我想问你如何为以下类编写复制构造函数(和 operator = )。
Node 类存储每个节点的坐标 x,y 和指向另一个节点的指针。
class Node
{
private:
double x, y;
Node *n;
public:
Node (double xx, double yy, Node *nn) : x(xx), y(yy), n(nn) {}
void setNode (Node *nn) : n(nn) {}
...
};
类NodesList(继承自std::vector)存储所有动态分配的Node
class NodesList : public std::vector<Node *>
{}
主程序:
int main()
{
Node *n1 = new Node(5,10,NULL);
Node *n2 = new Node(10,10,NULL);
Node *n3 = new Node(20,10,NULL);
n1->setNode(n2);
n2->setNode(n3);
n3->setNode(n2);
NodesList nl1;
nl1.push_back(n1);
nl1.push_back(n2);
nl1.push_back(n3);
//Copy contructor is used, how to write
NodesList nl2(nl1);
//OPerator = is used, how to write?
NodesList nl3 = nl1;
我不想为每个节点创建一个浅拷贝,而是为每个节点创建一个深拷贝。我可以向您索取带有复制构造函数的示例代码吗?
每个节点都可以指向多次。让我们有这样的情况,当 3 个节点 n[1]、n[2]、n[3] 存储在 NodesList nl1 中时:
n[1] 指向 n[2]
n[2] 指向 n[3]
n[3] 指向 n[2]
A] 我们的复制构造函数处理节点 n[1]。它创建一个新对象 n[1]_new,由旧对象 n[1]_old 的拷贝表示。 n[1]_old 指向的节点 n[2] 仍然不存在,所以 n[2]_new 也必须被创建... n1_new 指向 n2_new 的指针被设置。
B] 然后处理第二个点n[2]。不能创建两次,n[2]_new是在A]中创建的。但是指向的节点 n[3] 不存在,因此创建新对象 n[3]_new 作为旧对象 n[3]_old 的拷贝。从 n2_new 到 n3_new 的指针被设置。
C] 节点 n[3]_new 已经创建,n[2]_new。从 n3_new 到 n2_new 的指针已设置,不会创建其他对象...
所以复制构造函数应该检查对象是否在过去被创建过...
一些引用计数可能会有所帮助...
最佳答案
这是我的问题解决方案。添加了一个新的数据成员 n_ref 存储节点 n 的新版本:
class Node
{
private:
double x, y;
Node *n, *n_ref;
public:
Node (double xx, double yy, Node *nn) : x(xx), y(yy), n(nn) {n_ref = NULL;}
Node * getNode() {return n;}
Node * getRefNode () {return n_ref;}
void setNode (Node *nn) {this->n = nn;}
void setRefNode (Node *nn) {this->n_ref = nn;}
复制构造函数创建节点的浅拷贝:
Node (const Node *node)
{
x = node->x;
y = node->y;
n = node->n;
n_ref = node->n_ref;
}
NodesList 的复制构造函数
NodesList::NodesList(const NodesList& source)
{
const_iterator e = source.end();
for (const_iterator i = source.begin(); i != e; ++i) {
//Node* n = new Node(**i);
//Node n still has not been added to the list
if ((*i)->getRefNode() == NULL)
{
//Create node
Node *node = new Node(*i);
//Add node to the list
push_back(node);
//Set this note as processed
(*i)->setRefNode(node);
//Pointed node still has not been added to the list
if ((*i)->getNode()->getRefNode() == NULL)
{
//Create new pointed node
Node *node_pointed = new Node ((*i)->getNode());
//Add node to the list
push_back(node_pointed);
//Set pointer to n
node->setNode(node_pointed);
//Set node as processed
((*i)->getNode())->setRefNode(node_pointed);
}
//Pointed node has already been added to the list
else
{
//Set pointer to node n
node->setNode((*i)->getRefNode());
}
}
//Node n has already been added to the list
else
{
//Get node
Node * node = (*i)->getRefNode();
//Pointed node still has not been added
if ((*i)->getNode()->getRefNode() == NULL)
{
//Create new node
Node *node_pointed = new Node ((*i)->getNode());
//Add node to the list
push_back(node_pointed);
//Set pointer to n
node->setNode(node_pointed);
//Set node as processed
((*i)->getNode())->setRefNode(node_pointed);
}
//Pointed node has already been added to the list
else
{
//Set pointer to n
node->setNode((*i)->getNode()->getRefNode());
}
}
}
}
关于c++ - 复制构造函数和动态分配,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/2392318/