javascript - D3.js 刷行为触发两个 'end' 事件

标签 javascript d3.js charts

因此,实现一个受 M Bostock example 启发的画笔行为我遇到了一些我不太明白的事情。 如果为画笔的“结束”事件设置回调,则只要您直接与画笔交互,就会按预期调用它。 但是每当我重新定位画笔时,结束事件似乎被触发了两次。 为什么会这样?或者,这是我在这里做错了什么吗?

<!DOCTYPE html>
<style>

.selected {
  fill: red;
  stroke: brown;
}

</style>
<svg width="960" height="150"></svg>
<div>Event fired <span id="test"></span></div>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>

var fired=0;
var randomX = d3.randomUniform(0, 10),
    randomY = d3.randomNormal(0.5, 0.12),
    data = d3.range(800).map(function() { return [randomX(), randomY()]; });

var svg = d3.select("svg"),
    margin = {top: 10, right: 50, bottom: 30, left: 50},
    width = +svg.attr("width") - margin.left - margin.right,
    height = +svg.attr("height") - margin.top - margin.bottom,
    g = svg.append("g").attr("transform", "translate(" + margin.left + "," + margin.top + ")");

var x = d3.scaleLinear()
    .domain([0, 10])
    .range([0, width]);

var y = d3.scaleLinear()
    .range([height, 0]);

var brush = d3.brushX()
    .extent([[0, 0], [width, height]])
    .on("start brush", brushed)
	  .on("end", brushend);

var dot = g.append("g")
    .attr("fill-opacity", 0.2)
  .selectAll("circle")
  .data(data)
  .enter().append("circle")
    .attr("transform", function(d) { return "translate(" + x(d[0]) + "," + y(d[1]) + ")"; })
    .attr("r", 3.5);

g.append("g")
    .call(brush)
    .call(brush.move, [3, 5].map(x))
  .selectAll(".overlay")
    .each(function(d) { d.type = "selection"; }) // Treat overlay interaction as move.
    .on("mousedown touchstart", brushcentered); // Recenter before brushing.

g.append("g")
    .attr("transform", "translate(0," + height + ")")
    .call(d3.axisBottom(x));

function brushcentered() {
  var dx = x(1) - x(0), // Use a fixed width when recentering.
      cx = d3.mouse(this)[0],
      x0 = cx - dx / 2,
      x1 = cx + dx / 2;
  d3.select(this.parentNode).call(brush.move, x1 > width ? [width - dx, width] : x0 < 0 ? [0, dx] : [x0, x1]);
}

function brushed() {
  var extent = d3.event.selection.map(x.invert, x);
  dot.classed("selected", function(d) { return extent[0] <= d[0] && d[0] <= extent[1]; });
}


function brushend() {
  document.getElementById('test').innerHTML = ++fired;
//	console.log('end fired - ' + (++fired));
}
</script>

最佳答案

每当您想阻止事件触发多层操作时,您可以使用:

d3.event.stopPropagation();

在这里您可以将它包含在 brushcentered 函数的末尾:

function brushcentered() {
  var dx = x(1) - x(0), // Use a fixed width when recentering.
  cx = d3.mouse(this)[0],
  x0 = cx - dx / 2,
  x1 = cx + dx / 2;
  d3.select(this.parentNode).call(brush.move, x1 > width ? [width - dx, width] : x0 < 0 ? [0, dx] : [x0, x1]);
  d3.event.stopPropagation();
}

和演示:

<style>

.selected {
  fill: red;
  stroke: brown;
}

</style>
<svg width="960" height="150"></svg>
<div>Event fired <span id="test"></span></div>
<script src="https://d3js.org/d3.v4.min.js"></script>
<script>

var fired=0;
var randomX = d3.randomUniform(0, 10),
    randomY = d3.randomNormal(0.5, 0.12),
    data = d3.range(800).map(function() { return [randomX(), randomY()]; });

var svg = d3.select("svg"),
    margin = {top: 10, right: 50, bottom: 30, left: 50},
    width = +svg.attr("width") - margin.left - margin.right,
    height = +svg.attr("height") - margin.top - margin.bottom,
    g = svg.append("g").attr("transform", "translate(" + margin.left + "," + margin.top + ")");

var x = d3.scaleLinear()
    .domain([0, 10])
    .range([0, width]);

var y = d3.scaleLinear()
    .range([height, 0]);

var brush = d3.brushX()
    .extent([[0, 0], [width, height]])
    .on("start brush", brushed)
	  .on("end", brushend);

var dot = g.append("g")
    .attr("fill-opacity", 0.2)
  .selectAll("circle")
  .data(data)
  .enter().append("circle")
    .attr("transform", function(d) { return "translate(" + x(d[0]) + "," + y(d[1]) + ")"; })
    .attr("r", 3.5);

g.append("g")
    .call(brush)
    .call(brush.move, [3, 5].map(x))
  .selectAll(".overlay")
    .each(function(d) { d.type = "selection"; }) // Treat overlay interaction as move.
    .on("mousedown touchstart", brushcentered); // Recenter before brushing.

g.append("g")
    .attr("transform", "translate(0," + height + ")")
    .call(d3.axisBottom(x));

function brushcentered() {
  var dx = x(1) - x(0), // Use a fixed width when recentering.
      cx = d3.mouse(this)[0],
      x0 = cx - dx / 2,
      x1 = cx + dx / 2;
  d3.select(this.parentNode).call(brush.move, x1 > width ? [width - dx, width] : x0 < 0 ? [0, dx] : [x0, x1]);
  d3.event.stopPropagation();
}

function brushed() {
  var extent = d3.event.selection.map(x.invert, x);
  dot.classed("selected", function(d) { return extent[0] <= d[0] && d[0] <= extent[1]; });
}


function brushend() {
  document.getElementById('test').innerHTML = ++fired;
}
</script>

关于javascript - D3.js 刷行为触发两个 'end' 事件,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/49316098/

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