如何编写我的 StreamReader
文件,使其仅在超过当前高分时覆盖游戏高分?目前所有分数都被更新到列表框,而不仅仅是超过当前分数/txt 文件的分数。
提前致谢
public partial class Form1 : Form
{
int Dice;
int RunningTotal;
int MaxRolls;
int RollCount;
Random rand = new Random();
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
RollDiebutton.Enabled = true;
StartOverbutton.Enabled = true;
ClickBeginGametoStartlabel.Visible = false;
int beginTotal = 0;
TotalMoneyEarnedlabel.Text = beginTotal.ToString("c");
MaxRolls = rand.Next(3) + 2;
}
private void button4_Click(object sender, EventArgs e)
{
try
{
string highScore;
StreamReader inputFile;
inputFile = File.OpenText("Highscore.txt");
HighscoreBox.Items.Clear();
while (!inputFile.EndOfStream)
{
highScore = inputFile.ReadLine();
HighscoreBox.Items.Add(highScore);
}
inputFile.Close();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
RollDiebutton.Enabled = false;
BeginGamebutton.Enabled = true;
StartOverbutton.Enabled = false;
TotalMoneyEarnedlabel.Text = "";
BeginpictureBox.Image = P2Kbembow.Properties.Resources.Begin;
Pressyourluckandrollagainlabel.Visible = false;
ClickBeginGametoStartlabel.Visible = true;
}
private void button2_Click(object sender, EventArgs e)
{
//Close Form
this.Close();
}
private void RollDiebutton_Click(object sender, EventArgs e)
{
Random rand = new Random();
Dice = rand.Next(6) + 1;
RunningTotal += 0;
int DollarAmount = 100;
int Sum = (Dice * DollarAmount);
BeginGamebutton.Enabled = false;
Pressyourluckandrollagainlabel.Visible = true;
RunningTotal += Sum;
TotalMoneyEarnedlabel.Text = RunningTotal.ToString("c");
RollCount += 1;
if (MaxRolls == 0)
{
Random getMax = new Random();
TotalMoneyEarnedlabel.Text = "";
}
else
if (RollCount >= MaxRolls)
{
MaxRolls = 6;
RollCount = 0;
RunningTotal = 0;
TotalMoneyEarnedlabel.Text = "$0.0";
Show(); MessageBox.Show("Sorry! You lose!");
RollDiebutton.Enabled = false;
BeginGamebutton.Enabled = true;
TotalMoneyEarnedlabel.Text = "";
BeginpictureBox.Image = P2Kbembow.Properties.Resources.Begin;
Pressyourluckandrollagainlabel.Visible = false;
ClickBeginGametoStartlabel.Visible = true;
StartOverbutton.Enabled = false;
return;
}
StreamWriter outputFile;
outputFile = File.CreateText("HighScore.txt");
outputFile.WriteLine(TotalMoneyEarnedlabel.Text);
outputFile.Close();
if (Dice == 1)
{
//shows Image of dice 1
BeginpictureBox.Image = P2Kbembow.Properties.Resources._1Die;
}
if (Dice == 2)
{
//shows Image of dice 2
BeginpictureBox.Image = P2Kbembow.Properties.Resources._2Die;
}
if (Dice == 3)
{
//shows Image of dice 3
BeginpictureBox.Image = P2Kbembow.Properties.Resources._3Die;
}
if (Dice == 4)
{
//shows Image of dice 4
BeginpictureBox.Image = P2Kbembow.Properties.Resources._4Die;
}
if (Dice == 5)
{
//shows Image of dice 5
BeginpictureBox.Image = P2Kbembow.Properties.Resources._5Die;
}
if (Dice == 6)
{
//shows Image of dice 6
BeginpictureBox.Image = P2Kbembow.Properties.Resources._6Die;
}
//Display Message Box of dice rolled
Show(); MessageBox.Show(" You rolled a " + Dice + "!");
}
private void Form1_Load(object sender, EventArgs e)
{
try
{
string highScore;
StreamReader inputFile;
inputFile = File.OpenText("Highscore.txt");
HighscoreBox.Items.Clear();
while (!inputFile.EndOfStream)
{
highScore = inputFile.ReadLine();
HighscoreBox.Items.Add(highScore);
}
inputFile.Close();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
}
最佳答案
您的代码中有问题的部分非常微不足道。要仅将文件中的最高分添加到列表框,您可以使用:
var highScore = File.ReadAllLines("Highscore.txt").Max(score => decimal.Parse(score));
HighscoreBox.Items.Clear();
HighscoreBox.Items.Add(highScore);
但是还有一些其他的事情你必须要注意:
您必须确保有可用的有效高分表。因此,请检查表单加载(并且您可能不需要每次掷骰子时都创建和覆盖现有文件)。
DRY将高分从文件加载到列表框的代码。
string _fileName = "Highscore.txt"; private void Form1_Load(object sender, EventArgs e) { if (!File.Exists(_fileName)) { File.Create(_fileName); return; } LoadHighestScore(); } private void LoadHighestScore() { HighscoreBox.Items.Clear(); var highestScore = GetHighestScore(); HighscoreBox.Items.Add(highestScore); } private decimal GetHighestScore() { var scores = File.ReadAllLines(_fileName); if (scores.Length == 0) return 0; return scores.Max(score => decimal.Parse(score)); }
每次掷骰子时,您都可以将分数写入您的文件:
private void RollDiebutton_Click(object sender, EventArgs e) { //------------------------- //------------------------- WriteScore(score); //------------------------- //------------------------- } private void WriteScore(string score) { File.AppendAllLines(sd, new string[]{ score }); }
请注意,这每次都会将分数附加
到您的文件中。如果你只需要在分数超过现有的最高分数(你的问题不是很清楚)时才写,你可以这样做:
private void WriteScore(string score)
{
if (int.Parse(score) > GetHighestScore())
File.AppendAllLines(sd, new string[]{ score });
}
请将您的大部分代码分解为不同的方法,以帮助代码重用。如果您可以将逻辑移至不同的类,那就更好了。
做这种事情,最好使用像SQLite这样的小型轻量级客户端数据库。将来如果你需要更复杂的操作,比如“每个用户的最高分”怎么办?要获得最高分,您可以:
SELECT MAX(score) FROM highscores;
就这么简单。
最后,请发布代码中有问题的部分,而不是发布一大堆不相关的行。
关于c# - StreamReader 文件如何仅在列表框中达到高分时更新?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13171656/