我正在尝试用 C# 编写一个小的绘图程序。到目前为止一切正常,唯一的问题是当我足够快地移动鼠标时,应该是实线的地方会出现间隙。我已经尝试了从双缓冲到减少 mouse_move 事件间隔的所有方法(我实际上没有找到任何方法来做到这一点,我认为这对系统上的其他进程也不利^^)
你能给我指出正确的方向吗?我尝试覆盖面板的 paint 方法,但是当我尝试这个时,似乎什么也没有发生。
代码如下:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Paint
{
public partial class Form1 : Form
{
bool paint;
SolidBrush color;
//size of brush
int pinselGröße;
List<Point> pointListe;
public Form1 ()
{
InitializeComponent ();
pointListe = new List<Point>();
paint = false;
color = new SolidBrush ( Color.Black );
//get brush size from combobox
pinselGröße = Convert.ToInt32 ( nudBrushSize.Value );
}
private void btnExit_Click ( object sender, EventArgs e )
{
this.Close ();
}
private void btnClear_Click ( object sender, EventArgs e )
{
Graphics gfx = pnlCanvas.CreateGraphics ();
gfx.Clear ( pnlCanvas.BackColor );
}
private void pnlCanvas_MouseDown ( object sender, MouseEventArgs e )
{
paint = true;
Graphics grfx = pnlCanvas.CreateGraphics ();
//draw a rectangle with brush "color" and pinselGröße as the brush size
grfx.FillRectangle ( color, e.X, e.Y, pinselGröße, pinselGröße );
}
private void pnlCanvas_MouseMove ( object sender, MouseEventArgs e )
{
if ( paint )
{
//Graphics grfx = pnlCanvas.CreateGraphics();
////put old position of mouse into variable
//int altePosX = e.X;
//int altePosY = e.Y;
////grfx.FillEllipse ( color, e.X, e.Y, pinselGröße, pinselGröße );
//grfx.FillRectangle(color, e.X, e.Y, pinselGröße, pinselGröße);
//grfx.Dispose();
pointListe.Add(e.Location);
pnlCanvas.Invalidate();
}
}
private void pnlCanvas_Paint(PaintEventArgs e)
{
e.Graphics.DrawLines(new Pen(color), pointListe.ToArray());
}
private void pnlCanvas_MouseUp ( object sender, MouseEventArgs e )
{
paint = false;
}
private void nudBrushSize_ValueChanged ( object sender, EventArgs e )
//when value of combobox changes, read value into brush size variable
pinselGröße = Convert.ToInt32 ( nudBrushSize.Value );
}
private void cmbColor_SelectedIndexChanged ( object sender, EventArgs e )
{
int index = cmbColor.SelectedIndex;
color.Dispose ();
switch ( index )
{
case 0:
{
color = new SolidBrush ( Color.Black );
break;
}
case 1:
{
Console.WriteLine ( "Geht" );
color = new SolidBrush ( Color.Red );
break;
}
case 2:
{
color = new SolidBrush ( Color.Blue );
break;
}
case 3:
{
color = new SolidBrush ( Color.Green );
break;
}
}
}
}
}
当我这样做时:
private void pnlCanvas_MouseMove ( object sender, MouseEventArgs e )
{
if ( paint )
{
Graphics grfx = pnlCanvas.CreateGraphics();
////put old position of mouse into variable
int altePosX = e.X;
int altePosY = e.Y;
//grfx.FillEllipse ( color, e.X, e.Y, pinselGröße, pinselGröße );
grfx.FillRectangle(color, e.X, e.Y, pinselGröße, pinselGröße);
grfx.Dispose();
//pointListe.Add(e.Location);
//pnlCanvas.Invalidate();
}
}
//private void pnlCanvas_Paint(PaintEventArgs e)
//{
// Console.Write("mjsda2");
// e.Graphics.DrawLines(new Pen(color), pointListe.ToArray());
//}
我明白了:
最佳答案
我不确定我们要使用哪种绘图模式,所以这里有两个版本:
同样值得注意的是,您的绘画事件处理程序有错误的签名,因此可能没有连接到 pnlCanvas。
在执行绘图代码时,您应该(几乎)永远不需要调用 CreateGraphics
- 这通常是“您做错了”的标志。
这将让您通过点击点画线:
public partial class Form1 : Form
{
SolidBrush color;
List<Point> pointListe;
Point _mousePoint;
public Form1()
{
InitializeComponent();
pointListe = new List<Point>();
color = new SolidBrush(Color.Black);
}
private void btnClear_Click(object sender, EventArgs e)
{
pointListe.Clear();
pnlCanvas.Invalidate();
}
private void pnlCanvas_MouseDown(object sender, MouseEventArgs e)
{
pointListe.Add(e.Location);
}
private void pnlCanvas_MouseMove(object sender, MouseEventArgs e)
{
_mousePoint = e.Location;
pnlCanvas.Invalidate();
}
private void pnlCanvas_Paint(object sender, PaintEventArgs e)
{
if (pointListe.Count > 1)
{
e.Graphics.DrawLines(new Pen(color), pointListe.ToArray());
}
if (pointListe.Any())
{
e.Graphics.DrawLine(new Pen(color), pointListe.Last(), _mousePoint);
}
}
}
这将绘制一条连续的线:
public partial class Form1 : Form
{
SolidBrush color;
List<List<Point>> _lines;
Boolean _mouseDown;
public Form1()
{
InitializeComponent();
_lines = new List<List<Point>>();
color = new SolidBrush(Color.Black);
_mouseDown = false;
}
private void btnClear_Click(object sender, EventArgs e)
{
_lines.Clear();
pnlCanvas.Invalidate();
}
private void pnlCanvas_MouseDown(object sender, MouseEventArgs e)
{
_mouseDown = true;
_lines.Add(new List<Point>());
}
private void pnlCanvas_MouseMove(object sender, MouseEventArgs e)
{
if (_mouseDown)
{
_lines.Last().Add(e.Location);
pnlCanvas.Invalidate();
}
}
private void pnlCanvas_MouseUp(object sender, MouseEventArgs e)
{
_mouseDown = false;
}
private void pnlCanvas_Paint(object sender, PaintEventArgs e)
{
foreach (var lineSet in _lines)
{
if (lineSet.Count > 1)
{
e.Graphics.DrawLines(new Pen(color), lineSet .ToArray());
}
}
}
}
关于c# - 在 C# 中绘画有间隙,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/13311993/