c# - WPF:沿路径几何设置动画

标签 c# wpf xaml animation

我正在处理以下问题一周了。请耐心等待我解释。

我想要实现的是,对于我们中的一些人来说,非常简单,但对 WPF 不熟悉会让事情变得困难。

enter image description here

上图是通过将(已有的)svg 转换为 xaml 然后将其导入 Visual Studio 来呈现的。这就是 xaml 的样子。

    <Canvas x:Name="Main" Margin="158,-223,-148,233">
        <Canvas.RenderTransform>
            <MatrixTransform Matrix="1.25 0 0 -1.25 -197.1231 961.58875"/>
        </Canvas.RenderTransform>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139746" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
            <Path.Data>
                <PathGeometry Figures="m 66.611178 552.33853 c -4.36996 0.6305 -8.8334 0.97293 -13.3752 0.97293 -18.11465 0 -35.027 -5.21161 -49.34949 -14.18974 l 21.64732 -36.67733 c 8.2963 5.25686 18.12667 8.31294 28.67512 8.31294 2.7121 0 5.37755 -0.20365 7.98106 -0.59283 l 2.23539 -0.38916 c 4.72288 -0.91109 9.2226 -2.43913 13.41755 -4.49964 l 35.933612 77.65818 c -12.53504 5.94167 -26.095762 10.06571 -40.347392 12.0342 0 0 -2.27764 -21.55688 -4.54327 -42.98252 l -2.2747 0.35297 z" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Fill="#FFD3BC5F" Canvas.Left="401" Canvas.Top="-173" >
            <Path.Data>
                <PathGeometry x:Name="path139750" Figures="m -21.311892 515.98804 c -11.7053 -15.57594 -18.6547 -34.92004 -18.6622 -55.85694 l 35.53987 0 5.06525 -0.024 c 0.63507 11.4535 4.86922 21.94 11.58023 30.3706 l 1.44647 1.7423 c 2.94008 3.3894 6.29329 6.4077 9.98888 8.9736 l -43.53754 73.76488 c -13.18956 -8.30539 -24.88746 -18.76176 -34.60186 -30.87743 0 0 17.3968 -13.23944 34.61076 -26.3386 l -1.42986 -1.75428 z" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139780" Fill="#FFD3BC5F" Canvas.Left="401.4" Canvas.Top="-167.6">
            <Path.Data>
                <PathGeometry Figures="m 214.75854 460.1016 94.92962 0 0 69.86866 -94.92962 0 0 -69.86866 z" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139784" Fill="#FFD3BC5F" Canvas.Left="401.4" Canvas.Top="-167.6">
            <Path.Data>
                <PathGeometry Figures="m 211.64803 529.825 -36.87191 0 -62.32503 -69.72236 100.95576 0 0 69.74499 -1.75882 -0.0226 z" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"  Fill="#FFD3BC5F" Canvas.Top="-173" Canvas.Left="401">
            <Path.Data>
                <PathGeometry x:Name="path139798" Figures="m -41.482092 460.131 -43.5377 0 c 0.6744 30.93022 11.4414 59.36853 29.1278 82.17137 l 33.3799 -25.40184 c -11.9001 -15.82789 -18.9641 -35.4887 -18.97 -56.76953" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139802" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
            <Path.Data>
                <PathGeometry Figures="m 139.82292 494.54117 c -13.01467 -14.5593 -25.97803 -29.06131 -30.40076 -34.00892 0 0 -2.72123 28.49563 -29.566602 43.70507 l 17.54746 37.92328 c 19.158502 -10.35383 34.278952 -27.22704 42.419902 -47.61943" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139806" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
            <Path.Data>
                <PathGeometry Figures="m 98.037008 543.53024 17.776782 38.41802 c 23.1211 -11.42479 42.62202 -29.06882 56.29587 -50.76297 l 0.18403 -0.31676 c 0 0 -15.53072 -17.37553 -31.34655 -35.06934 -8.34762 20.43762 -23.62341 37.33197 -42.910132 47.73105" FillRule="nonzero"/>
            </Path.Data>
        </Path>
        <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139810" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
            <Path.Data>
                <PathGeometry Figures="m 53.235488 554.82033 c -18.39362 0 -35.56859 -5.28853 -50.11595 -14.3994 l -21.08756 35.73002 c 21.04842 12.78086 45.75185 20.14348 72.17809 20.14348 5.74697 0 11.40815 -0.36201 16.97265 -1.03931 l -4.37747 -41.4213 c -4.43321 0.63805 -8.96144 0.98651 -13.56976 0.98651" FillRule="nonzero"/>
            </Path.Data>
        </Path>

 <Rectangle Name="object_to_move" Fill="LightBlue" Height="36" Stroke="Black" Width="41" Canvas.Left="330" Canvas.Top="229"/>

我想要的是沿路径设置/移动框(矩形),使其(框)看起来像在旅行,并将它(路径)用作继续前进的道路。

我尝试过使用 DoubleAnimationUsingPath。但是我很困惑,我觉得我没有正确使用东西。

我找到了以下代码片段并尝试对其进行操作并将其应用于我的示例,但无法使其正常工作。

 //  path139798.Freeze(); // For performance benefits. 
        DoubleAnimationUsingPath daPath = new DoubleAnimationUsingPath();
        daPath.Duration = TimeSpan.FromSeconds(5);
        daPath.RepeatBehavior = RepeatBehavior.Forever;
        daPath.AccelerationRatio = 0.6;
        daPath.DecelerationRatio = 0.4;
        daPath.AutoReverse = true;
        daPath.PathGeometry = path139798;
        daPath.Source = PathAnimationSource.X;
        circle2.BeginAnimation(Canvas.LeftProperty, daPath);


        daPath = new DoubleAnimationUsingPath();
        daPath.Duration = TimeSpan.FromSeconds(5);
        daPath.RepeatBehavior = RepeatBehavior.Forever;
        daPath.AccelerationRatio = 0.6;
        daPath.DecelerationRatio = 0.4;
        daPath.AutoReverse = true;
        daPath.PathGeometry = path139798;
        daPath.Source = PathAnimationSource.Y;
        circle2.BeginAnimation(Canvas.TopProperty, daPath);
    }

有人可以帮忙吗?谢谢!

最佳答案

所以你的例子中有很多奇怪的边距和东西。我没有把它搞得太多。我刚刚添加了一条运动路径并注意到了 Storyboard,但现在就开始吧。

快速提示:Blend(随 visual studio 一起提供)使这类效果变得非常快速和容易。对于这个例子,我只是制作了形状路径来匹配你的模拟图像。然后它就像选择它一样简单,然后 右键单击 -> Path -> Make Motion Path,它会提示你选择要跟随路径的对象。加载 Blend 花费了更多时间,然后它才制作了示例。

希望这有帮助,干杯。

<Canvas x:Name="Main" Height="1025 " Width="1025">
            <Canvas.Resources>
                <Storyboard x:Key="Weeeee" RepeatBehavior="Forever">
                    <DoubleAnimationUsingPath Duration="0:0:3" Source="X" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)" Storyboard.TargetName="object_to_move">
                        <DoubleAnimationUsingPath.PathGeometry>
                            <PathGeometry Figures="M0.83299852,-4.019 L0.83299852,0.6089829 L0.61794496,0.94214186 C-7.6701996,14.489389 -12.443,30.392629 -12.443001,47.403001 C-12.443,96.887715 27.948303,137.003 77.773499,137.003 C113.58536,137.003 144.52365,116.27938 159.09367,86.248303 L159.90265,84.471135 L380.931,84.471135 L380.931,86.871121 L160.63918,86.871121 L160.4838,87.217053 C145.62575,118.25356 114.07582,139.671 77.556,139.671 C26.745804,139.671 -14.444,98.212666 -14.444,47.071218 C-14.444,29.491346 -9.5768454,13.055669 -1.124851,-0.94513857 z"/>
                        </DoubleAnimationUsingPath.PathGeometry>
                    </DoubleAnimationUsingPath>
                    <DoubleAnimationUsingPath Duration="0:0:3" Source="Y" Storyboard.TargetProperty="(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)" Storyboard.TargetName="object_to_move">
                        <DoubleAnimationUsingPath.PathGeometry>
                            <PathGeometry Figures="M0.83299852,-4.019 L0.83299852,0.6089829 L0.61794496,0.94214186 C-7.6701996,14.489389 -12.443,30.392629 -12.443001,47.403001 C-12.443,96.887715 27.948303,137.003 77.773499,137.003 C113.58536,137.003 144.52365,116.27938 159.09367,86.248303 L159.90265,84.471135 L380.931,84.471135 L380.931,86.871121 L160.63918,86.871121 L160.4838,87.217053 C145.62575,118.25356 114.07582,139.671 77.556,139.671 C26.745804,139.671 -14.444,98.212666 -14.444,47.071218 C-14.444,29.491346 -9.5768454,13.055669 -1.124851,-0.94513857 z"/>
                        </DoubleAnimationUsingPath.PathGeometry>
                    </DoubleAnimationUsingPath>
                </Storyboard>
            </Canvas.Resources>
            <Canvas.Triggers>
                <EventTrigger RoutedEvent="FrameworkElement.Loaded">
                    <BeginStoryboard Storyboard="{StaticResource Weeeee}"/>
                </EventTrigger>
            </Canvas.Triggers>
            <Canvas.RenderTransform>
                <MatrixTransform Matrix="1.25 0 0 -1.25 -197.1231 961.58875"/>
            </Canvas.RenderTransform>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139746" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
                <Path.Data>
                    <PathGeometry Figures="m 66.611178 552.33853 c -4.36996 0.6305 -8.8334 0.97293 -13.3752 0.97293 -18.11465 0 -35.027 -5.21161 -49.34949 -14.18974 l 21.64732 -36.67733 c 8.2963 5.25686 18.12667 8.31294 28.67512 8.31294 2.7121 0 5.37755 -0.20365 7.98106 -0.59283 l 2.23539 -0.38916 c 4.72288 -0.91109 9.2226 -2.43913 13.41755 -4.49964 l 35.933612 77.65818 c -12.53504 5.94167 -26.095762 10.06571 -40.347392 12.0342 0 0 -2.27764 -21.55688 -4.54327 -42.98252 l -2.2747 0.35297 z" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Fill="#FFD3BC5F" Canvas.Left="401" Canvas.Top="-173" >
                <Path.Data>
                    <PathGeometry x:Name="path139750" Figures="m -21.311892 515.98804 c -11.7053 -15.57594 -18.6547 -34.92004 -18.6622 -55.85694 l 35.53987 0 5.06525 -0.024 c 0.63507 11.4535 4.86922 21.94 11.58023 30.3706 l 1.44647 1.7423 c 2.94008 3.3894 6.29329 6.4077 9.98888 8.9736 l -43.53754 73.76488 c -13.18956 -8.30539 -24.88746 -18.76176 -34.60186 -30.87743 0 0 17.3968 -13.23944 34.61076 -26.3386 l -1.42986 -1.75428 z" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139780" Fill="#FFD3BC5F" Canvas.Left="401.4" Canvas.Top="-167.6">
                <Path.Data>
                    <PathGeometry Figures="m 214.75854 460.1016 94.92962 0 0 69.86866 -94.92962 0 0 -69.86866 z" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139784" Fill="#FFD3BC5F" Canvas.Left="401.4" Canvas.Top="-167.6">
                <Path.Data>
                    <PathGeometry Figures="m 211.64803 529.825 -36.87191 0 -62.32503 -69.72236 100.95576 0 0 69.74499 -1.75882 -0.0226 z" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"  Fill="#FFD3BC5F" Canvas.Top="-173" Canvas.Left="401">
                <Path.Data>
                    <PathGeometry x:Name="path139798" Figures="m -41.482092 460.131 -43.5377 0 c 0.6744 30.93022 11.4414 59.36853 29.1278 82.17137 l 33.3799 -25.40184 c -11.9001 -15.82789 -18.9641 -35.4887 -18.97 -56.76953" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139802" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
                <Path.Data>
                    <PathGeometry Figures="m 139.82292 494.54117 c -13.01467 -14.5593 -25.97803 -29.06131 -30.40076 -34.00892 0 0 -2.72123 28.49563 -29.566602 43.70507 l 17.54746 37.92328 c 19.158502 -10.35383 34.278952 -27.22704 42.419902 -47.61943" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139806" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
                <Path.Data>
                    <PathGeometry Figures="m 98.037008 543.53024 17.776782 38.41802 c 23.1211 -11.42479 42.62202 -29.06882 56.29587 -50.76297 l 0.18403 -0.31676 c 0 0 -15.53072 -17.37553 -31.34655 -35.06934 -8.34762 20.43762 -23.62341 37.33197 -42.910132 47.73105" FillRule="nonzero"/>
                </Path.Data>
            </Path>
            <Path xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Name="path139810" Fill="#FFD3BC5F" Canvas.Left="399.4" Canvas.Top="-172.6">
                <Path.Data>
                    <PathGeometry Figures="m 53.235488 554.82033 c -18.39362 0 -35.56859 -5.28853 -50.11595 -14.3994 l -21.08756 35.73002 c 21.04842 12.78086 45.75185 20.14348 72.17809 20.14348 5.74697 0 11.40815 -0.36201 16.97265 -1.03931 l -4.37747 -41.4213 c -4.43321 0.63805 -8.96144 0.98651 -13.56976 0.98651" FillRule="nonzero"/>
                </Path.Data>
            </Path>

            <!-- Trajectory -->
            <Path Data="M16.276999,1 L16.276999,5.627983 16.061945,5.9611419 C7.7738004,19.508389 3.0009999,35.41163 3.000999,52.422002 3.0009999,101.90672 43.392303,142.022 93.217499,142.022 129.02936,142.022 159.96765,121.29839 174.53767,91.267304 L175.34665,89.490136 396.375,89.490136 396.375,91.890122 176.08318,91.890122 175.9278,92.236054 C161.06975,123.27256 129.51982,144.69 93,144.69 42.189804,144.69 1,103.23167 1,52.090218 1,34.510346 5.8671546,18.07467 14.319149,4.0738615 z" Fill="#7F000000" Height="145.69" Canvas.Left="360.056" Stretch="Fill" Stroke="Red" StrokeThickness="2" Canvas.Top="236.648" Width="397.375"/>

            <!-- Because I like to move it, move it ~~ -->
            <Rectangle x:Name="object_to_move" Fill="LightBlue" Height="36" Stroke="Black" Width="41" Canvas.Left="355" Canvas.Top="223.667" RenderTransformOrigin="0.5,0.5">
                <Rectangle.RenderTransform>
                    <TransformGroup>
                        <ScaleTransform/>
                        <SkewTransform/>
                        <RotateTransform/>
                        <TranslateTransform/>
                    </TransformGroup>
                </Rectangle.RenderTransform>
            </Rectangle>

        </Canvas>

...以及一个质量糟糕的 GIF 以将其可视化给其他观众。

enter image description here

关于c# - WPF:沿路径几何设置动画,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/36863355/

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