我正在尝试学习在 C# 中引发和处理事件。
这是我的简单示例:
/////////////// creating a new BALL object ///
ballClass ball = new ballClass();
void button1_Click(object sender, EventArgs e)
{
// this should make the BALL object raise an event
ball.onHit();
label1.Text = "EVENT SEND";
}
// when event is fired, label text should change
void BallInPlayEvent(object sender, EventArgs e)
{
label2.Text = "EVENT FOUND!";
}
和球类:
class ballClass
{
public event EventHandler BallInPlay;
public void onHit()
{
this.BallInPlay ///// ??? how should i raise this event?
}
}
在通话中我不太明白,我该如何引发事件?
最佳答案
public void onHit()
{
if(BallInPlay != null)
BallInPlay(this, new EventArgs());
}
关于C# 事件,如何引发它们?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/4818824/