我创建了一个能够停靠在 Maya 主用户界面中的工具,但我无法在它关闭后找到清理它的方法。问题是如果我创建该工具的多个实例然后将其拖动到位以停靠它,当我右键单击 Maya 的窗口时它们将全部显示出来。如何在工具关闭时正确清理这些内容?
我已经尝试过cmds.deleteUI
、QObject.deleteLater()
,充其量我只能清除工具的内容,但它仍然存在于Maya中。这是我目前所拥有的示例:
from shiboken import wrapInstance
from PySide import QtGui, QtCore
from maya import OpenMayaUI as OpenMayaUI
from maya.app.general.mayaMixin import MayaQWidgetDockableMixin
class Window(MayaQWidgetDockableMixin, QtGui.QWidget):
def __init__(self, parent = None):
super(self.__class__, self).__init__(parent = parent)
mayaMainWindowPtr = OpenMayaUI.MQtUtil.mainWindow()
self.mayaMainWindow = wrapInstance(long(mayaMainWindowPtr), QtGui.QWidget)
self.setWindowFlags(QtCore.Qt.Window)
if cmds.window('myTool', q = True, ex = True):
cmds.deleteUI('myTool')
self.setObjectName('myTool')
self.setWindowTitle('My tool')
self.resize(200, 200)
self.myButton = QtGui.QPushButton('TEMP')
self.mainLayout = QtGui.QVBoxLayout()
self.mainLayout.addWidget(self.myButton)
self.setLayout(self.mainLayout)
def dockCloseEventTriggered(self):
self.deleteLater()
def run(self):
self.show(dockable = True)
myWin = Window()
myWin.run()
最佳答案
在深入研究 mayaMixin.py 之后,我设法找到了一个符合我所追求的行为的有效解决方案!这个想法是您需要深入了解 Maya 的主窗口并删除其中的所有实例。
下面的示例将在窗口关闭或创建新实例后彻底删除所有实例。不管它是停靠的还是 float 的,它似乎都可以正常工作。如果您不希望它在停靠时关闭时被删除,您也可以随时调整行为。我在代码中留下了很多评论,因为有很多“陷阱”。
from shiboken import wrapInstance
from PySide import QtGui, QtCore
from maya import OpenMayaUI as OpenMayaUI
from maya.app.general.mayaMixin import MayaQWidgetDockableMixin
from maya.OpenMayaUI import MQtUtil
class MyWindow(MayaQWidgetDockableMixin, QtGui.QDialog):
toolName = 'myToolWidget'
def __init__(self, parent = None):
# Delete any previous instances that is detected. Do this before parenting self to main window!
self.deleteInstances()
super(self.__class__, self).__init__(parent = parent)
mayaMainWindowPtr = OpenMayaUI.MQtUtil.mainWindow()
self.mayaMainWindow = wrapInstance(long(mayaMainWindowPtr), QtGui.QMainWindow)
self.setObjectName(self.__class__.toolName) # Make this unique enough if using it to clear previous instance!
# Setup window's properties
self.setWindowFlags(QtCore.Qt.Window)
self.setWindowTitle('My tool')
self.resize(200, 200)
# Create a button and stuff it in a layout
self.myButton = QtGui.QPushButton('My awesome button!!')
self.mainLayout = QtGui.QVBoxLayout()
self.mainLayout.addWidget(self.myButton)
self.setLayout(self.mainLayout)
# If it's floating or docked, this will run and delete it self when it closes.
# You can choose not to delete it here so that you can still re-open it through the right-click menu, but do disable any callbacks/timers that will eat memory
def dockCloseEventTriggered(self):
self.deleteInstances()
# Delete any instances of this class
def deleteInstances(self):
mayaMainWindowPtr = OpenMayaUI.MQtUtil.mainWindow()
mayaMainWindow = wrapInstance(long(mayaMainWindowPtr), QtGui.QMainWindow) # Important that it's QMainWindow, and not QWidget/QDialog
# Go through main window's children to find any previous instances
for obj in mayaMainWindow.children():
if type( obj ) == maya.app.general.mayaMixin.MayaQDockWidget:
#if obj.widget().__class__ == self.__class__: # Alternatively we can check with this, but it will fail if we re-evaluate the class
if obj.widget().objectName() == self.__class__.toolName: # Compare object names
# If they share the same name then remove it
print 'Deleting instance {0}'.format(obj)
mayaMainWindow.removeDockWidget(obj) # This will remove from right-click menu, but won't actually delete it! ( still under mainWindow.children() )
# Delete it for good
obj.setParent(None)
obj.deleteLater()
# Show window with docking ability
def run(self):
self.show(dockable = True)
myWin = MyWindow()
myWin.run()
有了这个,它就不再污染 Maya 的环境了。希望对您有所帮助!
关于python - 使用 PySide 清理 Maya 中的可停靠窗口,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/33563031/