我正在尝试将按钮连接到 lineEdit。单击按钮时,将 lineEdit 的文本设置为“Hello”。 但我对信号和插槽有疑问!
主窗口.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{
ui->setupUi(this);
connect(ui->pushButton,SIGNAL(clicked()),ui->lineEdit,SLOT(setText("Hello")));
}
MainWindow::~MainWindow()
{
delete ui;
}
主窗口.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QLineEdit>
#include <QPushButton>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
private:
Ui::MainWindow *ui;
};
#endif // MAINWINDOW_H
应用输出
Starting C:\Qt\Qt5.3.0\Tools\QtCreator\bin\build-E01S01-Desktop_Qt_5_3_0_MSVC2013_OpenGL_64bit-Debug\debug\E01S01.exe...
QObject::connect: No such slot QLineEdit::setText("Hello") in ..\E01S01\mainwindow.cpp:9
QObject::connect: (sender name: 'pushButton')
QObject::connect: (receiver name: 'lineEdit')
最佳答案
您只能将 SIGNAL
连接到具有相同签名的 SLOT
。
您可以使用 QSignalMapper
来完成您想要的:
QSignalMapper * mapper = new QSignalMapper(this);
QObject::connect(mapper, SIGNAL(mapped(const QString&)), ui->lineEdit, SLOT(setText(const QString&)));
QObject::connect(ui->pushButton, SIGNAL(clicked()), mapper, SLOT(map()));
mapper->setMapping(ui->pushButton, tr("Hello"));
关于c++ - 没有这样的插槽 QLineEdit::setText,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37241908/