我对在 C++ 中操作位图数据非常陌生,但遇到了问题。我正在尝试关注 this来自维基百科的例子。这是我正在使用的代码:
#include <iostream>
#include <fstream>
#include <Windows.h>
using namespace std;
int main()
{
//fileheader
BITMAPFILEHEADER* bf = new BITMAPFILEHEADER;
bf->bfType = 66;
bf->bfSize = 70;
bf->bfOffBits = 54;
//infoheader
BITMAPINFOHEADER* bi = new BITMAPINFOHEADER;
bi->biSize = 40;
bi->biWidth = 2;
bi->biHeight = 2;
bi->biPlanes = 1;
bi->biBitCount = 24;
bi->biCompression = 0;
bi->biSizeImage = 16;
bi->biXPelsPerMeter = 2835;
bi->biYPelsPerMeter = 2835;
bi->biClrUsed = 0;
bi->biClrImportant = 0;
//image data
unsigned char* thedata = new unsigned char;
thedata[0] = 0;
thedata[1] = 0;
thedata[2] = 255;
thedata[3] = 255;
thedata[4] = 255;
thedata[5] = 255;
thedata[6] = 0;
thedata[7] = 0;
thedata[8] = 255;
thedata[9] = 0;
thedata[10] = 0;
thedata[11] = 0;
thedata[12] = 255;
thedata[13] = 0;
thedata[14] = 0;
thedata[15] = 0;
//dc
HDC dc = GetDC(NULL);
//bitmap info
BITMAPINFO* bmi = (BITMAPINFO*)bi;
//handle to bitmap
HBITMAP hbmp = CreateDIBitmap(dc, bi, CBM_INIT, thedata, bmi, DIB_RGB_COLORS);
//output to bmp....?
ofstream outFile;
outFile.open("outtestbmp.bmp");
outFile << hbmp;
outFile.close();
}
过去几天我一直在谷歌上搜索,试图弄清楚如何完成这项工作,但我似乎仍然无法让它发挥作用。
这符合没有错误,但最后outtestbmp.bmp文件是打不开的。我犯的任何重大错误(可能有几十个)阻止了它的工作吗? (我高度怀疑使用 ofstream 输出我的 bmp 数据是错误的)。
编辑:有人告诉我将 bftype 设置为 66 是错误的。正确的值是多少?
此外,我还创建了一个 .bmp 文件来说明输出内容。这是该 bmp 的十六进制数据:
42 4D 46 00 00 00 00 00 00 00 36 00 00 00 28 00 00 00 02 00 00 00 02 00 00 00 01 00 18
00 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 FF FF
FF FF 00 00 FF 00 00 00 FF 00 00 00
这是我正在输出的 .bmp 数据:
42 00 46 00 00 00 CD CD CD CD 36 00 00 00 28 00 00 00 02 00 00 00 02 00 00 00 01 00 18
00 00 00 00 00 10 00 00 00 13 0B 00 00 13 0B 00 00 00 00 00 00 00 00 00 00 00 00 FF FF
FF FF 00 00 FF 00 00 00 FF 00 00 00
最佳答案
bf->bfType == 66;
这在两个方面是错误的。首先,它是错误的值(魔法值是小字节序机器上的字节“BM”或 0x4d42),其次,它不是赋值。
然后:
unsigned char* thedata = new unsigned char;
只分配 1 个字符?
还有这个:
outFile << hbmp;
并没有按照您的想法行事。你只是在写一个句柄。您不需要创建位图,只需写出您已初始化的数据结构(一旦您使它们正确)。
为什么要更新所有内容?不需要动态分配这些东西(而且您也不会删除它)。
我通常会这样做(为简洁起见删除了一些代码):
BITMAPFILEHEADER bf;
bf.bfType = 0x4d42;
bf.bfSize = 70;
bf.bfOffBits = 54;
//infoheader
BITMAPINFOHEADER bi;
bi.biSize = 40;
bi.biWidth = 2;
etc...
//image data
unsigned char* thedata = new unsigned char[16]; // Should really calculate this properly
thedata[0] = 0;
....
//output to bmp....?
ofstream outFile;
outFile.open("outtestbmp.bmp");
outFile.write((char *)&bf,sizeof(bf));
outFile.write((char *)&bi,sizeof(bi));
outFile.write((char *)thedata, 16);
outFile.close();
关于c++ - 从原始标题和图像数据创建位图,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/14650566/