正在开发基于 winjs 的条形码读取器应用程序。最初,我将使用相机捕获 API 捕获图像,并将该文件对象传递给 Canvas 元素并使用 ZXing 库读取其条形码。但是传递到 Canvas 的图像并未完全渲染,如下所示。 以下是我的 html 代码
<body>
<p>Decoding test for static images</p>
<canvas id="canvasDecode" height="200" width="200"></canvas>
<h3 id="result"></h3>
<p>Put some content here and leave the text box</p>
<input id="input" class="win-textarea" onchange="generate_barcode()">
<h3 id="content"></h3>
<canvas id="canvasEncode" height="200" width="200"></canvas>
<img class="imageHolder" id="capturedPhoto" alt="image holder" />
</body>
以下是我的 JavaScript 代码
(function () {
"use strict";
WinJS.Binding.optimizeBindingReferences = true;
var app = WinJS.Application;
var activation = Windows.ApplicationModel.Activation;
app.onactivated = function (args) {
if (args.detail.kind === activation.ActivationKind.launch) {
if (args.detail.previousExecutionState !== activation.ApplicationExecutionState.terminated) {
// TODO: This application has been newly launched. Initialize
// your application here.
var dialog = new Windows.Media.Capture.CameraCaptureUI();
var aspectRatio = { width: 1, height: 1 };
dialog.photoSettings.croppedAspectRatio = aspectRatio;
dialog.captureFileAsync(Windows.Media.Capture.CameraCaptureUIMode.photo).then(function (file) {
if (file) {
// draw the image
var canvas = document.getElementById('canvasDecode')
var ctx = canvas.getContext('2d');
var img = new Image;
img.onload = function () {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img, 0, 0, img.width, img.height);
}
img.src = URL.createObjectURL(file);
// open a stream from the image
return file.openAsync(Windows.Storage.FileAccessMode.readWrite);
}
})
.then(function (stream) {
if (stream) {
// create a decoder from the image stream
return Windows.Graphics.Imaging.BitmapDecoder.createAsync(stream);
}
})
.done(function (decoder) {
if (decoder) {
// get the raw pixel data from the decoder
decoder.getPixelDataAsync().then(function (pixelDataProvider) {
var rawPixels = pixelDataProvider.detachPixelData();
var pixels, format; // Assign these in the below switch block.
switch (decoder.bitmapPixelFormat) {
case Windows.Graphics.Imaging.BitmapPixelFormat.rgba16:
// Allocate a typed array with the raw pixel data
var pixelBufferView_U8 = new Uint8Array(rawPixels);
// Uint16Array provides a typed view into the raw 8 bit pixel data.
pixels = new Uint16Array(pixelBufferView_U8.buffer);
if (decoder.bitmapAlphaMode == Windows.Graphics.Imaging.BitmapAlphaMode.straight)
format = ZXing.BitmapFormat.rgba32;
else
format = ZXing.BitmapFormat.rgb32;
break;
case Windows.Graphics.Imaging.BitmapPixelFormat.rgba8:
// For 8 bit pixel formats, just use the returned pixel array.
pixels = rawPixels;
if (decoder.bitmapAlphaMode == Windows.Graphics.Imaging.BitmapAlphaMode.straight)
format = ZXing.BitmapFormat.rgba32;
else
format = ZXing.BitmapFormat.rgb32;
break;
case Windows.Graphics.Imaging.BitmapPixelFormat.bgra8:
// For 8 bit pixel formats, just use the returned pixel array.
pixels = rawPixels;
if (decoder.bitmapAlphaMode == Windows.Graphics.Imaging.BitmapAlphaMode.straight)
format = ZXing.BitmapFormat.bgra32;
else
format = ZXing.BitmapFormat.bgr32;
break;
}
// create a barcode reader
var reader = new ZXing.BarcodeReader();
reader.onresultpointfound = function (resultPoint) {
// do something with the resultpoint location
}
// try to decode the raw pixel data
var result = reader.decode(pixels, decoder.pixelWidth, decoder.pixelHeight, format);
// show the result
if (result) {
document.getElementById("result").innerText = result.text;
}
else {
document.getElementById("result").innerText = "no barcode found";
}
});
}
});
} else {
// TODO: This application has been reactivated from suspension.
// Restore application state here.
}
args.setPromise(WinJS.UI.processAll());
}
};
app.oncheckpoint = function (args) {
// TODO: This application is about to be suspended. Save any state
// that needs to persist across suspensions here. You might use the
// WinJS.Application.sessionState object, which is automatically
// saved and restored across suspension. If you need to complete an
// asynchronous operation before your application is suspended, call
// args.setPromise().
};
app.start();
})();
function generate_barcode() {
// get the content which the user puts into the textbox
var content = document.getElementById("input").value;
// create the barcode writer and set some options
var writer = new ZXing.BarcodeWriter();
writer.options = new ZXing.Common.EncodingOptions();
writer.options.height = 200;
writer.options.width = 200;
writer.format = ZXing.BarcodeFormat.qr_CODE;
// encode the content to a byte array with 4 byte per pixel as BGRA
var imagePixelData = writer.write(content);
// draw the pixel data to the canvas
var ctx = document.getElementById('canvasEncode').getContext('2d');
var imageData = ctx.createImageData(imagePixelData.width, imagePixelData.heigth);
var pixel = imagePixelData.pixel
for (var index = 0; index < pixel.length; index++) {
imageData.data[index] = pixel[index];
}
ctx.putImageData(imageData, 0, 0);
}
当我使用文件选择器 API 时,相同的代码运行良好。让我知道我错在哪里。
最佳答案
我认为您在这里遇到了一些异步问题。我赞赏您使用对 then() 的链式调用,但存在一个隐藏的问题 - 对 img.src 的分配在加载图像时开始异步操作。在引发 img.onload 事件之前,您的代码将继续运行,因此 img.onload 所触及的 img 变量(指向文件 URL 的指针)的闭包会在图像完全加载之前发生变化。
这是一些对我有用的代码。
// Inside handler for app.activated ...
var dialog = new Windows.Media.Capture.CameraCaptureUI();
var aspectRatio = { width: 1, height: 1 };
dialog.photoSettings.croppedAspectRatio = aspectRatio;
dialog.captureFileAsync(Windows.Media.Capture.CameraCaptureUIMode.photo)
.then(function (file) {
// draw the image
var canvas = document.getElementById('canvasDecode')
var ctx = canvas.getContext('2d');
var img = new Image;
img.onload = function () {
canvas.width = img.width;
canvas.height = img.height;
ctx.drawImage(img, 0, 0, img.width, img.height);
// open a stream from the image
decodePic(file);
}
img.onerror = function (err) {
WinJS.log && WinJS.log("Error loading image");
}
img.src = URL.createObjectURL(file);
});
然后我将文件解码/条形码读取内容移至新函数。
function decodePic(file) {
file.openAsync(Windows.Storage.FileAccessMode.readWrite)
.then(function (stream) {
if (stream) {
// create a decoder from the image stream
return Windows.Graphics.Imaging.BitmapDecoder.createAsync(stream);
}
})
.done(function (decoder) {
if (decoder) {
// get the raw pixel data from the decoder
decoder.getPixelDataAsync().then(function (pixelDataProvider) {
// YOUR BARCODE READING CODE HERE.
});
}
});
}
希望这会有所帮助!
关于javascript - WinJS 条形码读取器问题(图像未在 Canvas 中加载),我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/21061748/