最佳答案
我想你要找的是AddForceAtPosition
Applies force at position. As a result this will apply a torque and force on the object.
GetComponent<RigidBody>().AddForceAtPosition(Vector3.right, child.transform.position);
关于c# - 加力的同时旋转物体,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/56843340/