我正在尝试在我的网站上实现以下效果:AnimatedHeaderBackgrounds
但是我想要向上的三 Angular 形而不是圆圈。我搜索了 Stack Overflow 并尝试了一些方法,但效果不佳。
(function() {
var width, height, largeHeader, canvas, ctx, triangles, target, animateHeader = true;
var colors = ['72,35,68', '43,81,102', '66,152,103', '250,178,67', '224,33,48'];
// Main
initHeader();
addListeners();
function initHeader() {
width = window.innerWidth;
height = window.innerHeight;
target = {x: 0, y: height};
largeHeader = document.getElementById('large-header');
largeHeader.style.height = height+'px';
canvas = document.getElementById('demo-canvas');
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
// create particles
triangles = [];
for(var x = 0; x < width*0.5; x++) {
var c = new Triangle();
triangles.push(c);
}
animate();
}
// Event handling
function addListeners() {
window.addEventListener('scroll', scrollCheck);
window.addEventListener('resize', resize);
}
function scrollCheck() {
if(document.body.scrollTop > height) animateHeader = false;
else animateHeader = true;
}
function resize() {
width = window.innerWidth;
height = window.innerHeight;
largeHeader.style.height = height+'px';
canvas.width = width;
canvas.height = height;
}
function animate() {
if(animateHeader) {
ctx.clearRect(0,0,width,height);
for(var i in triangles) {
triangles[i].draw();
}
}
requestAnimationFrame(animate);
}
// Canvas manipulation
function Triangle() {
var _this = this;
// constructor
(function() {
_this.coords = [{},{},{}];
_this.pos = {};
init();
})();
function init() {
_this.pos.x = Math.random()*width;
_this.pos.y = height+Math.random()*100;
_this.alpha = 0.1+Math.random()*0.3;
_this.scale = 0.1+Math.random()*0.3;
_this.velocity = Math.random();
}
this.draw = function() {
if(_this.alpha >= 0.005){
_this.alpha -= 0.005;
} else {
_this.alpha = 0;
}
ctx.beginPath();
ctx.moveTo(_this.coords[0].x+_this.pos.x, _this.coords[0].y+_this.pos.y);
ctx.lineTo(_this.coords[1].x+_this.pos.x, _this.coords[1].y+_this.pos.y);
ctx.lineTo(_this.coords[2].x+_this.pos.x, _this.coords[2].y+_this.pos.y);
ctx.closePath();
ctx.fillStyle = 'rgba('+_this.color+','+ _this.alpha+')';
ctx.fill();
};
this.init = init;
}
})();
我检查了这个计算器:Create equilateral triangle in the middle of canvas?
这里是完整的片段:
(function() {
var width, height, largeHeader, canvas, ctx, circles, target, animateHeader = true;
// Main
initHeader();
addListeners();
function initHeader() {
width = window.innerWidth;
height = window.innerHeight;
target = {x: 0, y: height};
largeHeader = document.getElementById('large-header');
largeHeader.style.height = height+'px';
canvas = document.getElementById('demo-canvas');
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
// create particles
circles = [];
for(var x = 0; x < width*0.5; x++) {
var c = new Circle();
circles.push(c);
}
animate();
}
// Event handling
function addListeners() {
window.addEventListener('scroll', scrollCheck);
window.addEventListener('resize', resize);
}
function scrollCheck() {
if(document.body.scrollTop > height) animateHeader = false;
else animateHeader = true;
}
function resize() {
width = window.innerWidth;
height = window.innerHeight;
largeHeader.style.height = height+'px';
canvas.width = width;
canvas.height = height;
}
function animate() {
if(animateHeader) {
ctx.clearRect(0,0,width,height);
for(var i in circles) {
circles[i].draw();
}
}
requestAnimationFrame(animate);
}
// Canvas manipulation
function Circle() {
var _this = this;
// constructor
(function() {
_this.pos = {};
init();
console.log(_this);
})();
function init() {
_this.pos.x = Math.random()*width;
_this.pos.y = height+Math.random()*100;
_this.alpha = 0.1+Math.random()*0.3;
_this.scale = 0.1+Math.random()*0.3;
_this.velocity = Math.random();
}
this.draw = function() {
if(_this.alpha <= 0) {
init();
}
_this.pos.y -= _this.velocity;
_this.alpha -= 0.0005;
ctx.beginPath();
ctx.arc(_this.pos.x, _this.pos.y, _this.scale*10, 0, 2 * Math.PI, false);
ctx.fillStyle = 'rgba(255,255,255,'+ _this.alpha+')';
ctx.fill();
};
}
})();
如果您知道解决方案..提前致谢:)
最佳答案
这是代码相关部分的简化版(绘制三 Angular 形),如果您需要了解这些方法,请查看canvas API on MDN .
ctx.beginPath();
ctx.moveTo(x, y);
ctx.lineTo(x - (width/2) , y + height);
ctx.lineTo(x + (width/2) , y + height);
ctx.fill();
它从三 Angular 形的顶部开始(Y 轴从上到下),然后到左下角并在右下角结束。
1 = (x, y)
. .
. .
2 . . . 3 = (x + (width/2), y + height)
(function() {
var width, height, largeHeader, canvas, ctx, circles, target, animateHeader = true;
// Main
initHeader();
addListeners();
function initHeader() {
width = window.innerWidth;
height = window.innerHeight;
target = {x: 0, y: height};
largeHeader = document.getElementById('large-header');
largeHeader.style.height = height+'px';
canvas = document.getElementById('demo-canvas');
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
// create particles
circles = [];
for(var x = 0; x < 100; x++) {
var c = new Circle();
circles.push(c);
}
animate();
}
// Event handling
function addListeners() {
window.addEventListener('scroll', scrollCheck);
window.addEventListener('resize', resize);
}
function scrollCheck() {
animateHeader = document.body.scrollTop < height;
}
function resize() {
width = window.innerWidth;
height = window.innerHeight;
largeHeader.style.height = height+'px';
canvas.width = width;
canvas.height = height;
}
function animate() {
if(animateHeader) {
ctx.clearRect(0,0,width,height);
for(var i in circles) {
circles[i].draw();
}
}
requestAnimationFrame(animate);
}
// Canvas manipulation
function Circle() {
var _this = this;
// constructor
(function() {
_this.pos = {};
init();
//console.log(_this);
})();
function init() {
_this.pos.x = Math.random()*width;
_this.pos.y = height+Math.random()*100;
_this.alpha = 0.1+Math.random()*0.3;
_this.height = 10+Math.random()*0.3;
_this.width = 10+Math.random()*0.3;
_this.velocity = Math.random();
}
this.draw = function() {
if(_this.alpha <= 0) {
init();
}
_this.pos.y -= _this.velocity;
_this.alpha -= 0.0005;
ctx.beginPath();
ctx.moveTo(_this.pos.x, _this.pos.y);
ctx.lineTo(_this.pos.x - (_this.width/2) , _this.pos.y + _this.height);
ctx.lineTo(_this.pos.x + (_this.width/2) , _this.pos.y + _this.height);
ctx.fillStyle = 'rgba(255,255,255,'+ _this.alpha+')';
ctx.fill();
};
}
})();
body {
overflow-x: hidden;
}
#large-header, #demo-canvas {
background: #333;
}
#content {
position: absolute;
top: 100%;
padding: 10px;
}
<!DOCTYPE html>
<html>
<head>
<script src="https://code.jquery.com/jquery-1.11.1.min.js"></script>
<meta charset="utf-8">
<title>JS Bin</title>
</head>
<body>
<div id="large-header">
<canvas id="demo-canvas"></canvas>
</div>
<div id="content">
<p>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum</p>
</div>
</body>
</html>
关于javascript - 背景三 Angular 形代替圆形JS,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/30760376/