我是第一次使用 shared_ptr 如果我犯了一个非常愚蠢的错误并帮助我克服这个段错误请原谅我。
我希望有一个私有(private)的vector
,即使对象被销毁,它也可以从不同的类中读取。因此我读到了 std::shared_ptr
代码在 storeCounterData
函数中出现段错误
提前感谢您的帮助!!!
主要.cpp
#include <iostream>
#include "counter.hpp"
#include "getCounter.hpp"
const int max_ports = 3;
int main()
{
Counter *counter = new Counter(3);
counter->age = 1;
counter->id = 12;
counter->pincode = 123;
std::vector<Counter*> counterData;
std::cout<<"inside main"<<std::endl;
counter->storeCounterData(counter,0);
counter->storeCounterData(counter,1);
counter->storeCounterData(counter,2);
std::cout<<"inside main calling getCounterData"<<std::endl;
counter->getCounterData(counterData);
Counter countji(3);
countji.getCounterData(counterData);
//getCounterData class function
getCounter *gcount = new getCounter();
gcount->printCounterData();
return 0;
}
计数器.hpp
#ifndef COUNTERHPP
#define COUNTERHPP
#include <vector>
#include <memory>
class Counter
{
private:
typedef std::shared_ptr<Counter> sharedCtr;
std::vector<sharedCtr> vecData;
public:
Counter();
Counter(int vecSize);
int age, id, pincode;
void storeCounterData(Counter *counter,int user);
void getCounterData(std::vector<Counter*> &counter);
};
#endif
计数器.cpp
#include "counter.hpp"
#include <iostream>
#include <vector>
Counter::Counter()
{
}
Counter::Counter(int vecSize):vecData(vecSize)
{
}
void Counter::storeCounterData(Counter *counter,int user)
{
vecData[user]->age = counter->age;
vecData[user]->id = counter->id;
vecData[user]->pincode = counter->pincode;
std::cout<<"vector size inside storeCounterData = "<<vecData.size()<<std::endl;
}
void Counter::getCounterData(std::vector<Counter*> &counter)
{
std::cout<<"vector size inside getCounterData = "<<vecData.size()<<std::endl;
for (auto& c : vecData)
{
std::cout << c->age << std::endl;
std::cout << c->id << std::endl;
std::cout << c->pincode << std::endl;
}
}
输出
Bazooka~/VECTOR$ ./a.out
inside main
Segmentation fault (core dumped)
最佳答案
在 Counter
的构造函数中,您正在创建一个空 shared_ptr
vector ,即没有 Counter
的托管对象(see (1) here ).
只需将行更改为:
Counter(int vecSize) : vecData(vecSize, std::make_shared<Counter>()) {}
编辑: 你正在创建一个指针 vector ,所以我在这里看到两个选项来满足你希望它的工作方式:
- 您的做法:使用 3 个
shared_ptr
实例化 vector ,但随后您需要在访问指针时检查指针是否已创建。
也许这就是要走的路。 shared_ptr
也是指针,您应该这样对待它们并始终检查其有效性。
Counter(int vecSize) : vecData(vecSize) {} // previous constructor
void storeCounterData(Counter* counter, int user) {
if (!vecData[user]) {
vecData[user] = std::make_shared<Counter>();
}
vecData[user]->age = counter->age;
vecData[user]->id = counter->id;
vecData[user]->pincode = counter->pincode;
std::cout << "vector size inside storeCounterData = " << vecData.size()
<< std::endl;
}
void getCounterData(std::vector<Counter*>& counter) {
std::cout << "vector size inside getCounterData = " << vecData.size()
<< std::endl;
for (auto& c : vecData) {
if (c) {
std::cout << c->age << std::endl;
std::cout << c->id << std::endl;
std::cout << c->pincode << std::endl;
}
}
}
- 使用
std::vector::push_back
,这样您在 vector 中只有“有效”(您永远无法确定这一点)shared_ptr
。<
关于c++ - 将 shared_ptr 与 vector 一起使用时出现段错误,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/50664165/