c++ - 连接到 IP 地址而不是本地主机?

标签 c++ gcc binding client-server winsock

这是我的第二次尝试,我编写了一个服务器应用程序,如下所示,它输出客户端发送的任何内容。我有一个 server.exe 版本,它使用 INADDR_ANY 监听任何内容,完成后我可以使用我的客户端并连接到服务器,如果我指定客户端连接到 localhost(一切正常)。

但是如果我使用我自己的 IP 地址而不是客户端的本地主机,我无法连接到服务器?。我不应该能够以这种方式连接到服务器吗?

我使用了另一个 server.exe,它被硬编码为在没有 INADDR_ANY 的情况下使用我的 IP 地址,但它无法 bind() listen() 传入连接。我对如何继续感到困惑。

(我在同一台机器上运行服务器和客户端,这是个问题吗?)

服务器

#include <iostream>
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
using namespace std;

#define PORT 3490
#define IP "118.93.0.164"
#define BACKLOG 10

const int winsockversion = 2;

int main(void){
    WSADATA wsadata;
    if ( (WSAStartup(MAKEWORD(winsockversion,0),&wsadata)) == 0){
        cout<<"-WSAStartup Initialized." << endl;

        struct sockaddr_in serv;
        memset(&serv,0,sizeof serv);
        serv.sin_family = AF_INET;
        serv.sin_port = htons(PORT);
        serv.sin_addr.s_addr = inet_addr(IP);//INADDR_ANY;//inet_addr(IP);
        //---------------------------------------
        struct addrinfo serv_addrinfo;
        serv_addrinfo.ai_family = AF_INET;
        serv_addrinfo.ai_socktype = SOCK_STREAM;
        serv_addrinfo.ai_protocol = IPPROTO_TCP;
        serv_addrinfo.ai_addrlen = sizeof(serv);
        serv_addrinfo.ai_addr = (sockaddr*)&serv;


        //---------------------------------------
        SOCKET serv_con;
        serv_con = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
        if (serv_con != INVALID_SOCKET){
            cout<<"-Server Socket created." << endl;
        }

        if (bind(serv_con,serv_addrinfo.ai_addr,serv_addrinfo.ai_addrlen) != -1){
            cout<<"-Binding Successful." << endl;
        }

        if( listen(serv_con,BACKLOG) != -1){
            cout<<"-Listening for incoming connections." << endl;
        }
        //--------------------------------------------------------------------
        SOCKET recv_socket;
        struct sockaddr_in client_info;
        int client_info_size = sizeof(client_info);

        char *con_addr = inet_ntoa(client_info.sin_addr);




        recv_socket = accept(serv_con,(sockaddr*)&client_info,&client_info_size);

        if( recv_socket != INVALID_SOCKET ){
            cout<<"-Connection Established!. " << endl;
            cout<<"-Connected to: [" << con_addr << "] " << endl;
        //----------------------------------------------------------------------
            char buffer[80];
            int bytes_in;
            while(true){

                bytes_in = recv(recv_socket,buffer,sizeof(buffer),0);
                if ( bytes_in > 0 ){
                    cout<<"[" << con_addr << "]" << buffer << endl;
                }

                if (bytes_in == 0 ){
                    cout<<"[" << con_addr << "] has disconnected." << endl;
                    break;
                }
                if (bytes_in == -1 ){
                    cout<<"-Possible Abrupt disconnecton from [" << con_addr << "]" << endl;
                    break;
                }
            }

            closesocket(recv_socket);
            closesocket(serv_con);

        }

    }else{
        cout<<"-WSAStartup Initialization failed." << endl;
    }

    if( WSACleanup()!= -1){
        cout<<"-WSACleanp Successful." << endl;
    }

    WSAGetLastError();


    return 0;
}

客户

/*client*/
#define _WIN32_WINNT 0x501
#include <iostream>
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
using namespace std;

#define PORT "3490"
#define SERVER "118.93.0.164" // and localhost 
const int winsockVersion = 2;


int main(void){

    WSADATA wsadata;
    if ( (WSAStartup(MAKEWORD(2,0),&wsadata)) == 0){
        cout<<"-WSAStartup Initialized." << endl;

        struct addrinfo hints, *res;
        int sockfd;

        memset(&hints,0,sizeof hints);
        hints.ai_family = AF_UNSPEC;
        hints.ai_socktype = SOCK_STREAM;

        if (getaddrinfo(SERVER,PORT,&hints,&res) != 0){
            cout<<"-getaddrinfo unsuccessful." << endl;
        }

        if ( (sockfd = socket(res->ai_family,res->ai_socktype,res->ai_protocol)) == -1 ){
            cout<<"-Unable to create socket." << endl;
        }

        if ( (connect(sockfd,res->ai_addr,res->ai_addrlen)) != -1 ){
            cout<<"-Connection Established." << endl;
        }

        cout<<"-Client connecting to: " << res->ai_addr << endl;

        while(true){
            string text_buff;
            cout<<"Enter text: ";
            getline(cin,text_buff);
            if( (send(sockfd,text_buff.c_str(),text_buff.length()+1,0)) != -1 ){
                cout<<"-text_buff sent!." << endl;
            }

        }

    }else{
        cout<<"-WSAStartup Initialization failed." << endl;
        if(WSACleanup()!=0){
            cout<<"-WSACleanup Successful." << endl;
        }else{
            cout<<"-WSACleanup Failed." << endl;
        }
    }

    return 0;
}

最佳答案

如果您有路由器,则必须设置 Port forwarding .这实际上取决于您拥有的路由器类型,因此您必须查找您的特定路由器。

您不能绑定(bind)到您的 ISP 的 IP 地址,因为您不拥有它(路由器拥有)。您必须绑定(bind)到您的计算机实际拥有的IP地址,该地址可通过windows中的ipconfig/all找到。然后确保将路由器中服务器端口号的流量转发到计算机拥有的内部 ip 地址。

关于c++ - 连接到 IP 地址而不是本地主机?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/4263913/

相关文章:

gcc-4.7 配置后缀安装

gcc -/lib/i386-linux-gnu/libc.so.6、/lib/x86_64-linux-gnu/libc.so.6 和/usr/lib/x86_64-linux-gnu/libc.so 有什么区别?

c++ - 模板基类类型定义和函数的更好 C++ 语法?

c# - xaml 条件字符串格式

c++ - operator new 重载和对齐

c++ - Live555 客户端流媒体内存泄漏

c++ - 从qt中的文件中删除一行?

c++ - C++中如何实现工厂设计模式?

java - JAXB:为同一元素解码具有多个名称的 xml

android - 绑定(bind)到 Android 中的服务