我制作了一个程序,可以让我为游戏创建热键,例如 warcraft.exe
和 dota.exe
。
我的应用程序名称是“Hotkey.exe”。
在 KeyDown 上,alt 键应该模拟按 dota.exe
中的 A 键。
在 KeyUp 上,alt 键应该模拟按 dota.exe
中的 B 键。
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using DN_Hotkey;
using gma.System.Windows;
namespace DN_Hotkey
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
UserActivityHook actHook;
Keys realkey, altkey;
private void Form1_Load(object sender, EventArgs e)
{
actHook = new UserActivityHook();
actHook.KeyDown += new KeyEventHandler(MyKeyDown);
actHook.KeyUp += new KeyEventHandler(MyKeyUp);
realkey = Keys.Oemtilde;
altkey = Keys.Alt;
}
private void button3_Click(object sender, EventArgs e)
{
this.WindowState = FormWindowState.Minimized;
}
private void MyKeyDown(object sender, KeyEventArgs e)
{
if (e.KeyData == Keys.Alt)
{
//sendkey to dota
}
}
private void MyKeyUp(object sender, KeyEventArgs e)
{
if (e.KeyData == Keys.Alt)
{
//sendkey to dota
}
}
}
}
我可以添加什么来完成这项工作?
最佳答案
您可以像这样使用 Windows API RegisretHotKey
:
public partial class Form1 : Form
{
public const int WM_HOTKEY = 0x0312;
public const int MOD_NOREPEAT = 0x4000;
[DllImport("user32")]
public static extern bool RegisterHotKey(IntPtr hWnd, int id, uint fsModifiers, uint vk);
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
RegisterHotKey(this.Handle, 1, MOD_NOREPEAT, 0x76);
// Here 0x76 means F7
RegisterHotKey(this.Handle, 2, MOD_NOREPEAT, 0x77);
}
protected override void WndProc(ref Message m)
{
if(m.Msg == WM_HOTKEY)
switch (m.WParam.ToInt32())
{
case 1:
// Function that you want to send data to dota
break;
case 2:
// Function that you want to send data to dota
break;
}
base.WndProc(ref m);
}
}
关于c# - 游戏的自定义热键,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34447694/