我的 AngularJS CRUD 应用程序通过 WebSocket 服务器处理它的信息。 (这主要是为了将一个用户的更新自动推送给所有用户,而不需要大量的 HTTP 轮询)
我很早就意识到我必须以不同于通常使用 HTTP 服务的方式来设置我的服务。通常,对于我正在使用的每个模型,我都会为它们提供自己的服务来填充该特定模型。但是,这对于 Websocket 连接是不可行的,因为我不想为每个服务建立单独的连接。因此,有几个解决方案。
1) 设置一个建立连接的服务,然后与将使用该服务进行特定查询的其他服务共享该连接
2) 制作一个单一的、类型不可知的服务,所有需要访问连接和数据的 Controller 都将使用该服务。
选项 2 似乎更易于管理,并且可以跨应用程序重用,所以我开始使用它。那时我才意识到这实际上是一个机会。我可以创建一个主控 data
,而不是为客户端可以接收的每种类型的数据显式创建模型。对象,并动态创建 myService.data
的子对象当数据从请求流入时根据需要。因此,如果我需要更新我的模型,我只需在服务器级别更新模型,客户端已经知道如何接收它;它只需要一个知道如何使用它的 Controller 。
但是,这个机会带来了一个缺点。显然,因为 myService.Data
在创建时是一个空的、没有子对象的对象,任何想要引用其 future 子对象的作用域都必须简单地引用对象本身。
例如,$scope.user = myService.data.user
抛出错误,因为该对象在声明时不存在。看来我唯一的选择是让每个 Controller 只拥有 $scope.data = myservice.data
,每个 Controller 的 View 只需使用
< ng-model='data'>
, 声明类似于 {{data.user.username}}
.我已经测试过了,这确实有效。
我的问题是这样的;有什么办法可以两全其美吗?我可以让我的服务动态更新它的数据模型,但仍然让我的 Controller 只访问他们需要的部分吗?我?在我意识到我所有的 Controller 都可以访问整个数据模型之前,我感觉自己很聪明……但老实说,我无法确定这是否是一个大问题。
这是我的服务:
app.factory('WebSocketService', ['$rootScope', function ($rootScope) {
var factory = {
socket: null,
data: {},
startConnection: function () {
//initialize Websocket
socket = new WebSocket('ws://localhost:2012/')
socket.onopen = function () {
//todo: Does anything need to happen OnOpen?
}
socket.onclose = function () {
//todo: Does anything need to happen OnClose?
}
socket.onmessage = function (event) {
var packet = JSON.parse(event.data);
////Model of Packet:
////packet.Data: A serialised Object that contains the needed data
////packet.Operation: What to do with the Data
////packet.Model: which child object of Factory.data to use
////packet.Property: used by Update and Delete to find a specific object with a property who's name matches this string, and who's value matches Packet.data
//Deserialize Data
packet.Data = JSON.parse(packet.Data);
//"Refresh" is used to completely reload the array
// of objects being stored in factory.data[packet.Model]
// Used for GetAll commands and manual user refreshes
if (packet.Operation == "Refresh") {
factory.data[packet.Model] = packet.Data
}
//Push is used to Add an object to an existing array of objects.
//The server will send this after somebody sends a successful POST command to the WebSocket Server
if (packet.Operation == "Push") {
factory.data[packet.Model].push(packet.Data)
}
if (packet.Operation == "Splice") {
for (var i = 0; i < factory.data[packet.Model].length; i++) {
for (var j = 0; j < packet.Data.length; j++){
if (factory.data[packet.Model][i][packet.Property] == packet.Data[j][packet.Property]) {
factory.data[packet.Model].splice(i, 1);
i--;
}
}
}
}
// Used to update existing objects within the Array. Packet.Data will be an array, although in most cases it will usually only have one value.
if (packet.Operation == "Update") {
for (var i = 0; i < factory.data[packet.Model].length; i++) {
for (var j = 0; j < packet.Data.length; j++) {
if (factory.data[packet.Model][i][packet.Property] == packet.Data[j][packet.Property]) {
factory.data[packet.Model][i] = packet.Data[j]
i--;
}
}
}
}
//Sent by WebSocket Server after it has properly authenticated the user, sending the user information that it has found.
if (packet.Operation == "Authentication") {
if (packet.Data == null) {
//todo: Authentication Failed. Alert User Somehow
}
else {
factory.data.user = packet.Data;
factory.data.isAuthenticated = true;
}
}
$rootScope.$digest();
}
},
stopConnection: function () {
if (socket) {
socket.close();
}
},
//sends a serialised command to the Websocket Server according to it's API.
//The DataObject must be serialised as a string before it can be placed into Packet object,which will also be serialised.
//This is because the Backend Framework is C#, which must see what Controller and Operation to use before it knows how to properly Deserialise the DataObject.
sendPacket: function (Controller, Operation, DataObject) {
if (typeof Controller == "string" && typeof Operation == "string") {
var Data = JSON.stringify(DataObject);
var Packet = { Controller: Controller, Operation: Operation, Data: Data };
var PacketString = JSON.stringify(Packet);
socket.send(PacketString);
}
}
}
return factory
}]);
这是一个访问用户信息的简单 Controller 。它实际上用于永久 header 中 <div>
在 Index.html 中,在动态之外 <ng-view>
.它负责启动 Websocket 连接。
App.controller("AuthenticationController", function ($scope, WebSocketService) {
init();
function init() {
WebSocketService.startConnection();
}
//this is the ONLY way that I have found to access the Service Data.
//$scope.user = WebSocketService.data.user doesn't work
//$scope.user = $scope.data.user doesn't even work
$scope.data = WebSocketService.data
});
这是使用该 Controller 的 HTML
<div data-ng-controller="AuthenticationController">
<span data-ng-model="data">{{data.user.userName}}</span>
</div>
最佳答案
您可以做的一件事是将 data
对象存储在根作用域中,并在您的各种 Controller 上设置监视以监视它们需要的任何特定于 Controller 的键:
// The modules `run` function is called once the
// injector is finished loading all its modules.
App.run(function($rootScope, WebSocketService) {
WebSocketService.startConnection();
$rootScope.socketData = WebSocketService.data;
});
// Set up a $watch in your controller
App.controller("AuthenticationController", function($scope) {
$scope.$watch('socketData.user', function(newUser, oldUser) {
// Assign the user when it becomes available.
$scope.user = newUser;
});
});
关于javascript - 如果我让所有数据对所有 Controller 可用,我会遇到什么问题?,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/16672570/