我想在 UWP 下使用 WebSockets 创建与 ASP.NET 5.0 的通信。
问题在线“var response = await socket.ReceiveAsync..” 出现以下错误:
System.Exception: Exception from HRESULT: 0x80072EFE
at Windows.Networking.Sockets.MessageWebSocketMessageReceivedEventArgs.GetDataReader()
at System.Net.WebSockets.WinRTWebSocket.OnMessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
代码:
async void Initialize(Uri serverAddress)
{
tokenSource = new CancellationTokenSource();
token = tokenSource.Token;
socket = new ClientWebSocket();
try
{
await socket.ConnectAsync(serverAddress, token);
await Task.Delay(1000);
byte[] data = new byte[1024];
var response = await socket.ReceiveAsync(new ArraySegment<byte>(data), token); // crashes with error HRESULT
await Task.Delay(1000);
if (response.EndOfMessage)
{
if (response.Count >= data.Length) // error
return;
string json = Encoding.UTF8.GetString(data, 0, response.Count);
PacketData packet = JsonConvert.DeserializeObject<PacketData>(json);
}
}
catch (Exception ex)
{
if (socket != null)
{
socket.Dispose();
socket = null;
}
}
}
我做错了什么吗? 我尝试运行它几次。一旦我获得数据,但它在“object obj = ...”上崩溃了我检查了 json 值并且它是正确的,我认为它运行正常,但有些东西我没有看到是什么导致崩溃。
谢谢
编辑! 使用 MessageWebSocket 的新代码
使用以下代码时出错:“操作试图访问有效范围之外的数据”
private void MSocket_MessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
{
byte[] data = new byte[1024];
try
{
int length = 0;
using (DataReader reader = args.GetDataReader())
{
reader.UnicodeEncoding = Windows.Storage.Streams.UnicodeEncoding.Utf8;
length = (int)reader.UnconsumedBufferLength; // If I create byte[] with length after then it throw same error like in original post.
reader.ReadBytes(data); // Exception jump
}
string json = Encoding.UTF8.GetString(data, 0, length);
PacketData packet = JsonConvert.DeserializeObject<PacketData>(json);
}
catch(Exception ex)
{
string a = ex.Message;
}
}
初始化:
mSocket = new MessageWebSocket();
mSocket.Control.MessageType = SocketMessageType.Binary;
mSocket.Control.MaxMessageSize = 1024;
mSocket.MessageReceived += MSocket_MessageReceived;
编辑 2! 找到唯一的工作方式,它创建静态大小的数组。我不知道如何动态地制作它。请帮助我!
private void MSocket_MessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
{
byte[] data = new byte[27];
try
{
int length = 0;
using (DataReader reader = args.GetDataReader())
{
reader.UnicodeEncoding = Windows.Storage.Streams.UnicodeEncoding.Utf8;
length = (int)reader.UnconsumedBufferLength;
reader.ReadBytes(data);
}
string json = Encoding.UTF8.GetString(data, 0, length);
PacketData packet = JsonConvert.DeserializeObject<PacketData>(json);
}
catch(Exception ex)
{
string a = ex.Message;
}
}
编辑3: 添加了 Array.Resize(ref data, length),似乎有效,但我认为不合适。
最佳答案
DataReader
类有一个 ReadString
方法,我们可以使用此方法获取接收到的消息,而无需使用 byte[]
,如下所示:
private void MSocket_MessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
{
try
{
using (DataReader reader = args.GetDataReader())
{
reader.UnicodeEncoding = Windows.Storage.Streams.UnicodeEncoding.Utf8;
string json = reader.ReadString(reader.UnconsumedBufferLength);
PacketData packet = JsonConvert.DeserializeObject<PacketData>(json);
}
}
catch (Exception ex)
{
string a = ex.Message;
}
}
如果你还想使用byte[]
,你可以试试下面的代码:
private void MSocket_MessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
{
byte[] data;
try
{
int length = 0;
using (DataReader reader = args.GetDataReader())
{
reader.UnicodeEncoding = Windows.Storage.Streams.UnicodeEncoding.Utf8;
length = (int)reader.UnconsumedBufferLength;
data = new byte[length];
reader.ReadBytes(data);
}
string json = System.Text.Encoding.UTF8.GetString(data, 0, length);
PacketData packet = JsonConvert.DeserializeObject<PacketData>(json);
}
catch (Exception ex)
{
string a = ex.Message;
}
}
关于c# - UWP 中的 WebSocket 因未知原因崩溃,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/34883358/