我是编程新手,所以请帮助我。我只想检索对象的外部轮廓,但问题是我得到了另一个轮廓,如边框。如何在没有任何其他轮廓的情况下获得对象的唯一外部轮廓?
示例图片:
这是我编写的代码:
// cvAutoHeight.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "opencv\cvaux.h"
#include "opencv\cxmisc.h"
#include "opencv\highgui.h"
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <stdlib.h>
using namespace std;
using namespace cv;
int main(int, char**)
{
Mat threshold_output;
int thresh = 100;
vector<vector<Point> > contours;
vector<Vec4i> hierarchy;
RNG rng(12345);
CvCapture* capture = cvCaptureFromCAM(0);
cv::Mat frame; cv::Mat src_gray;
while(1) {
frame = cvQueryFrame( capture );
cvtColor( frame,src_gray, CV_BGR2GRAY );
blur( src_gray, src_gray, Size(3,3) );
//Canny( src_gray, threshold_output, 128, 255, 3 );
threshold( src_gray, threshold_output, 100, 200, THRESH_BINARY );
findContours( threshold_output, contours, hierarchy,CV_RETR_TREE,
CV_CHAIN_APPROX_SIMPLE, Point(0, 0) );
/// Find the rotated rectangles and ellipses for each contour
vector<RotatedRect> minRect( contours.size() );
for( int i = 0; i < contours.size(); i++ )
{
minRect[i] = minAreaRect( Mat(contours[i]) );
}
/// Draw contours + rotated rects + ellipses
Mat drawing = Mat::zeros( threshold_output.size(), CV_8UC3 );
for( int i = 0; i< contours.size(); i++ )
{
Scalar color = Scalar( rng.uniform(0,0), rng.uniform(0,0), rng.uniform(250,250) );
// contour
drawContours( drawing, contours, i, color, 1, 8, vector<Vec4i>(), 0,
Point() );
// rotated rectangle
Point2f rect_points[4]; minRect[i].points( rect_points );
for( int j = 0; j < 4; j++ )
line( frame, rect_points[j], rect_points[(j+1)%4], color, 1, 8 );
}
namedWindow( "Contours", CV_WINDOW_AUTOSIZE );
imshow( "Contours", frame );
cvWaitKey(33);
}
return 0;
}
`
最佳答案
默认情况下,边界外的像素值为 0 = 黑色。在阈值之后,您会得到带有白色背景的黑色 Blob 。这就是为什么你有 2 个轮廓。选择其中一种解决方案:
- 使用反转的二进制阈值。
- 在阈值之后应用精明。
关于c++ - 检索对象的外轮廓,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/17349543/