c# - ASP.NET 中的动态代码

标签 c# asp.net .net compilation

在我们的 ASP.NET 应用程序中,我们有一个功能允许使用 C# 或 VB.NET 代码编写脚本。这些脚本存储在数据库中,并按指定的时间间隔进行编译,执行存储在这些脚本中的代码。

只要用户正在编写基本的 .NET 代码,它就可以工作。当然,我们的客户现在要求他们能够引用他们自己的 DLL 以允许执行特定代码。这对我们来说是可以接受的,我们正在为此创建解决方案。但是,我们希望始终避免一种特定情况:

不允许应用程序将引用的 DLL 文件复制到 ASP.NET 端的 BIN 文件夹中,因为这会重新启动应用程序并且不支持/不允许

我一直在研究 CompilerOptions 类,我注意到您可以在那里设置引用的库。根据我在 MSDN 站点上可以找到的信息:

  • 您可以使用以下设置库路径:CompilerOptions = ""/libpath:<路径>""
  • 您可以像这样添加引用: CompilerOptions.ReferencedAssemblies.Add("程序集名称")
  • 你可以 添加这样的引用: CompilerOptions.ReferencedAssemblies.Add("程序集的完整路径")

在我们的脚本中,我们还有以下机制;用户可以在他们的代码中定义一个引用区域,其中包含执行脚本所需的各种自定义 DLL 的路径。示例脚本可能如下所示:

#region References
/*
 * C:\Program Files\MailBee\MailBee.Net.dll
 * C:\Program Files\CustomApp\Custom.dll
 * System.IO.dll
/*
#endregion

namespace custom.script.space {
   class CustomScript : Script {
     [EntryPoint]
     public voic run()
     { // do stuff }
   }
}

这将引用 System.IO 程序集和指定的两个自定义 DLL。但是,对于当前的实现,我们会将自定义 DLL 复制到 GAC,然后将它们的名称添加为对编译器的引用。

是否可以禁用 DLL 的副本并使用这些要引用的 dll 的完整路径,而不将它们复制到应用程序的 GAC/bin 文件夹?是否可以使用 CompilerOptions 来设置 libpath 并让所有引用都指向它?

我们之所以不想复制 Dll 并重新启动应用程序,是因为我们有多实例应用程序,单个实例上有多个客户,我们不能简单地重新启动应用程序。

我希望这个问题清楚地说明了我要实现的目标...

最佳答案

我目前使用的代码似乎在没有指定特定程序集的情况下工作正常。编译脚本并加载所有动态引用的代码如下所示:

    /// <summary>
    /// Gets the dynamic references.
    /// </summary>
    /// <param name="source">The source.</param>
    /// <param name="assemblyDllPath">The assembly DLL path.</param>
    /// <returns></returns>
    private string[] GetDynamicReferences(string source, string assemblyDllPath)
    {
        var filenames = new List<string>();

        const string startRegion = "#region References";
        const string endRegion = "#endregion";
        const string commentStart = "/*";
        const string commentEnd = "*/";
        const string commentLine = "//";
        const string libpath = "/libpath";
        var sourceReader = new StringReader(source);
        string currentLine;
        bool inReferenceRegion = false;
        bool inReferenceCommentRegion = false;

        // Loop over the lines in the script and check each line individually.
        while ((currentLine = sourceReader.ReadLine()) != null)
        {
            // Strip the current line of all trailing spaces.
            currentLine = currentLine.Trim();

            // Check if we're entering the region 'References'.
            if (currentLine.StartsWith(startRegion))
            {
                inReferenceRegion = true;   // We're entering the region, set the flag.
                continue;                   // Skip to the next line.
            }

            // Check if we're exiting the region 'References'. If so, stop the for loop.
            if (currentLine.StartsWith(endRegion)) break;

            // If we're processing a line that's not in the 'References' region, then skip the line
            // as we're only interested in the lines from that region.
            if (!inReferenceRegion) continue;

            // Check if we're entering the comments section, because the entire region is actually
            // a big comment block, starting with /*
            if (currentLine.StartsWith(commentStart))
            {
                inReferenceCommentRegion = true;    // We're entering the comment block.
                continue;                           // Skip to the next line.
            }

            // Check if we're leaving the comments section, because then we're almost done parsing
            // the entire comment block.
            if (currentLine.EndsWith(commentEnd))
            {
                inReferenceCommentRegion = false;   // Leaving the comment block.
                continue;                           // Skip to the next line.
            }

            // If the line we're processing starts with a comment '//', then skip the line because it's
            // not to be processed anymore by us, just as if it was placed in comment in real code.
            // If the line contains a double slash, strip one of the slashes from it and parse the data.
            if (currentLine.Contains(commentLine))
            {
                if (currentLine.StartsWith(commentLine)) continue;
                currentLine = currentLine.Substring(0, currentLine.IndexOf(commentLine) - 1);
            }

            // If we're dealing with a line that's not inside the reference comment section, skip it
            // because we're only interested in the lines inside the comment region section of the script.
            if (!inReferenceCommentRegion) continue;

            // Trim the current line of all trailing spaces, the line should represent either the fullpath
            // to a DLL, the librarypath option, or the relative path of a DLL.
            string line = currentLine.Trim();

            // If the line starts with the library option, then we need to extract this information, and store it
            // inside the local varialbe that holds the libpath.
            if (line.Equals(libpath))
            {
                string dataHomeFolder = Api2.Factory.CreateApi().Parameters.Read(343).Value;
                string companyName = Api2.Factory.CreateApi().Parameters.Read(113).Value;
                _libraryPath = Path.Combine(dataHomeFolder, companyName, "libraries");
            }

            // If the line is not an absolute path to the referenced DLL, then we need to assume that the DLL resides
            // in the library path. We'll build up the full path using the library path, if the path has been set.
            if (!Path.IsPathRooted(line) && !string.IsNullOrEmpty(_libraryPath))
                line = Path.Combine(_libraryPath, line);                

            // If the file exists, then we'll add it as reference to the collection to be used by the compiler.
            // We will not copy the file however in the bin folder of the application.
            var fio = new FileInfo(line);
            if (fio.Exists && !filenames.Contains(line)) filenames.Add(line);
        }

        // Return the entire collection of libraries.
        return filenames.ToArray();
    }

这会将我在区域 block 内定义的所有动态引用加载到编译器中。使用 C#.NET 中的 Compile 类,我能够从脚本编译我的源代码并链接到外部 DLLS。

此代码执行编译:

    /// <summary>
    /// <para>This function performs the compile operation and return the compiled assembly.</para>
    /// </summary>
    /// <param name="source">The source code of the script to compile.</param>
    /// <param name="libs">A collection of additional libraries to compile the script.</param>
    /// <returns>The compiled assembly.</returns>
    internal Assembly Compile(string source, List<string> libs)
    {
        var libraries = new List<string>(libs);
        CodeDomProvider codeProvider = new CSharpCodeProvider(new Dictionary<string, string> { { "CompilerVersion", "v4.0" } });
        var compilerParams = new CompilerParameters
                                 {
                                     CompilerOptions = "/target:library /optimize",
                                     GenerateExecutable = false,
                                     GenerateInMemory = true,
                                     IncludeDebugInformation = true,
                                     TreatWarningsAsErrors = false
                                 };
        string assemblyDllPath = Path.GetDirectoryName(new Uri(Assembly.GetExecutingAssembly().CodeBase).LocalPath);

        // Load all the required assemblies depending on the api implementation.
        LoadAssemblies(compilerParams, source, assemblyDllPath, libraries);

        var path = Path.Combine(Path.GetTempPath(), "TF-" + Guid.NewGuid().ToString().ToUpper());

        // replace resx-files from provided libraries with compatible dll's
        var resxs = libraries.FindAll(lb => lb.EndsWith(".resx", StringComparison.OrdinalIgnoreCase));
        var tmpFiles = new List<string>();
        if (resxs.Count > 0)
        {
            if (!Directory.Exists(path)) Directory.CreateDirectory(path);

            foreach (var resx in resxs)
            {
                // Get the resources filename
                var resourceFilename = Path.GetFileNameWithoutExtension(resx);
                var filename = Path.Combine(path, resourceFilename + ".resources");
                File.Delete(filename);
                tmpFiles.Add(filename);

                // Create a ResXResourceReader for the file items.resx.
                Stream stream = File.Open(resx, FileMode.Open, FileAccess.Read, FileShare.Read);
                var rsxr = new ResXResourceReader(stream);

                // Create a ResXResourceReader for the file items.resources.
                IResourceWriter writer = new ResourceWriter(filename);

                // Iterate through the resources and add resources to the resource writer.
                IDictionary dictionary = new Dictionary<string, string>();
                foreach (DictionaryEntry d in rsxr)
                {
                    var k = d.Key.ToString();
                    var v = d.Value.ToString();

                    dictionary.Add(k, v);
                    writer.AddResource(k, v);
                }

                // Close the reader.
                rsxr.Close();
                stream.Close();
                writer.Close();

                compilerParams.EmbeddedResources.Add(filename);

                string[] errors;
                var provider = new CSharpCodeProvider(); // c#-code compiler
                var cu = StronglyTypedResourceBuilder.Create(dictionary, resourceFilename ?? string.Empty, "", provider, false, out errors);

                var options = new CodeGeneratorOptions
                                  {
                                      BracingStyle = "C",
                                      BlankLinesBetweenMembers = false,
                                      IndentString = "\t"
                                  };

                var tw = new StringWriter();
                provider.GenerateCodeFromCompileUnit(cu, tw, options);
                var libCode = tw.ToString();
                tw.Close();
                if (!libraries.Contains(libCode))
                    libraries.Add(libCode);
            }
            libraries.RemoveAll(lb => lb.EndsWith(".resx", StringComparison.OrdinalIgnoreCase));
        }

        // actually compile the code
        CompilerResults results = codeProvider.CompileAssemblyFromSource(compilerParams, new List<string>(libraries) { source }.ToArray());

        // remove the temporary files
        foreach (var file in tmpFiles)
            File.Delete(file);

        // remove the resource directory
        if(Directory.Exists(path)) Directory.Delete(path);

        if (results.Errors.HasErrors)
        {
            var sb = new StringBuilder("Compilation error :\n\t");
            foreach (CompilerError error in results.Errors)
                sb.AppendLine("\t" + error.ErrorText);
            throw new Exception(sb.ToString());
        }

        //get a hold of the actual assembly that was generated
        Assembly generatedAssembly = results.CompiledAssembly;

        // move to some app startup place (this only needs to be set once)
        if (!API.Factory.IsAPIImplementationTypeSet)
        { API.Factory.SetAPIImplementation(Assembly.LoadFile(assemblyDllPath + "\\TenForce.Execution.API.Implementation.dll").GetType("TenForce.Execution.API.Implementation.API")); }

        // Set the implementation type for the API2 as well. This should only be set once.
        if (!Api2.Factory.ImplementationSet)
        { Api2.Factory.SetImplementation(Assembly.LoadFile(assemblyDllPath + "\\TenForce.Execution.Api2.Implementation.dll").GetType("TenForce.Execution.Api2.Implementation.Api")); }

        return generatedAssembly;
    }

关于c# - ASP.NET 中的动态代码,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/7993151/

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