使用 BBC Micro bit。
micro bit 上有两个按钮,在我的代码中,按钮 A 用于偶数,按钮 B 用于负数。如果数字只有 1 或 0,则游戏运行良好,其他任何情况都会结束游戏,我不知道为什么了。
尝试仅使用数组中的 1 个数字并且它有效,甚至更改数组的顺序数组中的第一个数字是唯一将被接受的数字。
#include "MicroBit.h"
MicroBit uBit;
bool game = true;
bool press = false;
int i;
int score;
int number;
int nextNumber;
int odd[5] = {1, 3, 5, 7, 9};
int even[5] = {0, 2, 4, 6, 8};
void endGame()
{
game = false;
}
void evenNumber()
{
if(number == even[i])
{
score++;
//number = nextNumber;
}
else
{
endGame();
}
}
void oddNumber()
{
if(number == odd[i])
{
score++;
//number = nextNumber;
}
else
{
endGame();
}
}
void onButtonA(MicroBitEvent)
{
evenNumber();
press = true;
}
void onButtonB(MicroBitEvent)
{
oddNumber();
press = true;
}
void reset(MicroBitEvent)
{
game = true;
}
int main()
{
// Initialise the micro:bit runtime.
uBit.init();
// Random number between 0 - 10
uBit.seedRandom(uBit.random(10));
number = uBit.random(10);
nextNumber = number;
while (game == true)
{
press = false;
number = nextNumber;
nextNumber = uBit.random(10);
// If numbers are the same, randomise again.
while(nextNumber == number)
{
nextNumber = uBit.random(10);
}
uBit.display.print(number);
// Button press and shake
uBit.messageBus.listen(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK, onButtonA);
uBit.messageBus.listen(MICROBIT_ID_BUTTON_B, MICROBIT_BUTTON_EVT_CLICK, onButtonB);
uBit.messageBus.listen(MICROBIT_ID_ACCELEROMETER, MICROBIT_ACCELEROMETER_EVT_SHAKE, reset);
while (press == false){
uBit.sleep(100);
}
}
// Make sure we don't exit main
uBit.sleep(1000);
// Shows score
uBit.display.scroll("YOUR SCORE IS:", 80);
uBit.display.scroll(score, 80);
release_fiber();
}
所有不超过 8 的偶数都应该在按钮点击 A 上起作用,奇数在按钮点击 B 上起作用,最多 9 个。
最佳答案
欢迎使用 Stackoverflow。我复制了你的问题。这是一些对我有用的代码。我删除了一些不再需要的行。正如@RetiredNinja 所说,您需要更改检查奇数和偶数的方式。
#include "MicroBit.h"
MicroBit uBit;
bool game = true;
bool press = false;
int score;
int number;
int nextNumber;
void endGame()
{
game = false;
}
void evenNumber()
{
if(number%2 == 0)
{
score++;
//number = nextNumber;
}
else
{
endGame();
}
}
void oddNumber()
{
if(number%2 == 1)
{
score++;
//number = nextNumber;
}
else
{
endGame();
}
}
void onButtonA(MicroBitEvent)
{
evenNumber();
press = true;
}
void onButtonB(MicroBitEvent)
{
oddNumber();
press = true;
}
void reset(MicroBitEvent)
{
game = true;
}
int main()
{
// Initialise the micro:bit runtime.
uBit.init();
// Random number between 0 - 10
uBit.seedRandom(uBit.random(10));
number = uBit.random(10);
nextNumber = number;
while (game == true)
{
press = false;
number = nextNumber;
nextNumber = uBit.random(10);
// If numbers are the same, randomise again.
while(nextNumber == number)
{
nextNumber = uBit.random(10);
}
uBit.display.print(number);
// Button press and shake
uBit.messageBus.listen(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK, onButtonA);
uBit.messageBus.listen(MICROBIT_ID_BUTTON_B, MICROBIT_BUTTON_EVT_CLICK, onButtonB);
uBit.messageBus.listen(MICROBIT_ID_ACCELEROMETER, MICROBIT_ACCELEROMETER_EVT_SHAKE, reset);
while (press == false){
uBit.sleep(100);
}
}
// Make sure we don't exit main
uBit.sleep(1000);
// Shows score
uBit.display.scroll("YOUR SCORE IS:", 80);
uBit.display.scroll(score, 80);
release_fiber();
}
关于c++ - 为什么我的数组只接受它们中的第一个数字?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/54612896/