我正准备学习 C++ 中的基本 OOP 操作,现在我遇到了类静态成员的问题。我尝试构建简单的纸牌游戏。我创建了类 Rules
、Deck
和 Card
。
我的 Deck
类从 Rules
类中获取规则和一些常量,然后做一些事情。我只在 main 函数中使用 Deck::createDeck();
,没有别的。当我尝试编译代码时出现结果错误:
/usr/bin/ld: CMakeFiles/CardGame.dir/Sources/Rules.cpp.o: in function
Rules::getSuits[abi:cxx11]()': /home/bartosz/CLionProjects/CardGame/Sources/Rules.cpp:12: undefined reference to
Rules::suits[abi:cxx11]' /usr/bin/ld: CMakeFiles/CardGame.dir/Sources/Rules.cpp.o: in functionRules::getRanks[abi:cxx11]()': /home/bartosz/CLionProjects/CardGame/Sources/Rules.cpp:16: undefined reference to
Rules::ranks[abi:cxx11]' collect2: error: ld returned 1 exit status
但我相信静态成员(suits
和 ranks
)是正确初始化的,那么为什么编译器看不到这个变量?
我的代码:
规则.h
#ifndef CARDGAME_RULES_H
#define CARDGAME_RULES_H
#include <string>
class Rules {
public:
static std::string suits[4];
static std::string ranks[13];
public:
static std::string * getSuits();
static std::string * getRanks();
};
#endif //CARDGAME_RULES_H
规则.cpp
#include "../Headers/Rules.h"
std::string suits[4] = {"Diamonds", "Hearts", "Spades", "Clubs"};
std::string ranks[13] = {"2","3","4","5","6","7","8","9","10","J","Q","K","A"};
std::string * Rules::getSuits() {
return suits;
}
std::string * Rules::getRanks() {
return ranks;
}
甲板.h
#ifndef CARDGAME_DECK_H
#define CARDGAME_DECK_H
#include "Card.h"
class Deck {
private:
Card * cards;
Deck();
public:
static void createDeck();
void shuffle();
void dealCards();
};
#endif //CARDGAME_DECK_H
甲板.cpp
#include "../Headers/Deck.h"
#include "../Headers/Rules.h"
Deck::Deck() {
}
void Deck::createDeck() {
std::string * ranks = Rules::getRanks();
std::string * suits = Rules::getSuits();
// some operations
}
void Deck::shuffle() {
}
void Deck::dealCards() {
}
最佳答案
在 Rules.cpp
中,您没有定义静态成员 Rules::suits
和 Rules::ranks
,而是引入 2 个新的全局变量。
为了使静态定义起作用,您需要指定完全限定名称,例如规则::适合
。
关于c++ - 对类的静态成员的 undefined reference ,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/58303156/