此问题是对以下问题的跟进: Redefinition and Enumerator
我的 C++ 编译器给出以下警告和错误:
1>forgelib\source\socket.cpp(145): warning C4832: token '.' is illegal after UDT 'Forge::AddressFamily'
1> forgelib\include\forge\socket.h(70) : see declaration of 'Forge::AddressFamily'
1>forgelib\source\socket.cpp(145): error C2275: 'Forge::AddressFamily' : illegal use of this type as an expression
1> forgelib\include\forge\socket.h(70) : see declaration of 'Forge::AddressFamily'
1>forgelib\source\socket.cpp(145): error C2228: left of '.INet' must have class/struct/union
这是 socket.cpp(145):
void Forge::InternetHost::validHostEntity(hostent* he) {
if (he->h_addrtype != AddressFamily.INet || he->h_length != 4) { // <--145
throw new Forge::SocketException("Address family mismatch.");
}
}
这是定义:
struct AddressFamily {
static const Forge::Int Unspecified = AF_UNSPEC;
static const Forge::Int UNIX = AF_UNIX;
static const Forge::Int INet = AF_INET;
static const Forge::Int IPX = AF_IPX;
static const Forge::Int AppleTalk = AF_APPLETALK;
static const Forge::Int INet6 = AF_INET6;
};
我是否遗漏了一些非常明显的东西?
最佳答案
应该是
he->h_addrtype != AddressFamily::INet
因为 INet
是结构的静态成员。
关于c++ - 将值与结构成员进行比较的问题,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16811503/