ios - 用小方 block 填充 View

标签 ios swift

好吧,这个真的让我头疼,但我相信比我聪明的人可以轻松解决这个问题。我有一些变量可以计算一个 View 中可以容纳多少个小方 block 。我想以编程方式按特定顺序用小方 block 填充此 View 。我想为此设置动画并更改颜色和所有其他东西,但我真正苦苦挣扎的部分是以正确的顺序排列这些方 block 。我将尝试说明我尝试添加这些 View 的顺序。我希望一切顺利。


| 1 | 3 | 6 | 11 | 18 |

| 4 | 2 | 8 | 13 | 20 |

| 7 | 9 | 5 | 15 | 22 |

|12|14|16| 10 | 24 |

|19|21|23| 25 | 17 |

或者另一种很酷的方式是:


| 1 | 3 | 8 | 15 | 24 |

| 4 | 2 | 6 | 13 | 22 |

| 9 | 7 | 5 | 11 | 20 |

|16|14|12| 10 | 18 |

|25|23|21| 19 | 17 |

好的,如果您没有看到图案,它从左上角开始。它在 1 上方移动并向下移动 1,然后填充其上方和左侧的单元格,从外部顶部和左侧开始,并向内移动。

这是我目前的代码:

let numberOfColumns: CGFloat = 10
    let w = self.view.frame.width
    let h = self.view.frame.height
    let squareSideLength = w / numberOfColumns
    let numberOfRows = h / squareSideLength
    let area = numberOfColumns * numberOfRows
    let areaInt = Int(ceil(area))


    for i in 1...areaInt {
        self.square.frame = CGRect(x: , y: , width: squareSideLength, height: squareSideLength)
        self.view.addSubview(square)
    }

我不确定如何执行“for”循环或循环以这种疯狂的顺序填充它。我真的希望有人能解决这个问题!

最佳答案

试试这个!这是一个完整的 viewController(示例):

  • 创建一个数字的maxtrix
  • 按数字顺序动画单元格的颜色变化

希望这能让您更接近您想要的!

import UIKit

class viewController: UIViewController {

  let numberOfRows = 10                   //numberOfRows and columns to you can change as needed
  let numberOfColumns = 10
  var currentNumber = 1                   //set the first value in the table, can start anywhere
  typealias Position = (Int, Int)
  var currentPostion = (0,0)              //start at 0,0 in the grid
  var rows = [[Int?]]()                   //rows will hold an array of columns (which is also an array)

  var boxes = [UIView]()
  var boxTracker = 0
  var timer = NSTimer()

  override func viewDidLoad() {
    super.viewDidLoad()

    populateMatrix()                     //create the row/column matrix


    timer = NSTimer.scheduledTimerWithTimeInterval(0.05, target: self, selector: #selector(self.timerTicked), userInfo: nil, repeats: true)

  }

  func timerTicked() {
    UIView.animateWithDuration(1.0) {
      self.boxes[self.boxTracker].backgroundColor = UIColor.yellowColor()
    }
    boxTracker += 1
    if boxTracker >= boxes.count {
      timer.invalidate()
    }
  }

  func populateMatrix() {
    rows = createEmptyMatrix()
    while currentPostion < (numberOfRows, numberOfColumns) {
      if valueAtPosition(currentPostion) == nil {         //check the current position
        setValueAtPosition(currentPostion, value: currentNumber)  //if it's nil, assign it the next number and increment it
        currentNumber += 1
      }
      let positionNumber = currentPostion.0
      for pos in (0..<positionNumber).reverse() {   //look up from the current postion and fill it in if it's nil
        let upPosition = (pos, currentPostion.1)
        if valueAtPosition(upPosition) == nil {
          setValueAtPosition(upPosition, value: currentNumber)
          currentNumber += 1
        }
        let leftPosition = (currentPostion.1, pos)   //look left from the current position and fill it in if it's nil
        if valueAtPosition(leftPosition) == nil {
          setValueAtPosition(leftPosition, value: currentNumber)
          currentNumber += 1
        }
      }
      currentPostion = (currentPostion.0 + 1, currentPostion.1 + 1)   //move diagonally 1 postion and start over again!
    }
  }

  func createEmptyMatrix() -> [[Int?]] {
    var viewMatrix = [[Int?]]()
    for _ in 0..<numberOfRows {
      let newColumn = [Int?](count:numberOfColumns, repeatedValue: nil)    //create a column array of nil values and add them to rows
      viewMatrix.append(newColumn)
    }
    return viewMatrix
  }

  func valueAtPosition(position: Position) -> Int? {
    return rows[position.0][position.1]
  }

  func setValueAtPosition(position: Position, value: Int) {
    rows[position.0][position.1] = value
    drawBoxForPosition(position)
  }

  func drawBoxForPosition(position: Position) {
    let row = CGFloat(position.0)
    let column = CGFloat(position.1)
    let itemWidth = self.view.bounds.width / CGFloat(numberOfColumns)
    let itemHeight = self.view.bounds.height / CGFloat(numberOfRows)

    let frame = CGRectMake(row * itemWidth, column * itemHeight, itemWidth, itemHeight)
    let boxView = UIView(frame: frame)
    boxView.layer.borderColor = UIColor.blackColor().CGColor
    boxView.layer.borderWidth = 0.5
    boxView.backgroundColor = UIColor.whiteColor()
    self.view.addSubview(boxView)

    let label = UILabel(frame: boxView.bounds)
    label.text = String(valueAtPosition(position)!)
    label.textAlignment = .Center
    boxView.addSubview(label)

    boxes.append(boxView)
  }
}

关于ios - 用小方 block 填充 View ,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/37601897/

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