c++ - 使 Qt Player 编解码器独立

标签 c++ qt video ffmpeg

我开发了 Qt 应用程序,它可以使用下面的代码播放多个视频文件。

QMediaPlayer *player;
QString fileName = "C:/username/test.h264";
player->setmedia(QUrl::fromLocalFile(fileName));

一开始我不能播放所有类型的视频文件,所以我在我的系统上安装了编解码器,现在当我的播放器启动编解码器解码器启动时,我的 CPU 使用率达到很高。(显示下面的图像)

enter image description here

您可以在上图中看到外部解码器已启动的右下角 LAW(红色标签)。

现在,我想让我的 Qt Player 编解码器独立,这意味着我知道我的播放器只能播放 .h264 文件,所以我将只使用 h264 解码器而不需要音频,所以我会不使用音频解码器。

据我所知,QMediaPlayer 在图片出现时启动解码器,如果我错了请纠正我。那么我该怎么做才能停止外部解码器并在内部解码帧并成功播放呢?

编辑:使用 FFmpeg 进行音频解码的代码

FFmpegAudio.pro

TARGET = fooAudioFFMPEG
QT       += core gui qml quick widgets
TEMPLATE = app
SOURCES += main.cpp \
    mainwindow.cpp
HEADERS += mainwindow.h \
    wrapper.h
FORMS += mainwindow.ui
QMAKE_CXXFLAGS += -D__STDC_CONSTANT_MACROS

LIBS += -pthread
LIBS += -L/usr/local/lib
LIBS += -lavdevice
LIBS += -lavfilter
LIBS += -lpostproc
LIBS += -lavformat
LIBS += -lavcodec
LIBS += -ldl
LIBS += -lXfixes
LIBS += -lXext
LIBS += -lX11
LIBS += -lasound
LIBS += -lSDL
LIBS += -lx264
LIBS += -lvpx
LIBS += -lvorbisenc
LIBS += -lvorbis
LIBS += -logg
LIBS += -lopencore-amrwb
LIBS += -lopencore-amrnb
LIBS += -lmp3lame
LIBS += -lfaac
LIBS += -lz
LIBS += -lrt
LIBS += -lswscale
LIBS += -lavutil
LIBS += -lm

主窗口.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>

namespace Ui {
    class MainWindow;
}

class MainWindow : public QMainWindow {
    Q_OBJECT
public:
    MainWindow(QWidget *parent = 0);
    ~MainWindow();

protected:
    void changeEvent(QEvent *e);

private:
    Ui::MainWindow *ui;

private slots:
    void on_pushButton_clicked();
};

#endif // MAINWINDOW_H

包装器.h

#ifndef WRAPPER_H_
#define WRAPPER_H_

#include <math.h>

#include <libavutil/opt.h>
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/common.h>
#include <libavutil/imgutils.h>
#include <libavutil/mathematics.h>
#include <libavutil/samplefmt.h>

#define INBUF_SIZE 4096
#define AUDIO_INBUF_SIZE 20480
#define AUDIO_REFILL_THRESH 4096



/* check that a given sample format is supported by the encoder */
static int check_sample_fmt(AVCodec *codec, enum AVSampleFormat sample_fmt)
{
    const enum AVSampleFormat *p = codec->sample_fmts;

    while (*p != AV_SAMPLE_FMT_NONE) {
        if (*p == sample_fmt)
            return 1;
        p++;
    }
    return 0;
}

/* just pick the highest supported samplerate */
static int select_sample_rate(AVCodec *codec)
{
    const int *p;
    int best_samplerate = 0;

    if (!codec->supported_samplerates)
        return 44100;

    p = codec->supported_samplerates;
    while (*p) {
        best_samplerate = FFMAX(*p, best_samplerate);
        p++;
    }
    return best_samplerate;
}

/* select layout with the highest channel count */
static int select_channel_layout(AVCodec *codec)
{
    const uint64_t *p;
    uint64_t best_ch_layout = 0;
    int best_nb_channells   = 0;

    if (!codec->channel_layouts)
        return AV_CH_LAYOUT_STEREO;

    p = codec->channel_layouts;
    while (*p) {
        int nb_channels = av_get_channel_layout_nb_channels(*p);

        if (nb_channels > best_nb_channells) {
            best_ch_layout    = *p;
            best_nb_channells = nb_channels;
        }
        p++;
    }
    return best_ch_layout;
}

/*
 * Audio encoding example
 */
static void audio_encode_example(const char *filename)
{
    AVCodec *codec;
    AVCodecContext *c= NULL;
    AVFrame *frame;
    AVPacket pkt;
    int i, j, k, ret, got_output;
    int buffer_size;
    FILE *f;
    uint16_t *samples;
    float t, tincr;

    printf("Encode audio file %s\n", filename);

    /* find the MP2 encoder */
    codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
    if (!codec) {
        fprintf(stderr, "Codec not found\n");
        exit(1);
    }

    c = avcodec_alloc_context3(codec);
    if (!c) {
        fprintf(stderr, "Could not allocate audio codec context\n");
        exit(1);
    }

    /* put sample parameters */
    c->bit_rate = 64000;

    /* check that the encoder supports s16 pcm input */
    c->sample_fmt = AV_SAMPLE_FMT_S16;
    if (!check_sample_fmt(codec, c->sample_fmt)) {
        fprintf(stderr, "Encoder does not support sample format %s",
                av_get_sample_fmt_name(c->sample_fmt));
        exit(1);
    }

    /* select other audio parameters supported by the encoder */
    c->sample_rate    = select_sample_rate(codec);
    c->channel_layout = select_channel_layout(codec);
    c->channels       = av_get_channel_layout_nb_channels(c->channel_layout);

    /* open it */
    if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "Could not open codec\n");
        exit(1);
    }

    f = fopen(filename, "wb");
    if (!f) {
        fprintf(stderr, "Could not open %s\n", filename);
        exit(1);
    }

    /* frame containing input raw audio */
    frame = avcodec_alloc_frame();
    if (!frame) {
        fprintf(stderr, "Could not allocate audio frame\n");
        exit(1);
    }

    frame->nb_samples     = c->frame_size;
    frame->format         = c->sample_fmt;
    frame->channel_layout = c->channel_layout;

    /* the codec gives us the frame size, in samples,
     * we calculate the size of the samples buffer in bytes */
    buffer_size = av_samples_get_buffer_size(NULL, c->channels, c->frame_size,
                                             c->sample_fmt, 0);
    samples = (uint16_t *)av_malloc(buffer_size);
    if (!samples) {
        fprintf(stderr, "Could not allocate %d bytes for samples buffer\n",
                buffer_size);
        exit(1);
    }
    /* setup the data pointers in the AVFrame */
    ret = avcodec_fill_audio_frame(frame, c->channels, c->sample_fmt,
                                   (const uint8_t*)samples, buffer_size, 0);
    if (ret < 0) {
        fprintf(stderr, "Could not setup audio frame\n");
        exit(1);
    }

    /* encode a single tone sound */
    t = 0;
    tincr = 2 * M_PI * 440.0 / c->sample_rate;
    for(i=0;i<200;i++) {
        av_init_packet(&pkt);
        pkt.data = NULL; // packet data will be allocated by the encoder
        pkt.size = 0;

        for (j = 0; j < c->frame_size; j++) {
            samples[2*j] = (int)(sin(t) * 10000);

            for (k = 1; k < c->channels; k++)
                samples[2*j + k] = samples[2*j];
            t += tincr;
        }
        /* encode the samples */
        ret = avcodec_encode_audio2(c, &pkt, frame, &got_output);
        if (ret < 0) {
            fprintf(stderr, "Error encoding audio frame\n");
            exit(1);
        }
        if (got_output) {
            fwrite(pkt.data, 1, pkt.size, f);
            av_free_packet(&pkt);
        }
    }

    /* get the delayed frames */
    for (got_output = 1; got_output; i++) {
        ret = avcodec_encode_audio2(c, &pkt, NULL, &got_output);
        if (ret < 0) {
            fprintf(stderr, "Error encoding frame\n");
            exit(1);
        }

        if (got_output) {
            fwrite(pkt.data, 1, pkt.size, f);
            av_free_packet(&pkt);
        }
    }
    fclose(f);

    av_freep(&samples);
    avcodec_free_frame(&frame);
    avcodec_close(c);
    av_free(c);
}

/*
 * Audio decoding.
 */
static void audio_decode_example(const char *outfilename, const char *filename)
{
    AVCodec *codec;
    AVCodecContext *c= NULL;
    int len;
    FILE *f, *outfile;
    uint8_t inbuf[AUDIO_INBUF_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
    AVPacket avpkt;
    AVFrame *decoded_frame = NULL;

    av_init_packet(&avpkt);

    printf("Decode audio file %s to %s\n", filename, outfilename);

    /* find the mpeg audio decoder */
    codec = avcodec_find_decoder(AV_CODEC_ID_MP2);
    if (!codec) {
        fprintf(stderr, "Codec not found\n");
        exit(1);
    }

    c = avcodec_alloc_context3(codec);
    if (!c) {
        fprintf(stderr, "Could not allocate audio codec context\n");
        exit(1);
    }

    /* open it */
    if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "Could not open codec\n");
        exit(1);
    }

    f = fopen(filename, "rb");
    if (!f) {
        fprintf(stderr, "Could not open %s\n", filename);
        exit(1);
    }
    outfile = fopen(outfilename, "wb");
    if (!outfile) {
        av_free(c);
        exit(1);
    }

    /* decode until eof */
    avpkt.data = inbuf;
    avpkt.size = fread(inbuf, 1, AUDIO_INBUF_SIZE, f);

    while (avpkt.size > 0) {
        int got_frame = 0;

        if (!decoded_frame) {
            if (!(decoded_frame = avcodec_alloc_frame())) {
                fprintf(stderr, "Could not allocate audio frame\n");
                exit(1);
            }
        } else
            avcodec_get_frame_defaults(decoded_frame);

        len = avcodec_decode_audio4(c, decoded_frame, &got_frame, &avpkt);
        if (len < 0) {
            fprintf(stderr, "Error while decoding\n");
            exit(1);
        }
        if (got_frame) {
            /* if a frame has been decoded, output it */
            int data_size = av_samples_get_buffer_size(NULL, c->channels,
                                                       decoded_frame->nb_samples,
                                                       c->sample_fmt, 1);
            fwrite(decoded_frame->data[0], 1, data_size, outfile);
        }
        avpkt.size -= len;
        avpkt.data += len;
        avpkt.dts =
        avpkt.pts = AV_NOPTS_VALUE;
        if (avpkt.size < AUDIO_REFILL_THRESH) {
            /* Refill the input buffer, to avoid trying to decode
             * incomplete frames. Instead of this, one could also use
             * a parser, or use a proper container format through
             * libavformat. */
            memmove(inbuf, avpkt.data, avpkt.size);
            avpkt.data = inbuf;
            len = fread(avpkt.data + avpkt.size, 1,
                        AUDIO_INBUF_SIZE - avpkt.size, f);
            if (len > 0)
                avpkt.size += len;
        }
    }

    fclose(outfile);
    fclose(f);

    avcodec_close(c);
    av_free(c);
    avcodec_free_frame(&decoded_frame);
}

/*
 * Main WRAPPER function
 */
void service(){


    /* register all the codecs */
    avcodec_register_all();


    audio_encode_example("test.mp2");
    audio_decode_example("test.sw", "test.mp2");

}

#endif 

main.cpp

#include <QApplication>
#include "mainwindow.h"

extern "C"{
    #include "wrapper.h"
}

int main(int argc, char *argv[])
{
    service(); //calling the function service inside the wrapper

    QApplication a(argc, argv);
    MainWindow w;
    w.show();
    return a.exec();
}

主窗口.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::changeEvent(QEvent *e)
{
    QMainWindow::changeEvent(e);
    switch (e->type()) {
    case QEvent::LanguageChange:
        ui->retranslateUi(this);
        break;
    default:
        break;
    }
}

void MainWindow::on_pushButton_clicked()
{
        this->close();
}

主窗口.ui //没有什么重要的

谢谢。

最佳答案

Qt 的内置媒体播放器使用系统编解码器。如果你想颠覆它,你将需要使用其他东西。

我没用过,但是有提到QtAV ,它使用 FFmpeg。

QtAV 网站观察到:QtMultimedia 的实现依赖于平台。它在 Windows 上使用 dshow,在 Linux 上使用 gstream 等。支持新平台可能不是一件容易的事。

关于c++ - 使 Qt Player 编解码器独立,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36027581/

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