我是 opengl 的新手。我正在尝试使用 opengl 加载图像。但我无法这样做。它给了我这个错误:
*** Error in `./lena': double free or corruption (top) : 0x0000000001353070 ***
我不知道我做错了什么。我的代码已在下面给出。实际上这不是我的代码。我在 Stack Overflow 的另一篇文章中看到了它,作者是一位名叫 Ollo 的人。
#include <bits/stdc++.h>
#include <GL/glut.h>
using namespace std;
struct BITMAPFILEHEADER
{
int bfType; //specifies the file type
long long bfSize; //specifies the size in bytes of the bitmap file
int bfReserved1; //reserved; must be 0
int bfReserved2; //reserved; must be 0
long long bOffBits; //species the offset in bytes from the bitmapfileheader to the bitmap bits
};
struct BITMAPINFOHEADER
{
long long biSize; //specifies the number of bytes required by the struct
long long biWidth; //specifies width in pixels
long long biHeight; //species height in pixels
int biPlanes; //specifies the number of color planes, must be 1
int biBitCount; //specifies the number of bit per pixel
long long biCompression;//spcifies the type of compression
long long biSizeImage; //size of image in bytes
long long biXPelsPerMeter; //number of pixels per meter in x axis
long long biYPelsPerMeter; //number of pixels per meter in y axis
long long biClrUsed; //number of colors used by th ebitmap
long long biClrImportant; //number of colors that are important
};
int main(void){
FILE *filePtr;
BITMAPFILEHEADER bitmapFileHeader;
BITMAPINFOHEADER *bitmapInfoHeader = new BITMAPINFOHEADER;
unsigned char *bitmapImage; //store image data
int imageIdx=0; //image index counter
unsigned char tempRGB; //our swap variable
filePtr = fopen("lena.bmp","rb");
if (filePtr == NULL)
cout << "ERROR!!! 1" << endl;
fread(&bitmapFileHeader, sizeof(BITMAPFILEHEADER),1,filePtr);
fread(bitmapInfoHeader, sizeof(BITMAPINFOHEADER),1,filePtr); // small edit. forgot to add the closing bracket at sizeof
//move file point to the begging of bitmap data
fseek(filePtr, bitmapFileHeader.bOffBits, SEEK_SET);
//allocate enough memory for the bitmap image data
bitmapImage = (unsigned char*)malloc(bitmapInfoHeader->biSizeImage);
//verify memory allocation
if (!bitmapImage)
{
free(bitmapImage);
fclose(filePtr);
}
//read in the bitmap image data
fread(bitmapImage, bitmapInfoHeader->biSizeImage, 1, filePtr);
//make sure bitmap image data was read
if (bitmapImage == NULL)
{
fclose(filePtr);
}
//swap the r and b values to get RGB (bitmap is BGR)
for (imageIdx = 0;imageIdx < bitmapInfoHeader->biSizeImage;imageIdx+=3)
{
tempRGB = bitmapImage[imageIdx];
bitmapImage[imageIdx] = bitmapImage[imageIdx + 2];
bitmapImage[imageIdx + 2] = tempRGB;
}
return 0;
}
最佳答案
您从 another answer 获得的此代码StackOverflow 上有一些尴尬的问题。
- 它检查
bitmapImage
是否为 0,如果是,它立即调用上的
free (...)
位图图片 - 它需要在失败时返回以防止崩溃。
fread (...)
不会改变bitmapImage
是否为NULL
以下是您需要进行的一些最小更改:
if (filePtr == NULL) {
cout << "ERROR!!! 1" << endl;
return -1; // FAILURE, so return!
}
[...]
//allocate enough memory for the bitmap image data
bitmapImage = (unsigned char*)malloc(bitmapInfoHeader->biSizeImage);
//verify memory allocation
if (!bitmapImage)
{
//free(bitmapImage); // This does not belong here!
fclose(filePtr);
return -2; // FAILURE, so return!
}
//read in the bitmap image data
fread(bitmapImage, bitmapInfoHeader->biSizeImage, 1, filePtr);
// THIS IS POINTLESS TOO, fread (...) is not going to change the address of
// bitmapImage.
/*
//make sure bitmap image data was read
if (bitmapImage == NULL)
{
fclose(filePtr);
}
*/
//swap the r and b values to get RGB (bitmap is BGR)
for (imageIdx = 0;imageIdx < bitmapInfoHeader->biSizeImage;imageIdx+=3)
{
tempRGB = bitmapImage[imageIdx];
bitmapImage[imageIdx] = bitmapImage[imageIdx + 2];
bitmapImage[imageIdx + 2] = tempRGB;
}
关于c++ - 我无法加载 .BMP 图像,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/23598944/