我遇到了一个奇怪的情况,我有一个工作线程在做这件事,然后发出一个信号来回调 GUI 线程以关闭对话框。有人可以解释一下为什么会这样吗:
工作线程:
[Header]
signals:
void writeComplete(void);
[Source]
void startWorkerThread()
{
// do some stuff in boost::thread
emit writeComplete();
}
主窗口子类:
burnDialog = new QProgressDialog("Writing to disc", "", 0, 0);
burnDialog ->setCancelButton(0);
QWidget::connect( discHandler.get(), SIGNAL(writeComplete()), burnDialog, SLOT(close()) );
QWidget::connect( discHandler.get(), SIGNAL(writeComplete()), this, SLOT(close()) );
burnDialog->open();
discHandler->startWorkerThread();
但这不是:
主窗口子类: [标题] 公共(public)插槽: void closeWithDialog(void);
[Source]
burnDialog = new QProgressDialog("Writing to disc", "", 0, 0);
QWidget::connect( discHandler.get(), SIGNAL(writeComplete()), this, SLOT(closeWithDialog()) );
burnDialog ->setCancelButton(0);
burnDialog->open();
discHandler->startWorkerThread();
void closeWithDialog()
{
burnDialog->close();
close();
}
最佳答案
感觉像... 我没有把Q_OBJECT
放在头文件中。我假设子类继承 QMainWindow
的事实,Q_OBJECT
接口(interface)也将被隐式继承。但这不是...无论如何,谢谢你们的帮助!
关于c++ - 插槽在 QT 应用程序中未接收到信号,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/11048477/