我在 UIView 之上有一个 CALayer。
UIView 完全按照我想要的方式进行动画处理,但是它上面的 PlayerView 似乎“生成”屏幕外,然后动画化到 UIView 在然后开始的位置 它将动画化到 UIViews 框架。
我想知道 CALayers 是否有任何属性可以自动处理这个问题,但我没有找到任何东西。
代码如下:
let window = UIApplication.shared.keyWindow!
v = UIView(frame: CGRect(x: window.frame.origin.x, y: window.frame.origin.y, width: window.frame.width, height: window.frame.height))
let v2 = UIView(frame: .zero)
window.addSubview(v!);
window.addSubview(v2)
v?.backgroundColor = UIColor.black
v2.backgroundColor = UIColor.clear
v?.layer.cornerRadius = (v?.frame.width)! * 0.025
guard let path = Bundle.main.path(forResource: "video", ofType:"mp4") else {
debugPrint("video.m4v not found")
return
}
player = AVPlayer(url: URL(fileURLWithPath: path))
playerLayer = AVPlayerLayer(player: player)
// playerLayer.frame = playerView.frame
playerLayer?.frame = (playerView?.bounds)!
playerLayer?.masksToBounds = true
playerLayer?.videoGravity = AVLayerVideoGravityResizeAspectFill
v?.layer.addSublayer(playerLayer!)
player?.play()
player?.isMuted = true
//looper
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: player?.currentItem, queue: nil)
{ notification in
let t1 = CMTimeMake(5, 100)
self.player?.seek(to: t1)
self.player?.play()
}
let superview = playerView?.superview
v2.frame = (v2.convert((playerView?.frame)!, from: superview))
v?.frame = (v?.convert((playerView?.frame)!, from: superview))!
window.addConstraintsWithFormat("H:|[v0]|", views: v!)
window.addConstraintsWithFormat("V:|[v0]|", views: v!)
playerLayer?.frame = (v?.frame)!
self.playerLayer?.frame = (self.v?.frame)!
UIView.animate(withDuration: 4, delay: 0, options: UIViewAnimationOptions.curveEaseOut, animations: {
self.window?.layoutIfNeeded()
}, completion: { (completed) in
self.playerLayer?.frame = (self.v?.frame)!
})
}
有什么建议吗?
编辑:
我已经包含了更新的代码
let window = UIApplication.shared.keyWindow!
v = UIView(frame: CGRect(x: window.frame.origin.x, y: window.frame.origin.y, width: window.frame.width, height: window.frame.height))
let v2 = UIView(frame: .zero)
window.addSubview(v!);
v?.addSubview(playerView2!)
window.addSubview(v2)
v?.backgroundColor = UIColor.black
v2.backgroundColor = UIColor.clear
v?.layer.cornerRadius = (v?.frame.width)! * 0.025
playerView2?.layer.cornerRadius = (playerView2?.bounds.width)! * 0.025
guard let path = Bundle.main.path(forResource: "video", ofType:"mp4") else {
debugPrint("video.m4v not found")
return
}
player = AVPlayer(url: URL(fileURLWithPath: path))
playerLayer = AVPlayerLayer(player: player)
// playerLayer.frame = playerView.frame
playerLayer?.frame = (playerView2?.bounds)!
playerLayer?.masksToBounds = true
playerLayer?.cornerRadius = (playerView2?.bounds.width)! * 0.025
playerLayer?.videoGravity = AVLayerVideoGravityResizeAspectFill
self.playerView2?.layer.addSublayer(playerLayer!)
// player?.play()
player?.isMuted = true
//looper
NotificationCenter.default.addObserver(forName: NSNotification.Name.AVPlayerItemDidPlayToEndTime, object: player?.currentItem, queue: nil)
{ notification in
let t1 = CMTimeMake(5, 100)
self.player?.seek(to: t1)
// self.player?.play()
}
self.playerView2?.frame = (self.v?.bounds)!
self.playerLayer?.frame = (self.playerView?.bounds)!
UIView.animate(withDuration: 5, delay: 0, options: UIViewAnimationOptions.curveEaseOut, animations: {
self.v?.frame = window.frame
self.playerView2?.frame = (self.v?.frame)!
self.playerLayer?.frame = (self.playerView2?.frame)!
self.window?.layoutIfNeeded()
}, completion: { (completed) in
})
}
最佳答案
当您设置 playerLayer.frame
时,您将获得一个隐式动画。
如果您不需要任何动画,可以像这样暂时禁用隐式动画:
UIView.animate(withDuration: 4, delay: 0, options: UIViewAnimationOptions.curveEaseOut, animations: {
self.window?.layoutIfNeeded()
}, completion: { (completed) in
let priorValue = CATransaction.disableActions()
CATransaction.setDisableActions(true)
self.playerLayer?.frame = self.v!.frame
CATransaction.setDisableActions(priorValue)
})
如果你确实想为 playerLayer.frame
设置动画,那么最好的方法是创建一个 UIView
子类,它使用 AVPlayerLayer
作为它的层,像这样:
class PlayerView: UIView {
override class var layerClass: AnyClass { return AVPlayerLayer.self }
private(set) lazy var playerLayer: AVPlayerLayer = { self.layer as! AVPlayerLayer }()
}
然后您可以使用 PlayerView
而不是裸 AVPlayerLayer
并使用 UIKit 动画。由于您无法直接初始化 AVPlayerLayer
(UIView
使用默认初始化程序来创建其层),因此您需要设置 PlayerView
的播放器是这样的:
playerView?.playerLayer = player
关于ios - 动画 CALayer,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/44621709/