目前我正在尝试创建一个程序,该程序将从头开始自动生成完整的数独板,尽管可以使用相同的功能稍作改动来解决部分填充的数独板。任何方式的问题是,当将新数字加载到板中时,您显然必须检查该数字是否已经存在于同一列或行中,但也必须检查它是否存在于加载它的同一个 3x3 正方形中。对程序部分使用嵌套的 switch 语句,您必须在同一个 3x3 正方形中检查数字与数字,尽管 break 语句看起来都在正确的位置。编译器说的是第二个 case 语句的第一个数字,它是嵌套 switch 语句的一部分:“错误:case 标签值已经出现在这个 switch 中”,即使这个数字没有出现,问题是为什么?
代码如下:
bool SudokuClass::checkPresentGrid(int &temporary, int row, int column)
{
bool indicator;
switch (row)
{
case 0 || 3 || 6: //If the number is being loaded into row 0,3 or 6
switch (column)
{
case 0 || 3 || 6: //Check all other spaces in the same 3x3 grid
if (temporary == (completeSudoku[row + 1][column + 1] || completeSudoku[row + 1][column + 2] || completeSudoku[row + 2][column + 1] || completeSudoku[row + 2][column + 2]))
{
indicator = true;
}
break;
case 1 || 4 || 7:
if (temporary == (completeSudoku[row + 1][column - 1] || completeSudoku[row + 1][column + 1] || completeSudoku[row + 2][column - 1] || completeSudoku[row + 2][column + 1]))
{
indicator = true;
}
break;
case 2 || 5 || 8:
if (temporary == (completeSudoku[row + 1][column - 2] || completeSudoku[row + 1][column - 1] || completeSudoku[row + 2][column - 2] || completeSudoku[row + 2][column - 1]))
{
indicator = true;
}
break;
}
break;
case 1 || 4 || 7: //If the number is being loaded into row 1, 4 or 7
switch (column)
{
case 0 || 3 || 6: //Check all other spaces in the same 3x3 grid
if (temporary == (completeSudoku[row - 1][column + 1] || completeSudoku[row - 1][column + 2] || completeSudoku[row + 1][column + 1] || completeSudoku[row + 1][column + 2]))
{
indicator = true;
}
break;
case 1 || 4 || 7:
if (temporary == (completeSudoku[row - 1][column - 1] || completeSudoku[row - 1][column + 1] || completeSudoku[row + 1][column - 1] || completeSudoku[row + 1][column + 1]))
{
indicator = true;
}
break;
case 2 || 5 || 8:
if (temporary == (completeSudoku[row - 1][column - 2] || completeSudoku[row - 1][column - 1] || completeSudoku[row + 1][column - 2] || completeSudoku[row + 1][column - 1]))
{
indicator = true;
}
break;
}
break;
case 2 || 5 || 8: //If the number is being loaded into row 2, 5 or 8
switch (column)
{
case 0 || 3 || 6: //Check all other spaces in the same 3x3 grid
if (temporary == (completeSudoku[row - 2][column + 1] || completeSudoku[row - 2][column + 2] || completeSudoku[row - 1][column + 1] || completeSudoku[row - 1][column + 2]))
{
indicator = true;
}
break;
case 1 || 4 || 7:
if (temporary == (completeSudoku[row - 2][column - 1] || completeSudoku[row - 2][column + 1] || completeSudoku[row - 1][column - 1] || completeSudoku[row - 1][column + 1]))
{
indicator = true;
}
break;
case 2 || 5 || 8:
if (temporary == (completeSudoku[row - 2][column - 2] || completeSudoku[row - 2][column - 1] || completeSudoku[row - 1][column - 2] || completeSudoku[row - 1][column - 1]))
{
indicator = true;
}
break;
}
break;
}
return indicator;
最佳答案
改变
case 0 || 3 || 6: //If the number is being loaded into row 0,3 or 6
到
case 0:
case 3:
case 6: //If the number is being loaded into row 0,3 or 6
...等等,还有你的其他case
语句。
你的代码case 0 || 3 || 6
被评估为 case (0 || 3 || 6)
变成case (false || true || true)
它变成了 case (true)
,这不是您想要的。
关于c++ - 嵌套的 Switch 语句,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/24208557/