedef int near            *PINT;
typedef int far             *LPINT;
typedef WORD near           *PWORD;
typedef WORD far            *LPWORD;
typedef long far            *LPLONG;
typedef DWORD near          *PDWORD;
typedef DWORD far           *LPDWORD;
typedef void far            *LPVOID;
typedef CONST void far      *LPCVOID;

typedef int                 INT;
typedef unsigned int        UINT;
typedef unsigned int        *PUINT;

#if(WINVER >= 0x0601)
#define WM_TOUCH                        0x0240
#endif /* WINVER >= 0x0601 */

//
// Handle to an Object
//
#ifdef STRICT
typedef void *HANDLE;
#if 0 && (_MSC_VER > 1000)
#define DECLARE_HANDLE(name) struct name##__; typedef struct name##__ *name
#else
#define DECLARE_HANDLE(name) struct name##__{int unused;}; typedef struct name##__ *name
#endif
#else
typedef PVOID HANDLE;
#define DECLARE_HANDLE(name) typedef HANDLE name
#endif

typedef HANDLE *PHANDLE;
#ifndef WIN_INTERNAL
DECLARE_HANDLE            (HWND);
DECLARE_HANDLE            (HHOOK);
#ifdef WINABLE
DECLARE_HANDLE            (HEVENT);
#endif
#endif

typedef const RECTL FAR* LPCRECTL;
typedef struct tagPOINT
{
    LONG  x;
    LONG  y;
} POINT, *PPOINT, NEAR *NPPOINT, FAR *LPPOINT;
typedef struct _POINTL      /* ptl  */
{
    LONG  x;
    LONG  y;
} POINTL, *PPOINTL;

typedef struct tagSIZE
{
    LONG        cx;
    LONG        cy;
} SIZE, *PSIZE, *LPSIZE;

typedef SIZE               SIZEL;
typedef SIZE               *PSIZEL, *LPSIZEL;

typedef struct tagPOINTS
{
#ifndef _MAC
    SHORT   x;
    SHORT   y;
#else
    SHORT   y;
    SHORT   x;
#endif
} POINTS, *PPOINTS, *LPPOINTS;

#if(WINVER >= 0x0601)

/*
 * Touch Input defines and functions
 */

/*
 * Touch input handle
 */
DECLARE_HANDLE(HTOUCHINPUT);

typedef struct tagTOUCHINPUT {
    LONG x;
    LONG y;
    HANDLE hSource;
    DWORD dwID;
    DWORD dwFlags;
    DWORD dwMask;
    DWORD dwTime;
    ULONG_PTR dwExtraInfo;
    DWORD cxContact;
    DWORD cyContact;
} TOUCHINPUT, *PTOUCHINPUT;
typedef TOUCHINPUT const * PCTOUCHINPUT;

/*
 * Conversion of touch input coordinates to pixels
 */
#define TOUCH_COORD_TO_PIXEL(l)         ((l) / 100)

/*
 * Touch input flag values (TOUCHINPUT.dwFlags)
 */
#define TOUCHEVENTF_MOVE            0x0001
#define TOUCHEVENTF_DOWN            0x0002
#define TOUCHEVENTF_UP              0x0004
#define TOUCHEVENTF_INRANGE         0x0008
#define TOUCHEVENTF_PRIMARY         0x0010
#define TOUCHEVENTF_NOCOALESCE      0x0020
#define TOUCHEVENTF_PEN             0x0040
#define TOUCHEVENTF_PALM            0x0080

/*
 * Touch input mask values (TOUCHINPUT.dwMask)
 */
#define TOUCHINPUTMASKF_TIMEFROMSYSTEM  0x0001  // the dwTime field contains a system generated value
#define TOUCHINPUTMASKF_EXTRAINFO       0x0002  // the dwExtraInfo field is valid
#define TOUCHINPUTMASKF_CONTACTAREA     0x0004  // the cxContact and cyContact fields are valid

WINUSERAPI
BOOL
WINAPI
ScreenToClient(
    HWND hWnd,
    LPPOINT lpPoint);

WINUSERAPI
BOOL
WINAPI
GetTouchInputInfo(
    HTOUCHINPUT hTouchInput,               // input event handle; from touch message lParam
    UINT cInputs,                          // number of elements in the array
    PTOUCHINPUT pInputs,  // array of touch inputs
    int cbSize);                           // sizeof(TOUCHINPUT)

WINUSERAPI
BOOL
WINAPI
CloseTouchInputHandle(
    HTOUCHINPUT hTouchInput);                   // input event handle; from touch message lParam

/*
 * RegisterTouchWindow flag values
 */
#define TWF_FINETOUCH       (0x00000001)
#define TWF_WANTPALM        (0x00000002)

WINUSERAPI
BOOL
WINAPI
RegisterTouchWindow(
    HWND hwnd,
    ULONG ulFlags);

WINUSERAPI
BOOL
WINAPI
UnregisterTouchWindow(
    HWND hwnd);

WINUSERAPI
BOOL
WINAPI
IsTouchWindow(
    HWND hwnd,
    PULONG pulFlags);

#endif /* WINVER >= 0x0601 */

#ifdef __cplusplus
}
#endif  /* __cplusplus */
}
#endif //RAWTOUCHDATA_H

最佳答案

通过将所有内容放入您自己的 namespace rawTData,您已声明所有这些类型都属于 rawTDataHWND 是一种 Windows API 类型,等同于您的定义(rawTData::HWND)一堆您不希望 Intellisense 显示的代码,它们将名称“隐藏”在类似目录的结构中。一个简单的解决方法是将 namespace rawTData { 向下移动到您自己的声明之上,但这引出了一个问题:为什么要将 everything 包装在 namespace rawTData?

看起来您已将一堆 Windows.h 定义剪切并粘贴到您自己的命名空间中。您真的应该只包含适当的文件。如果这不起作用,则可能还有其他问题需要解决,您不应该像这样通过复制粘贴来绕过它。

关于c++ - 智能感知 : argument of type "HWND" is incompatible with parameter of type "rawData::HWND",我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/20106592/

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